Player Matchup

Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Axel1001
Cthulhu
Diamond V
Level 147
God Stats
6W - 4L
1,716 SR
Queue Stats
148W - 135L
1,946 MMR
Solo
Agni
Agni
Diamond III
KeKo701
Agni
Diamond III
Level 127
God Stats
15W - 15L
1,582 SR
Queue Stats
480W - 484L
1,999 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
MagiCano4515
Gilgamesh
Diamond V
Level 158
God Stats
17W - 8L
1,757 SR
Queue Stats
90W - 74L
1,990 MMR
Solo
Hou Yi
Hou Yi
Platinum II
lambda9135
Hou Yi
Platinum II
Level 86
God Stats
1W - 2L
1,748 SR
Queue Stats
114W - 115L
1,863 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,661 SR
1,860 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,659 SR
1,997 MMR
Sun Wukong
Sun Wukong
Diamond V
Bébéto
Sun Wukong
Diamond V
Level 144
God Stats
5W - 4L
1,476 SR
Queue Stats
360W - 338L
1,970 MMR
Solo
Artemis
Artemis
Diamond III
LaMèrDoQ
Artemis
Diamond III
Level 97
God Stats
3W - 2L
1,937 SR
Queue Stats
67W - 31L
2,162 MMR
Party 2
Camazotz
Camazotz
Diamond II
OusmaneDembele
Camazotz
Diamond II
Level 75
God Stats
12W - 16L
1,544 SR
Queue Stats
171W - 147L
2,034 MMR
Party 2
Chiron
Chiron
Platinum III
bruce6655
Chiron
Platinum III
Level 135
God Stats
19W - 12L
1,685 SR
Queue Stats
189W - 184L
1,785 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
masimus25
Kuzenbo
Diamond V
Level 120
God Stats
11W - 8L
1,652 SR
Queue Stats
171W - 160L
2,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
2
0 / 1 / 0
2,584
517
353
1,123
208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Axel1001
Cthulhu
6
0 / 0 / 0
3,378
676
1,918
4,057
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
KeKo701
Agni
7
1 / 3 / 0
3,821
764
1,282
3,308
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MagiCano4515
Gilgamesh
4
0 / 1 / 0
2,958
592
1,502
4,205
1,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
lambda9135
Hou Yi
5
0 / 1 / 0
2,960
592
2,647
2,598
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurThorAthena

VS

Bans
Chang'eThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bébéto
Sun Wukong
7
0 / 0 / 0
3,954
791
2,077
3,164
856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
LaMèrDoQ
Artemis
7
4 / 2 / 0
4,258
852
3,034
3,917
989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Camazotz
7
1 / 0 / 4
3,889
778
1,839
4,282
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
bruce6655
Chiron
6
1 / 0 / 0
3,278
656
1,854
2,398
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
masimus25
Kuzenbo
6
0 / 0 / 2
3,454
691
1,191
2,891
2,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Cthulhu
Axel1001
Cthulhu
0
0
0
0
W
Sun Wukong
Bébéto
Sun Wukong
0
0
0
0
L
Agni
KeKo701
Agni
1
3
0
0.33
W
Artemis
LaMèrDoQ
Artemis
4
2
0
2
L
Gilgamesh
MagiCano4515
Gilgamesh
0
1
0
0
W
Camazotz
1
0
4
3
W
Chiron
bruce6655
Chiron
1
0
0
1
L
Hou Yi
lambda9135
Hou Yi
0
1
0
0
W
Kuzenbo
masimus25
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,702
Damage
9,995
15,291
Taken
16,652
5,451
Mitigated
5,425
4,919
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
353
156
0
598
1,123
208
0
0
1,123
0
2,760
L
Cthulhu
Axel1001
Cthulhu
1,918
232
0
1,090
4,057
2,069
0
0
4,057
14,586
0
W
Sun Wukong
Bébéto
Sun Wukong
2,077
450
0
1,740
3,164
856
0
1,412
1,448
0
26,094
L
Agni
KeKo701
Agni
1,282
94
0
520
3,308
637
0
0
3,308
16,171
401
W
Artemis
LaMèrDoQ
Artemis
3,034
1,214
0
170
3,917
989
0
896
3,021
0
16,634
L
Gilgamesh
MagiCano4515
Gilgamesh
1,502
415
0
1,416
4,205
1,942
0
1,074
3,131
0
5,873
W
Camazotz
1,839
458
0
2,986
4,282
989
0
502
3,760
0
16,253
W
Chiron
bruce6655
Chiron
1,854
862
209
1,031
2,398
569
0
0
2,398
0
18,738
L
Hou Yi
lambda9135
Hou Yi
2,647
1,495
0
1,295
2,598
595
0
117
2,481
0
16,375
W
Kuzenbo
masimus25
Kuzenbo
1,191
576
0
1,009
2,891
2,022
0
0
2,891
9,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,701
Gold Earned
18,833
124
Minions Killed
162
0
Camps Cleared
0
445,431
Distance Traveled
526,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,584
517
8
2
0
29,345
0
L
Cthulhu
3,378
676
41
8
0
98,961
0
W
Sun Wukong
3,954
791
53
11
0
98,300
0
L
Agni
3,821
764
40
8
0
113,828
0
W
Artemis
4,258
852
29
6
0
100,497
0
L
Gilgamesh
2,958
592
7
1
0
114,907
0
W
Camazotz
3,889
778
33
7
0
119,798
0
W
Chiron
3,278
656
29
6
0
97,823
0
L
Hou Yi
2,960
592
28
6
0
88,390
0
W
Kuzenbo
3,454
691
18
4
0
110,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role