Player Matchup

Heimdallr
Heimdallr
APEXplayer0ne
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 198L
1,486 Elo+
Solo
Ares
Ares
HooliganThor
Ares
Level 107
God Stats
4W - 3L
1,532 SR
Queue Stats
189W - 186L
1,452 Elo+
Solo
Hachiman
Hachiman
YUGIOHKID420
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 9L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
pingpongchong
Guan Yu
Level 54
God Stats
11W - 0L
1,735 SR
Queue Stats
673W - 54L
1,913 Elo+
Party 1
Thor
Thor
smellypeeen
Thor
Level 35
God Stats
1W - 0L
1,839 SR
Queue Stats
101W - 19L
1,772 Elo+
Party 1
Team Averages
Level 81
1,621 SR
1,641 Elo+

VS

Team Averages
Level 62
1,435 SR
1,424 Elo+
Hun Batz
Hun Batz
Honka52
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,264 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MagicTurtle17
Kumbhakarna
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,603 Elo+
Party 2
Heimdallr
Heimdallr
MarkAF1996
Heimdallr
Level 115
God Stats
0W - 3L
1,290 SR
Queue Stats
332W - 321L
1,451 Elo+
Solo
Chang'e
Chang'e
Naerut
Chang'e
Level 29
God Stats
0W - 3L
1,211 SR
Queue Stats
16W - 34L
1,337 Elo+
Solo
Mulan
Mulan
Phateechubchub
Mulan
Level 68
God Stats
4W - 2L
1,674 SR
Queue Stats
319W - 343L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APEXplayer0ne
Heimdallr
16
5 / 4 / 17
9,745
886
11,616
11,219
5,823
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 23
10,490
954
10,315
18,044
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
YUGIOHKID420
Hachiman
18
12 / 2 / 17
11,277
1,025
25,774
10,748
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
16
1 / 3 / 22
9,035
821
6,097
16,664
9,764
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

17
9 / 2 / 15
10,346
941
19,223
15,786
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Honka52
Hun Batz
15
6 / 9 / 3
9,478
862
7,650
13,949
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
MagicTurtle17
Kumbhakarna
14
1 / 5 / 7
8,040
731
4,438
19,006
19,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
MarkAF1996
Heimdallr
14
3 / 8 / 9
8,465
770
16,031
14,752
6,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Naerut
Chang'e
15
3 / 3 / 6
8,581
780
9,107
12,229
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
0 / 7 / 9
8,127
739
12,335
18,331
19,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
32
Kills
13
14
Deaths
32
94
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
APEXplayer0ne
Heimdallr
5
4
17
3.38
L
Hun Batz
Honka52
Hun Batz
6
9
3
0.83
W
5
3
23
5.5
L
Kumbhakarna
MagicTurtle17
Kumbhakarna
1
5
7
0.9
L
Heimdallr
MarkAF1996
Heimdallr
3
8
9
0.94
L
Chang'e
Naerut
Chang'e
3
3
6
2
L
0
7
9
0.64
W
Hachiman
YUGIOHKID420
Hachiman
12
2
17
10.25
W
Guan Yu
1
3
22
4
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,025
Damage
49,561
72,461
Taken
78,267
48,497
Mitigated
59,428
35,368
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
APEXplayer0ne
Heimdallr
11,616
7,066
331
488
11,219
5,823
1,935
926
10,293
0
28,879
L
Hun Batz
Honka52
Hun Batz
7,650
601
0
225
13,949
7,496
0
1,466
12,483
0
16,001
W
10,315
592
1,541
1,526
18,044
20,099
895
3,589
14,455
14,302
0
L
Kumbhakarna
MagicTurtle17
Kumbhakarna
4,438
43
470
2,255
19,006
19,726
0
3,774
15,222
8,816
9
L
Heimdallr
MarkAF1996
Heimdallr
16,031
5,513
1,002
1,283
14,752
6,992
1,012
2,692
12,060
0
33,161
L
Chang'e
Naerut
Chang'e
9,107
47
5,651
5,457
12,229
5,537
300
1,128
11,101
16,926
547
L
12,335
934
574
1,133
18,331
19,677
137
1,255
17,076
0
19,834
W
Hachiman
YUGIOHKID420
Hachiman
25,774
15,272
1,066
1,265
10,748
5,138
3,676
1,755
8,993
0
57,654
W
Guan Yu
6,097
892
16,619
9,289
16,664
9,764
294
3,288
13,376
0
8,820
W
19,223
2,836
907
2,336
15,786
7,673
1,105
3,565
12,221
0
27,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
42,691
122
Minions Killed
90
0
Camps Cleared
0
980,862
Distance Traveled
931,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,745
886
30
3
0
170,173
0
L
Hun Batz
9,478
862
15
1
0
182,803
1
W
Ares
10,490
954
3
0
0
242,339
0
L
Kumbhakarna
8,040
731
10
1
0
210,734
0
L
Heimdallr
8,465
770
30
3
0
171,086
0
L
Chang'e
8,581
780
20
2
0
195,115
0
L
Mulan
8,127
739
15
1
0
171,507
0
W
Hachiman
11,277
1,025
68
6
0
174,433
0
W
Guan Yu
9,035
821
4
0
0
210,955
0
W
Thor
10,346
941
17
2
0
182,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role