Player Matchup

Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
RoyRees
Bastet
Level 144
God Stats
9W - 13L
1,490 SR
Queue Stats
195W - 219L
1,428 Elo+
Party 1
Chang'e
Chang'e
ShannRees
Chang'e
Level 121
God Stats
14W - 15L
1,558 SR
Queue Stats
272W - 296L
1,443 Elo+
Party 1
Mulan
Mulan
ezahh
Mulan
Level 146
God Stats
15W - 19L
1,172 SR
Queue Stats
112W - 102L
1,472 Elo+
Solo
Ullr
Ullr
santiago2840
Ullr
Level 58
God Stats
4W - 9L
1,180 SR
Queue Stats
156W - 136L
1,476 Elo+
Solo
Team Averages
Level 103
1,380 SR
1,464 Elo+

VS

Team Averages
Level 107
1,563 SR
1,491 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Buckeroo 03
Bacchus
Level 115
God Stats
5W - 2L
1,736 SR
Queue Stats
68W - 56L
1,485 Elo+
Party 2
Susano
Susano
C4ptnSkiddmark
Susano
Level 125
God Stats
3W - 6L
1,741 SR
Queue Stats
102W - 75L
1,507 Elo+
Solo
Yu Huang
Yu Huang
KWilliamC
Yu Huang
Level 104
God Stats
3W - 8L
1,340 SR
Queue Stats
67W - 58L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kieranbebo
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 3
7,327
564
4,391
14,914
10,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
RoyRees
Bastet
14
1 / 0 / 6
7,679
591
6,067
8,347
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ShannRees
Chang'e
14
4 / 1 / 4
8,302
639
6,223
7,286
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
ezahh
Mulan
16
8 / 0 / 1
9,933
764
11,298
9,762
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
5 / 1 / 4
7,937
611
10,371
5,784
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 4 / 1
6,475
498
7,087
9,541
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Buckeroo 03
Bacchus
10
1 / 3 / 6
6,512
501
5,403
11,563
10,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
6,872
529
5,896
12,778
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
KWilliamC
Yu Huang
11
0 / 4 / 1
6,430
495
4,869
8,375
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
kieranbebo
Cu Chulainn
10
0 / 5 / 0
6,003
462
3,709
11,754
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
7
7
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
5
3
0.5
L
Rama
 
Rama
4
4
1
1.13
L
Bacchus
Buckeroo 03
Bacchus
1
3
6
1.33
L
2
3
2
1
L
Yu Huang
KWilliamC
Yu Huang
0
4
1
0.13
W
Bastet
RoyRees
Bastet
1
0
6
4
W
Chang'e
ShannRees
Chang'e
4
1
4
6
W
Mulan
ezahh
Mulan
8
0
1
8.5
L
Cu Chulainn
kieranbebo
Cu Chulainn
0
5
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
26,964
46,093
Taken
54,011
23,303
Mitigated
25,995
18,091
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,391
156
46
2,428
14,914
10,189
268
2,963
11,951
27,016
875
L
Rama
 
Rama
7,087
5,821
0
2,963
9,541
3,228
0
2,777
6,764
0
41,880
L
Bacchus
Buckeroo 03
Bacchus
5,403
741
0
2,482
11,563
10,373
0
2,642
8,921
18,630
0
L
5,896
995
0
4,431
12,778
3,901
0
1,915
10,863
0
43,069
L
Yu Huang
KWilliamC
Yu Huang
4,869
334
0
606
8,375
2,165
0
2,741
5,634
37,809
0
W
Bastet
RoyRees
Bastet
6,067
1,065
0
3,197
8,347
3,106
0
1,357
6,754
0
65,503
W
Chang'e
ShannRees
Chang'e
6,223
353
953
4,411
7,286
2,110
767
3,216
3,644
53,543
463
W
Mulan
ezahh
Mulan
11,298
1,115
0
5,593
9,762
5,919
267
1,047
8,689
230
76,063
L
Cu Chulainn
kieranbebo
Cu Chulainn
3,709
376
0
1,534
11,754
6,328
0
462
11,292
4,017
32,875
W
10,371
5,171
0
1,463
5,784
1,979
554
1,674
4,110
0
49,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
32,292
465
Minions Killed
342
0
Camps Cleared
0
1,417,592
Distance Traveled
1,300,761
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,327
564
34
3
0
263,683
0
L
Rama
6,475
498
78
6
0
230,316
1
L
Bacchus
6,512
501
22
2
0
271,098
4
L
Susano
6,872
529
82
6
0
314,989
1
L
Yu Huang
6,430
495
90
7
0
235,537
0
W
Bastet
7,679
591
96
7
0
363,616
0
W
Chang'e
8,302
639
106
8
0
280,349
2
W
Mulan
9,933
764
130
10
0
247,173
0
L
Cu Chulainn
6,003
462
70
5
0
248,821
0
W
Ullr
7,937
611
99
8
0
262,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role