Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KISSTHECLAM
Ah Muzen Cab
Level 148
God Stats
7W - 3L
1,581 SR
Queue Stats
348W - 397L
1,403 Elo+
Solo
The Morrigan
The Morrigan
ReverseHades567
The Morrigan
Level 146
God Stats
2W - 3L
1,246 SR
Queue Stats
97W - 110L
1,442 Elo+
Party 1
Chang'e
Chang'e
Shantal16
Chang'e
Level 167
God Stats
5W - 1L
1,757 SR
Queue Stats
290W - 288L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
xVxIxPxExR
Kuzenbo
Level 176
God Stats
4W - 4L
1,730 SR
Queue Stats
258W - 266L
1,453 Elo+
Solo
Team Averages
Level 153
1,563 SR
1,450 Elo+

VS

Team Averages
Level 102
1,493 SR
1,377 Elo+
Hera
Hera
Grippos
Hera
Level 148
God Stats
1W - 6L
1,281 SR
Queue Stats
275W - 251L
1,485 Elo+
Solo
Hercules
Hercules
PureBrox
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,200 Elo+
Solo
Cernunnos
Cernunnos
Sorayasins
Cernunnos
Level 40
God Stats
0W - 2L
1,238 SR
Queue Stats
55W - 70L
1,391 Elo+
Solo
Ra
Ra
TheST4RCHILD
Ra
Level 163
God Stats
4W - 1L
1,947 SR
Queue Stats
137W - 145L
1,413 Elo+
Solo
Kali
Kali
brunobertin
Kali
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
9 / 4 / 9
11,403
877
12,141
12,554
4,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KISSTHECLAM
Ah Muzen Cab
18
6 / 2 / 16
11,057
851
17,059
15,095
6,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
ReverseHades567
The Morrigan
19
4 / 2 / 16
11,093
853
12,512
8,542
3,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Shantal16
Chang'e
16
4 / 2 / 15
10,327
794
9,195
16,349
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
xVxIxPxExR
Kuzenbo
16
3 / 4 / 14
10,176
783
9,974
17,234
26,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Grippos
Hera
14
3 / 8 / 8
9,091
699
14,682
11,215
3,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
PureBrox
Hercules
16
5 / 5 / 5
9,438
726
7,429
14,728
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
Sorayasins
Cernunnos
14
1 / 5 / 6
8,295
638
16,653
13,491
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 1 / 8
10,436
803
10,760
10,657
5,237
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 3
8,671
667
6,639
15,468
5,136
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
26
Kills
13
14
Deaths
26
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
4
9
3.38
L
Hera
Grippos
Hera
3
8
8
0.88
W
Ah Muzen Cab
KISSTHECLAM
Ah Muzen Cab
6
2
16
7
L
Hercules
PureBrox
Hercules
5
5
5
1.5
W
The Morrigan
ReverseHades567
The Morrigan
4
2
16
6
W
Chang'e
Shantal16
Chang'e
4
2
15
5.75
L
Cernunnos
Sorayasins
Cernunnos
1
5
6
0.8
L
2
1
8
6
L
2
7
3
0.5
W
Kuzenbo
xVxIxPxExR
Kuzenbo
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,881
Damage
56,163
69,774
Taken
65,559
47,350
Mitigated
25,863
36,040
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,141
1,937
471
1,555
12,554
4,165
1,758
6,083
6,385
24,294
960
L
Hera
Grippos
Hera
14,682
2,369
587
845
11,215
3,203
0
7,260
3,955
20,854
773
W
Ah Muzen Cab
KISSTHECLAM
Ah Muzen Cab
17,059
6,256
1,708
2,710
15,095
6,691
2,574
3,730
11,365
0
38,287
L
Hercules
PureBrox
Hercules
7,429
1,852
523
3,167
14,728
8,466
0
10,394
4,334
0
11,922
W
The Morrigan
ReverseHades567
The Morrigan
12,512
435
1,026
2,109
8,542
3,585
1,676
3,856
4,611
41,892
525
W
Chang'e
Shantal16
Chang'e
9,195
293
11,597
9,319
16,349
6,172
1,515
6,189
9,873
18,112
0
L
Cernunnos
Sorayasins
Cernunnos
16,653
8,350
110
4,224
13,491
3,821
0
9,010
4,481
0
31,600
L
10,760
174
4,232
6,916
10,657
5,237
0
6,460
4,197
43,602
0
L
6,639
3,275
422
2,920
15,468
5,136
0
9,636
5,832
0
15,977
W
Kuzenbo
xVxIxPxExR
Kuzenbo
9,974
2,139
1,750
3,795
17,234
26,737
120
4,372
12,645
17,497
1,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
45,931
143
Minions Killed
175
0
Camps Cleared
0
1,259,734
Distance Traveled
1,078,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,403
877
23
2
0
230,870
0
L
Hera
9,091
699
18
1
0
181,845
0
W
Ah Muzen Cab
11,057
851
40
3
0
261,659
0
L
Hercules
9,438
726
12
1
0
225,987
0
W
The Morrigan
11,093
853
48
4
0
270,038
0
W
Chang'e
10,327
794
11
1
0
242,165
0
L
Cernunnos
8,295
638
40
3
0
158,093
0
L
Ra
10,436
803
79
6
0
307,720
0
L
Kali
8,671
667
26
2
0
205,051
0
W
Kuzenbo
10,176
783
21
2
0
255,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role