Player Matchup

Horus
Horus
Platinum V
A503
Horus
Platinum V
Level 99
God Stats
22W - 20L
1,789 SR
Queue Stats
345W - 356L
1,714 MMR
Solo
Tiamat
Tiamat
Gold I
Gandlafpl
Tiamat
Gold I
Level 195
God Stats
13W - 5L
1,711 SR
Queue Stats
99W - 101L
1,697 MMR
Solo
Izanami
Izanami
Gold III
SplitZ_Shadw
Izanami
Gold III
Level 158
God Stats
8W - 7L
1,902 SR
Queue Stats
221W - 233L
1,700 MMR
Solo
King Arthur
King Arthur
Platinum III
Thunderous369
King Arthur
Platinum III
Level 159
God Stats
12W - 12L
1,573 SR
Queue Stats
174W - 154L
1,608 MMR
Solo
Nemesis
Nemesis
Platinum II
XerxesImperioO
Nemesis
Platinum II
Level 127
God Stats
13W - 7L
1,685 SR
Queue Stats
544W - 541L
1,682 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,732 SR
1,680 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,585 SR
1,639 MMR
Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum II
FluffyMedic
Surtr
Platinum II
Level 109
God Stats
431W - 335L
1,656 SR
Queue Stats
794W - 804L
1,813 MMR
Solo
Chang'e
Chang'e
Gold I
SIMSOC88
Chang'e
Gold I
Level 210
God Stats
25W - 27L
1,643 SR
Queue Stats
474W - 475L
1,635 MMR
Solo
Mulan
Mulan
Gold II
Valanche
Mulan
Gold II
Level 142
God Stats
6W - 3L
1,592 SR
Queue Stats
229W - 235L
1,617 MMR
Solo
Scylla
Scylla
Platinum V
dwsGemini
Scylla
Platinum V
Level 155
God Stats
41W - 38L
1,535 SR
Queue Stats
315W - 301L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A503
Horus
6
0 / 2 / 1
3,480
696
1,403
5,395
3,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Gandlafpl
Tiamat
6
0 / 0 / 1
3,374
675
774
1,720
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SplitZ_Shadw
Izanami
6
2 / 2 / 0
3,642
728
3,355
3,050
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Thunderous369
King Arthur
1
0 / 0 / 0
945
189
0
0
0
6
1 / 0 / 0
3,401
680
1,272
3,102
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bans
ChaacThothMedusaAthenaKukulkan

VS

Bans
SusanoThanatosOdinAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
1 / 1 / 3
3,731
746
865
3,943
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,925
785
140
1,165
485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Chang'e
SIMSOC88
Chang'e
7
0 / 0 / 0
3,590
718
1,143
1,632
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Valanche
Mulan
6
1 / 1 / 2
3,525
705
3,127
4,006
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
dwsGemini
Scylla
6
1 / 1 / 1
3,364
673
1,874
2,390
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
3
4
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
1
3
2.5
L
Horus
A503
Horus
0
2
1
0.25
W
0
0
0
0
L
Tiamat
Gandlafpl
Tiamat
0
0
1
0.5
W
Chang'e
SIMSOC88
Chang'e
0
0
0
0
L
Izanami
SplitZ_Shadw
Izanami
2
2
0
1
L
King Arthur
Thunderous369
King Arthur
0
0
0
0
W
Mulan
Valanche
Mulan
1
1
2
2
L
1
0
0
1
W
Scylla
dwsGemini
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,804
Damage
7,149
13,267
Taken
13,136
5,452
Mitigated
4,150
4,996
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
865
149
0
1,858
3,943
942
0
516
3,427
0
17,714
L
Horus
A503
Horus
1,403
828
320
2,619
5,395
3,049
0
1,045
4,206
0
6,562
W
140
0
0
342
1,165
485
0
0
1,165
519
18,287
L
Tiamat
Gandlafpl
Tiamat
774
223
0
589
1,720
709
0
426
1,255
14,501
0
W
Chang'e
SIMSOC88
Chang'e
1,143
0
150
815
1,632
439
0
258
1,374
20,406
0
L
Izanami
SplitZ_Shadw
Izanami
3,355
2,815
0
733
3,050
725
66
535
2,365
0
24,291
L
King Arthur
Thunderous369
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Valanche
Mulan
3,127
579
0
635
4,006
1,866
0
0
4,006
0
12,032
L
1,272
650
0
735
3,102
969
0
602
2,391
0
16,188
W
Scylla
dwsGemini
Scylla
1,874
721
0
750
2,390
418
0
0
2,390
11,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,842
Gold Earned
18,135
135
Minions Killed
162
0
Camps Cleared
0
410,320
Distance Traveled
510,051
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,731
746
37
7
0
119,671
0
L
Horus
3,480
696
8
2
0
108,159
2
W
Surtr
3,925
785
38
8
0
80,480
0
L
Tiamat
3,374
675
41
8
0
90,943
0
W
Chang'e
3,590
718
45
9
0
109,686
3
L
Izanami
3,642
728
48
10
0
85,467
0
L
King Arthur
945
189
0
0
0
0
0
W
Mulan
3,525
705
16
3
0
103,646
2
L
Nemesis
3,401
680
38
8
0
125,751
0
W
Scylla
3,364
673
26
5
0
96,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role