Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ABM18
Morgan Le Fay
Level 104
God Stats
3W - 4L
1,456 SR
Queue Stats
235W - 208L
1,464 Elo+
Solo
Poseidon
Poseidon
AyRickie
Poseidon
Level 82
God Stats
2W - 1L
1,786 SR
Queue Stats
30W - 30L
1,446 Elo+
Party 1
Surtr
Surtr
forbidden_night6
Surtr
Level 80
God Stats
1W - 1L
1,740 SR
Queue Stats
43W - 35L
1,502 Elo+
Party 1
Charybdis
Charybdis
xCode_e
Charybdis
Level 43
God Stats
14W - 20L
1,535 SR
Queue Stats
178W - 179L
1,472 Elo+
Solo
Team Averages
Level 86
1,603 SR
1,477 Elo+

VS

Team Averages
Level 103
1,535 SR
1,441 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TeunkoMC
Cu Chulainn
Level 98
God Stats
10W - 2L
1,779 SR
Queue Stats
140W - 121L
1,427 Elo+
Solo
Yemoja
Yemoja
WNxEnzy
Yemoja
Level 64
God Stats
1W - 1L
1,095 SR
Queue Stats
20W - 28L
1,334 Elo+
Solo
Ra
Ra
ismesnake
Ra
Level 49
God Stats
5W - 4L
1,457 SR
Queue Stats
35W - 42L
1,465 Elo+
Solo
Anubis
Anubis
nerdgasma
Anubis
Level 157
God Stats
6W - 0L
1,844 SR
Queue Stats
183W - 170L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 3
6,142
472
3,228
11,133
7,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
ABM18
Morgan Le Fay
11
1 / 2 / 2
6,556
504
4,997
7,248
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
AyRickie
Poseidon
10
4 / 3 / 2
6,687
514
5,118
8,407
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 3
5,641
434
5,777
11,505
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
xCode_e
Charybdis
10
1 / 4 / 2
5,983
460
5,312
11,662
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 2 / 0
8,549
658
7,558
8,011
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
TeunkoMC
Cu Chulainn
11
4 / 3 / 7
7,963
613
12,495
14,982
9,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yemoja
WNxEnzy
Yemoja
12
4 / 0 / 3
7,580
583
4,432
6,122
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 1 / 3
6,493
499
5,186
7,011
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
nerdgasma
Anubis
14
3 / 0 / 2
8,072
621
5,102
7,245
3,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
6
Kills
18
18
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
W
Cernunnos
 
Cernunnos
6
2
0
3
L
Morgan Le Fay
ABM18
Morgan Le Fay
1
2
2
1
L
Poseidon
AyRickie
Poseidon
4
3
2
1.67
W
Cu Chulainn
TeunkoMC
Cu Chulainn
4
3
7
2.5
W
Yemoja
WNxEnzy
Yemoja
4
0
3
5.5
L
0
6
3
0.25
W
1
1
3
2.5
W
Anubis
nerdgasma
Anubis
3
0
2
4
L
Charybdis
xCode_e
Charybdis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
34,773
49,955
Taken
43,371
19,968
Mitigated
21,548
14,687
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,228
1,029
3,105
2,632
11,133
7,224
0
5,205
5,762
19,314
0
W
Cernunnos
 
Cernunnos
7,558
4,085
0
3,504
8,011
2,701
429
2,915
5,050
0
69,782
L
Morgan Le Fay
ABM18
Morgan Le Fay
4,997
475
71
2,351
7,248
2,402
0
3,252
3,936
39,247
453
L
Poseidon
AyRickie
Poseidon
5,118
1,362
0
773
8,407
2,479
0
1,799
6,556
38,808
0
W
Cu Chulainn
TeunkoMC
Cu Chulainn
12,495
1,560
0
2,499
14,982
9,855
49
3,898
10,566
3,845
41,421
W
Yemoja
WNxEnzy
Yemoja
4,432
1,653
2,854
814
6,122
2,620
371
754
5,295
29,309
1,208
L
5,777
2,656
0
2,008
11,505
4,777
0
4,485
7,020
584
25,143
W
5,186
101
1,225
3,025
7,011
3,249
396
2,810
4,082
34,964
0
W
Anubis
nerdgasma
Anubis
5,102
461
0
4,046
7,245
3,123
407
2,981
3,914
63,595
0
L
Charybdis
xCode_e
Charybdis
5,312
2,015
0
3,747
11,662
3,086
0
1,961
9,701
0
35,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
38,657
257
Minions Killed
394
0
Camps Cleared
0
1,223,403
Distance Traveled
1,236,004
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,142
472
33
3
0
212,993
2
W
Cernunnos
8,549
658
110
8
0
230,020
0
L
Morgan Le Fay
6,556
504
82
6
0
241,975
2
L
Poseidon
6,687
514
57
4
0
271,089
2
W
Cu Chulainn
7,963
613
70
5
0
264,275
0
W
Yemoja
7,580
583
49
4
0
209,235
0
L
Surtr
5,641
434
37
3
0
258,395
1
W
Ra
6,493
499
57
4
0
287,778
7
W
Anubis
8,072
621
108
8
0
244,696
0
L
Charybdis
5,983
460
48
4
0
238,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role