Player Matchup

Sol
Sol
 
Sol
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
H2o x Squishy
Mulan
Level 69
God Stats
57W - 33L
1,669 SR
Queue Stats
201W - 166L
1,548 Elo+
Solo
Ix Chel
Ix Chel
Yuaie
Ix Chel
Level 25
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
meji_llon
Ao Kuang
Level 96
God Stats
4W - 2L
1,667 SR
Queue Stats
69W - 77L
1,459 Elo+
Solo
Fenrir
Fenrir
michelobski
Fenrir
Level 125
God Stats
3W - 0L
1,470 SR
Queue Stats
44W - 60L
1,399 Elo+
Party 2
Team Averages
Level 101
1,607 SR
1,454 Elo+

VS

Team Averages
Level 82
1,582 SR
1,542 Elo+
Mulan
Mulan
Brdo12
Mulan
Level 104
God Stats
3W - 2L
1,184 SR
Queue Stats
77W - 65L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
Fathomire
Xbalanque
Level 65
God Stats
0W - 1L
1,840 SR
Queue Stats
27W - 21L
1,475 Elo+
Solo
Bacchus
Bacchus
KevOSlice1282
Bacchus
Level 102
God Stats
4W - 5L
1,552 SR
Queue Stats
109W - 114L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Luis2d
Cu Chulainn
Level 32
God Stats
6W - 9L
1,743 SR
Queue Stats
30W - 37L
1,629 Elo+
Solo
Persephone
Persephone
WoollyQuasar615
Persephone
Level 105
God Stats
9W - 5L
1,589 SR
Queue Stats
76W - 61L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 4
7,931
610
6,142
4,866
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
4 / 1 / 9
7,367
567
9,130
12,908
10,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Yuaie
Ix Chel
12
3 / 4 / 2
6,970
536
5,919
9,218
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
meji_llon
Ao Kuang
13
3 / 3 / 3
7,716
594
4,973
13,996
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
9 / 3 / 3
8,866
682
9,773
12,110
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brdo12
Mulan
13
5 / 6 / 4
7,794
600
10,838
12,959
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
Fathomire
Xbalanque
11
0 / 5 / 0
6,592
507
3,714
8,518
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
9
0 / 4 / 2
5,727
441
4,409
9,241
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Luis2d
Cu Chulainn
14
6 / 3 / 1
8,569
659
7,241
11,340
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Persephone
WoollyQuasar615
Persephone
11
0 / 4 / 4
6,994
538
7,718
8,015
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
22
Kills
11
11
Deaths
22
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
4
5
L
Mulan
Brdo12
Mulan
5
6
4
1.17
L
Xbalanque
Fathomire
Xbalanque
0
5
0
0
W
4
1
9
8.5
L
Bacchus
0
4
2
0.25
L
Cu Chulainn
Luis2d
Cu Chulainn
6
3
1
2.17
L
Persephone
WoollyQuasar615
Persephone
0
4
4
0.5
W
Ix Chel
Yuaie
Ix Chel
3
4
2
1
W
Ao Kuang
meji_llon
Ao Kuang
3
3
3
1.5
W
Fenrir
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
33,920
53,098
Taken
50,073
29,263
Mitigated
19,950
19,494
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,142
1,651
0
2,536
4,866
1,322
1,618
752
4,114
51,234
12,190
L
Mulan
Brdo12
Mulan
10,838
2,786
0
1,135
12,959
6,184
0
2,211
10,748
0
52,772
L
Xbalanque
Fathomire
Xbalanque
3,714
620
0
1,198
8,518
2,550
0
4,313
4,205
0
41,630
W
9,130
885
335
1,776
12,908
10,584
397
4,162
8,746
0
28,235
L
Bacchus
4,409
538
0
1,000
9,241
4,407
0
3,073
6,168
22,750
0
L
Cu Chulainn
Luis2d
Cu Chulainn
7,241
1,922
0
2,092
11,340
4,556
551
3,245
8,095
0
46,635
L
Persephone
WoollyQuasar615
Persephone
7,718
193
0
2,360
8,015
2,253
560
3,760
4,239
40,004
941
W
Ix Chel
Yuaie
Ix Chel
5,919
809
334
2,374
9,218
3,429
0
2,973
6,245
29,315
1,374
W
Ao Kuang
meji_llon
Ao Kuang
4,973
1,702
0
5,946
13,996
9,169
560
2,634
11,362
46,245
0
W
Fenrir
9,773
2,760
0
6,193
12,110
4,759
527
1,692
10,418
0
54,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
35,676
366
Minions Killed
303
0
Camps Cleared
0
1,310,902
Distance Traveled
1,276,544
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,931
610
117
9
0
241,980
0
L
Mulan
7,794
600
73
6
0
289,443
0
L
Xbalanque
6,592
507
80
6
0
238,184
0
W
Mulan
7,367
567
43
3
0
273,610
0
L
Bacchus
5,727
441
28
2
0
257,617
0
L
Cu Chulainn
8,569
659
78
6
0
228,995
0
L
Persephone
6,994
538
44
3
0
262,305
0
W
Ix Chel
6,970
536
54
4
0
227,229
2
W
Ao Kuang
7,716
594
62
5
0
260,388
0
W
Fenrir
8,866
682
90
7
0
307,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role