Player Matchup

Ne Zha
Ne Zha
Genkaiii
Ne Zha
Level 128
God Stats
25W - 6L
1,686 SR
Queue Stats
123W - 46L
1,689 Elo+
Party 1
Nox
Nox
GrandeAkeno
Nox
Level 159
God Stats
10W - 6L
1,558 SR
Queue Stats
156W - 92L
1,634 Elo+
Party 1
Medusa
Medusa
ZyDeXPvP
Medusa
Level 158
God Stats
2W - 0L
1,784 SR
Queue Stats
140W - 83L
1,632 Elo+
Party 1
Charon
Charon
apesniffer
Charon
Level 66
God Stats
6W - 2L
1,579 SR
Queue Stats
180W - 153L
1,583 Elo+
Solo
Nu Wa
Nu Wa
temp-159561
Nu Wa
Level 144
God Stats
22W - 19L
1,599 SR
Queue Stats
183W - 160L
1,528 Elo+
Solo
Team Averages
Level 131
1,641 SR
1,613 Elo+

VS

Team Averages
Level 124
1,621 SR
1,519 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Blackthorskin
Mercury
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 73L
1,642 Elo+
Solo
Anhur
Anhur
Karuizawa
Anhur
Level 213
God Stats
0W - 1L
1,538 SR
Queue Stats
36W - 39L
1,516 Elo+
Solo
He Bo
He Bo
PlsDontReportMe
He Bo
Level 69
God Stats
4W - 4L
1,703 SR
Queue Stats
145W - 141L
1,560 Elo+
Solo
Serqet
Serqet
Ulthorn
Serqet
Level 47
God Stats
2W - 1L
1,863 SR
Queue Stats
22W - 31L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Genkaiii
Ne Zha
11
2 / 1 / 7
6,050
1,210
3,047
2,562
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 7
6,278
1,256
3,299
2,383
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ZyDeXPvP
Medusa
11
5 / 0 / 6
7,115
1,423
7,384
1,805
590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
apesniffer
Charon
11
1 / 0 / 12
6,932
1,386
4,420
3,997
2,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 10
6,175
1,235
4,443
2,673
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

407

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 1 / 1
5,653
1,131
3,701
5,437
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
11
0 / 3 / 3
6,051
1,210
3,037
5,541
2,078
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
Karuizawa
Anhur
9
0 / 0 / 0
4,957
991
0
1,017
225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 0
5,676
1,135
2,603
5,507
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ulthorn
Serqet
10
1 / 4 / 1
5,915
1,183
1,245
8,597
6,112
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
13
Kills
3
3
Deaths
13
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
Mercury
0
3
3
0.5
W
Ne Zha
Genkaiii
Ne Zha
2
1
7
5.5
W
3
1
7
6.5
L
Anhur
Karuizawa
Anhur
0
0
0
0
L
1
5
0
0.2
L
Serqet
Ulthorn
Serqet
1
4
1
0.38
W
Medusa
ZyDeXPvP
Medusa
5
0
6
8
W
Charon
apesniffer
Charon
1
0
12
7
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,593
Damage
10,586
13,420
Taken
26,099
5,518
Mitigated
12,667
2,060
Healing
646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,701
690
0
188
5,437
2,835
0
2,193
3,244
0
8,433
L
Mercury
3,037
931
0
192
5,541
2,078
0
1,874
3,667
0
16,718
W
Ne Zha
Genkaiii
Ne Zha
3,047
781
0
68
2,562
772
0
563
1,862
0
11,202
W
3,299
319
0
0
2,383
857
0
508
1,838
5,207
267
L
Anhur
Karuizawa
Anhur
0
0
0
59
1,017
225
0
603
414
0
1,507
L
2,603
197
0
0
5,507
1,417
0
3,556
1,951
11,454
0
L
Serqet
Ulthorn
Serqet
1,245
252
0
207
8,597
6,112
0
3,194
5,403
0
3,164
W
Medusa
ZyDeXPvP
Medusa
7,384
3,062
0
0
1,805
590
0
326
1,479
0
23,745
W
Charon
apesniffer
Charon
4,420
779
0
1,992
3,997
2,574
0
1,071
2,732
7,400
1,213
W
4,443
803
0
0
2,673
725
0
135
2,470
13,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
28,252
105
Minions Killed
77
6
Camps Cleared
4
486,921
Distance Traveled
427,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,653
1,131
13
3
0
96,480
0
L
Mercury
6,051
1,210
41
8
3
106,485
0
W
Ne Zha
6,050
1,210
11
2
1
102,077
0
W
Nox
6,278
1,256
10
2
1
89,063
0
L
Anhur
4,957
991
1
0
0
20,576
0
L
He Bo
5,676
1,135
18
4
1
102,107
0
L
Serqet
5,915
1,183
4
1
0
101,615
0
W
Medusa
7,115
1,423
42
8
3
105,971
0
W
Charon
6,932
1,386
13
3
0
101,703
0
W
Nu Wa
6,175
1,235
29
6
1
88,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role