Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BaDButtMoMMa54
Xing Tian
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 79L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
Kaositic
Danzaburou
Level 125
God Stats
15W - 19L
1,493 SR
Queue Stats
181W - 262L
1,518 Elo+
Party 2
Serqet
Serqet
julzdot
Serqet
Level 139
God Stats
13W - 12L
1,533 SR
Queue Stats
107W - 177L
1,416 Elo+
Party 2
Team Averages
Level 130
1,505 SR
1,466 Elo+

VS

Team Averages
Level 92
1,539 SR
1,555 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Caabrit
Loki
Level 127
God Stats
3W - 7L
1,523 SR
Queue Stats
180W - 178L
1,501 Elo+
Solo
Anubis
Anubis
Hero0fIshval
Anubis
Level 67
God Stats
23W - 19L
1,730 SR
Queue Stats
201W - 204L
1,568 Elo+
Party 3
Cerberus
Cerberus
Kadadji1
Cerberus
Level 68
God Stats
3W - 8L
1,445 SR
Queue Stats
413W - 402L
1,496 Elo+
Party 1
Chiron
Chiron
Pushishek
Chiron
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 194L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 3 / 1
4,592
656
2,256
4,625
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
 
Charon
8
0 / 0 / 0
4,531
647
2,473
4,148
2,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
BaDButtMoMMa54
Xing Tian
7
1 / 2 / 5
4,953
708
2,014
7,314
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Kaositic
Danzaburou
9
4 / 1 / 1
5,669
810
4,269
3,291
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
julzdot
Serqet
8
1 / 1 / 1
4,126
589
1,385
5,166
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 2
4,889
698
1,092
4,520
2,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
Caabrit
Loki
8
1 / 0 / 3
4,389
627
1,537
4,039
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
9
4 / 2 / 1
4,842
692
5,102
4,133
1,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Kadadji1
Cerberus
5
0 / 4 / 0
3,428
490
520
4,834
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Pushishek
Chiron
6
2 / 1 / 0
3,972
567
4,065
3,126
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
7
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
1
0.5
W
Charon
 
Charon
0
0
0
0
L
Cthulhu
 
Cthulhu
0
0
2
1
W
Xing Tian
BaDButtMoMMa54
Xing Tian
1
2
5
1.75
L
Loki
Caabrit
Loki
1
0
3
2.5
L
Anubis
4
2
1
2.25
L
Cerberus
Kadadji1
Cerberus
0
4
0
0
W
Danzaburou
Kaositic
Danzaburou
4
1
1
4.5
L
Chiron
Pushishek
Chiron
2
1
0
2
W
Serqet
julzdot
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,397
Damage
12,316
24,544
Taken
20,652
9,200
Mitigated
7,884
6,098
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,256
124
320
1,434
4,625
730
0
2,227
2,398
22,468
0
W
Charon
 
Charon
2,473
269
0
2,148
4,148
2,047
0
1,092
3,056
22,812
3,457
L
Cthulhu
 
Cthulhu
1,092
35
0
2,490
4,520
2,335
0
2,405
2,115
28,838
0
W
Xing Tian
BaDButtMoMMa54
Xing Tian
2,014
388
0
1,487
7,314
4,017
0
1,580
5,734
12,362
0
L
Loki
Caabrit
Loki
1,537
382
0
2,189
4,039
926
0
1,135
2,795
0
19,271
L
Anubis
5,102
401
0
1,894
4,133
1,397
0
1,479
2,269
21,011
679
L
Cerberus
Kadadji1
Cerberus
520
0
0
877
4,834
2,477
0
937
3,897
4,965
0
W
Danzaburou
Kaositic
Danzaburou
4,269
1,827
0
584
3,291
1,022
436
251
3,040
0
35,928
L
Chiron
Pushishek
Chiron
4,065
1,502
126
1,283
3,126
749
0
416
2,710
0
17,863
W
Serqet
julzdot
Serqet
1,385
609
0
125
5,166
1,384
0
1,298
3,868
0
20,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
21,520
215
Minions Killed
180
0
Camps Cleared
0
736,571
Distance Traveled
616,299
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,592
656
46
7
0
148,131
0
W
Charon
4,531
647
57
8
0
125,682
0
L
Cthulhu
4,889
698
56
8
0
142,601
0
W
Xing Tian
4,953
708
18
3
0
150,375
0
L
Loki
4,389
627
39
6
0
173,940
0
L
Anubis
4,842
692
42
6
0
126,574
1
L
Cerberus
3,428
490
11
2
0
89,982
0
W
Danzaburou
5,669
810
60
9
0
123,914
1
L
Chiron
3,972
567
32
5
0
83,202
0
W
Serqet
4,126
589
34
5
0
188,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role