Player Matchup

Janus
Janus
IsAyWaSsA9143
Janus
Level 159
God Stats
14W - 23L
1,363 SR
Queue Stats
390W - 403L
1,466 Elo+
Solo
Awilix
Awilix
MildrenBruhh
Awilix
Level 45
God Stats
0W - 2L
1,271 SR
Queue Stats
31W - 44L
1,353 Elo+
Solo
Cupid
Cupid
OURsenpai
Cupid
Level 47
God Stats
2W - 1L
1,600 SR
Queue Stats
13W - 13L
1,474 Elo+
Party 1
King Arthur
King Arthur
P1STOLEIR4
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Xing Tian
Xing Tian
RonnieDton
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,416 Elo+
Party 1
Team Averages
Level 89
1,447 SR
1,420 Elo+

VS

Team Averages
Level 105
1,490 SR
1,437 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chris_wonderless
Kuzenbo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Solo
Ix Chel
Ix Chel
Lifesux6127
Ix Chel
Level 88
God Stats
3W - 2L
1,411 SR
Queue Stats
200W - 206L
1,449 Elo+
Solo
Martichoras
Martichoras
PsyStarrk
Martichoras
Level 109
God Stats
1W - 1L
1,540 SR
Queue Stats
14W - 6L
1,585 Elo+
Solo
Hun Batz
Hun Batz
midknightkirk
Hun Batz
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 3L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,317
526
3,676
4,400
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
9
1 / 6 / 0
5,360
447
2,106
10,690
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
OURsenpai
Cupid
11
2 / 3 / 0
5,730
478
2,941
8,566
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
P1STOLEIR4
King Arthur
3
0 / 1 / 0
4,441
370
487
2,047
518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
RonnieDton
Xing Tian
9
1 / 1 / 2
5,781
482
4,633
11,538
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 3 / 4
5,662
472
3,791
6,187
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
7,281
607
1,703
3,418
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ix Chel
Lifesux6127
Ix Chel
13
4 / 0 / 4
7,719
643
3,843
4,516
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
PsyStarrk
Martichoras
11
3 / 1 / 0
6,868
572
6,403
4,697
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
midknightkirk
Hun Batz
13
4 / 0 / 3
7,212
601
7,182
7,772
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
4
0.67
W
2
0
0
2
L
0
2
0
0
W
Ix Chel
Lifesux6127
Ix Chel
4
0
4
6
L
Awilix
1
6
0
0.17
L
Cupid
OURsenpai
Cupid
2
3
0
0.67
L
King Arthur
P1STOLEIR4
King Arthur
0
1
0
0
W
Martichoras
PsyStarrk
Martichoras
3
1
0
3
L
Xing Tian
RonnieDton
Xing Tian
1
1
2
2
W
Hun Batz
midknightkirk
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,843
Damage
22,922
37,241
Taken
26,590
16,497
Mitigated
11,050
6,717
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,791
259
232
1,468
6,187
2,269
315
2,600
3,547
21,885
0
W
1,703
563
0
527
3,418
2,748
336
0
3,418
31,772
1,392
L
3,676
0
0
835
4,400
1,292
0
1,383
3,017
48,517
555
W
Ix Chel
Lifesux6127
Ix Chel
3,843
524
504
2,820
4,516
1,579
0
1,874
2,492
44,704
0
L
Awilix
2,106
571
0
1,051
10,690
3,652
0
2,545
8,091
0
33,400
L
Cupid
OURsenpai
Cupid
2,941
1,430
224
3,431
8,566
2,646
0
2,567
5,999
0
29,213
L
King Arthur
P1STOLEIR4
King Arthur
487
0
0
185
2,047
518
0
838
1,066
0
5,812
W
Martichoras
PsyStarrk
Martichoras
6,403
2,296
0
1,141
4,697
1,635
935
1,726
2,971
0
40,526
L
Xing Tian
RonnieDton
Xing Tian
4,633
578
0
991
11,538
8,389
0
1,749
9,789
21,950
0
W
Hun Batz
midknightkirk
Hun Batz
7,182
2,568
0
1,602
7,772
2,819
213
1,713
5,853
0
54,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
34,742
253
Minions Killed
347
0
Camps Cleared
0
1,034,277
Distance Traveled
1,164,265
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,662
472
44
4
0
205,707
3
W
Kuzenbo
7,281
607
75
6
0
194,247
0
L
Janus
6,317
526
93
8
0
241,076
3
W
Ix Chel
7,719
643
86
7
0
246,473
2
L
Awilix
5,360
447
60
5
0
258,613
5
L
Cupid
5,730
478
54
5
0
230,778
0
L
King Arthur
4,441
370
13
1
0
58,260
1
W
Martichoras
6,868
572
50
4
0
220,514
0
L
Xing Tian
5,781
482
33
3
0
245,550
0
W
Hun Batz
7,212
601
92
8
0
297,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role