Player Matchup

Raijin
Raijin
Platinum III
Chompaaa
Raijin
Platinum III
Level 120
God Stats
3W - 0L
1,850 SR
Queue Stats
40W - 11L
1,830 MMR
Party 1
Xbalanque
Xbalanque
Gold II
Niikõ
Xbalanque
Gold II
Level 176
God Stats
1W - 0L
1,842 SR
Queue Stats
9W - 0L
1,922 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
TheWambulance
Cu Chulainn
Gold II
Level 138
God Stats
2W - 0L
1,793 SR
Queue Stats
35W - 3L
1,853 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,828 SR
1,869 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,587 SR
1,601 MMR
Medusa
Medusa
Platinum V
ARES1998
Medusa
Platinum V
Level 149
God Stats
10W - 11L
1,566 SR
Queue Stats
99W - 106L
1,517 MMR
Solo
Bacchus
Bacchus
Platinum III
Rengokushindo
Bacchus
Platinum III
Level 158
God Stats
21W - 18L
1,654 SR
Queue Stats
452W - 417L
1,729 MMR
Solo
Nu Wa
Nu Wa
Gold III
YoCaniibal
Nu Wa
Gold III
Level 151
God Stats
82W - 71L
1,541 SR
Queue Stats
390W - 474L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chompaaa
Raijin
16
4 / 4 / 9
10,441
949
14,275
10,018
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Niikõ
Xbalanque
17
10 / 2 / 4
11,926
1,084
13,670
12,247
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
TheWambulance
Cu Chulainn
17
2 / 1 / 11
10,229
930
9,285
15,524
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
Ne ZhaThothFenrirCharonKuzenbo

VS

Bans
AchillesPersephoneCthulhuMorgan Le FayFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARES1998
Medusa
16
3 / 4 / 0
9,938
903
5,646
9,994
3,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
2 / 4 / 5
9,354
850
7,688
16,812
21,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
13
2 / 8 / 4
8,760
796
8,330
13,778
4,162
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
7
7
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
ARES1998
Medusa
3
4
0
0.75
W
Raijin
Chompaaa
Raijin
4
4
9
2.13
W
Xbalanque
Niikõ
Xbalanque
10
2
4
6
L
Bacchus
2
4
5
1.13
W
Cu Chulainn
TheWambulance
Cu Chulainn
2
1
11
7.5
L
Nu Wa
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
21,664
37,789
Taken
40,584
24,842
Mitigated
28,985
9,959
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ARES1998
Medusa
5,646
1,759
0
760
9,994
3,463
0
3,451
5,791
0
36,502
W
Raijin
Chompaaa
Raijin
14,275
1,389
0
1,260
10,018
3,135
483
5,524
4,240
55,448
0
W
Xbalanque
Niikõ
Xbalanque
13,670
7,410
0
3,929
12,247
7,727
3,334
4,852
7,200
0
54,294
L
Bacchus
7,688
1,059
0
1,518
16,812
21,360
0
4,596
10,942
12,237
0
W
Cu Chulainn
TheWambulance
Cu Chulainn
9,285
1,155
0
4,770
15,524
13,980
650
4,675
10,289
636
36,423
L
Nu Wa
8,330
3,432
0
770
13,778
4,162
0
5,192
7,795
24,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
28,052
212
Minions Killed
94
0
Camps Cleared
0
621,510
Distance Traveled
563,938
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,938
903
57
5
0
197,484
2
W
Raijin
10,441
949
93
8
0
183,714
0
W
Xbalanque
11,926
1,084
78
7
0
191,346
0
L
Bacchus
9,354
850
1
0
0
210,311
5
W
Cu Chulainn
10,229
930
41
4
0
246,450
0
L
Nu Wa
8,760
796
36
3
0
156,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role