Player Matchup

Eset
Eset
BlindBlock3
Eset
Level 143
God Stats
5W - 5L
1,494 SR
Queue Stats
274W - 240L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
GetTheHelOut
Ne Zha
Level 153
God Stats
6W - 3L
1,618 SR
Queue Stats
139W - 107L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Gizmon01
Aphrodite
Level 33
God Stats
2W - 1L
1,744 SR
Queue Stats
41W - 55L
1,495 Elo+
Party 2
Apollo
Apollo
Solånum
Apollo
Level 159
God Stats
0W - 1L
1,751 SR
Queue Stats
158W - 147L
1,578 Elo+
Party 1
Bacchus
Bacchus
kdp12345
Bacchus
Level 155
God Stats
5W - 8L
1,846 SR
Queue Stats
285W - 283L
1,558 Elo+
Party 1
Team Averages
Level 129
1,691 SR
1,548 Elo+

VS

Team Averages
Level 143
1,703 SR
1,626 Elo+
Achilles
Achilles
 
Achilles
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Galadice
Merlin
Level 109
God Stats
8W - 2L
1,683 SR
Queue Stats
62W - 34L
1,696 Elo+
Party 3
Ne Zha
Ne Zha
SirWizdrey
Ne Zha
Level 157
God Stats
16W - 10L
1,664 SR
Queue Stats
449W - 429L
1,547 Elo+
Solo
Artio
Artio
jaximmus
Artio
Level 107
God Stats
9W - 6L
1,796 SR
Queue Stats
61W - 35L
1,686 Elo+
Party 3
Izanami
Izanami
peaceønearth
Izanami
Level 125
God Stats
3W - 0L
1,873 SR
Queue Stats
56W - 30L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,288
521
7,206
8,517
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
3 / 6 / 1
7,152
511
5,936
14,455
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
Gizmon01
Aphrodite
10
0 / 6 / 3
6,310
451
4,237
11,935
7,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
Solånum
Apollo
13
2 / 4 / 1
7,794
557
9,709
11,458
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
kdp12345
Bacchus
11
3 / 1 / 2
7,453
532
8,571
13,336
12,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 2 / 3
9,021
644
10,810
11,287
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Galadice
Merlin
14
4 / 1 / 4
8,567
612
7,057
6,553
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
SirWizdrey
Ne Zha
15
7 / 2 / 3
8,273
591
10,195
14,105
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
jaximmus
Artio
13
3 / 2 / 8
7,932
567
7,782
10,968
9,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
13
2 / 2 / 5
7,972
569
8,052
10,496
2,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
22
23
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
3
3.75
L
1
6
1
0.25
W
Merlin
Galadice
Merlin
4
1
4
6
L
Ne Zha
3
6
1
0.58
L
Aphrodite
Gizmon01
Aphrodite
0
6
3
0.25
W
Ne Zha
SirWizdrey
Ne Zha
7
2
3
4.25
L
Apollo
Solånum
Apollo
2
4
1
0.63
W
Artio
jaximmus
Artio
3
2
8
3.5
L
Bacchus
kdp12345
Bacchus
3
1
2
4
W
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,659
Damage
43,896
59,701
Taken
53,409
30,569
Mitigated
29,508
20,180
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,810
3,713
0
4,018
11,287
7,559
0
4,602
6,675
0
57,917
L
7,206
582
152
1,494
8,517
1,971
0
4,350
4,141
53,470
0
W
Merlin
Galadice
Merlin
7,057
704
0
875
6,553
1,796
470
3,765
2,578
66,326
0
L
Ne Zha
5,936
1,288
0
5,828
14,455
4,484
0
4,376
10,079
0
49,200
L
Aphrodite
Gizmon01
Aphrodite
4,237
594
0
5,707
11,935
7,044
0
0
11,260
30,359
283
W
Ne Zha
SirWizdrey
Ne Zha
10,195
2,829
0
3,799
14,105
8,155
18
4,014
9,855
0
62,226
L
Apollo
Solånum
Apollo
9,709
5,562
0
4,739
11,458
4,088
132
1,021
10,437
0
66,727
W
Artio
jaximmus
Artio
7,782
784
1,500
4,214
10,968
9,083
0
4,079
6,687
14,705
0
L
Bacchus
kdp12345
Bacchus
8,571
1,759
0
2,260
13,336
12,982
0
5,092
8,244
27,865
1,121
W
Izanami
8,052
6,353
0
2,750
10,496
2,915
415
2,375
8,117
0
56,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
41,765
393
Minions Killed
443
0
Camps Cleared
0
1,352,832
Distance Traveled
1,447,438
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,021
644
103
7
0
288,756
0
L
Eset
7,288
521
123
9
0
274,523
1
W
Merlin
8,567
612
127
9
0
277,687
2
L
Ne Zha
7,152
511
80
6
0
278,368
0
L
Aphrodite
6,310
451
56
4
0
242,802
0
W
Ne Zha
8,273
591
88
6
0
305,640
0
L
Apollo
7,794
557
107
8
0
248,105
1
W
Artio
7,932
567
8
1
0
311,195
6
L
Bacchus
7,453
532
27
2
0
309,034
5
W
Izanami
7,972
569
117
8
0
264,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role