Player Matchup

Janus
Janus
BEDbMA4EJIJIO
Janus
Level 17
God Stats
4W - 1L
1,632 SR
Queue Stats
5W - 3L
1,479 Elo+
Party 1
Atlas
Atlas
Dedhristianin
Atlas
Level 46
God Stats
3W - 1L
1,715 SR
Queue Stats
53W - 42L
1,562 Elo+
Party 1
Set
Set
VELMacro
Set
Level 90
God Stats
5W - 3L
1,300 SR
Queue Stats
60W - 41L
1,721 Elo+
Party 1
Skadi
Skadi
Vintipluh
Skadi
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
berbek228
Cabrakan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 21L
1,562 Elo+
Party 1
Team Averages
Level 42
1,530 SR
1,577 Elo+

VS

Team Averages
Level 127
1,558 SR
1,510 Elo+
Kali
Kali
Demuirge
Kali
Level 156
God Stats
6W - 5L
1,425 SR
Queue Stats
562W - 529L
1,516 Elo+
Solo
Chernobog
Chernobog
Gаmbler
Chernobog
Level 142
God Stats
4W - 6L
1,508 SR
Queue Stats
53W - 56L
1,511 Elo+
Solo
King Arthur
King Arthur
NikVelll
King Arthur
Level 84
God Stats
1W - 3L
1,760 SR
Queue Stats
145W - 137L
1,514 Elo+
Solo
Ares
Ares
Young Swyfu
Ares
Level 127
God Stats
2W - 4L
1,595 SR
Queue Stats
436W - 407L
1,529 Elo+
Solo
Thoth
Thoth
rettenetes92
Thoth
Level 128
God Stats
6W - 10L
1,501 SR
Queue Stats
324W - 293L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,834
767
145
1,232
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 2
4,116
823
2,028
4,044
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 0 / 0
4,471
894
1,269
4,191
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Vintipluh
Skadi
6
1 / 0 / 2
3,682
736
2,832
1,698
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
berbek228
Cabrakan
7
0 / 0 / 2
3,897
779
1,900
3,400
1,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
1
0 / 0 / 0
2,547
509
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
Gаmbler
Chernobog
5
0 / 2 / 0
3,255
651
1,924
2,629
725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
NikVelll
King Arthur
6
0 / 2 / 0
3,713
743
2,110
4,639
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 0
3,551
710
943
4,407
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 0 / 0
2,622
524
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
0
2
2
L
Kali
0
0
0
0
L
Chernobog
Gаmbler
Chernobog
0
2
0
0
L
King Arthur
NikVelll
King Arthur
0
2
0
0
W
3
0
0
3
W
Skadi
Vintipluh
Skadi
1
0
2
2
L
0
1
0
0
W
Cabrakan
berbek228
Cabrakan
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,174
Damage
4,977
14,565
Taken
11,675
6,471
Mitigated
5,447
5,054
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
145
0
0
430
1,232
236
509
0
1,232
16,286
0
W
2,028
796
0
2,056
4,044
2,308
0
774
3,270
9,645
0
L
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Gаmbler
Chernobog
1,924
782
0
581
2,629
725
0
1,059
1,570
0
19,461
L
King Arthur
NikVelll
King Arthur
2,110
117
0
1,020
4,639
1,499
0
1,900
2,739
0
14,406
W
1,269
443
0
827
4,191
1,669
0
0
4,191
0
27,654
W
Skadi
Vintipluh
Skadi
2,832
1,366
0
110
1,698
414
0
169
1,529
0
18,078
L
943
72
0
1,866
4,407
3,223
0
1,074
3,293
7,403
0
W
Cabrakan
berbek228
Cabrakan
1,900
394
0
1,631
3,400
1,844
0
0
3,400
16,298
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,000
Gold Earned
15,688
155
Minions Killed
73
0
Camps Cleared
0
580,633
Distance Traveled
364,071
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,834
767
30
6
0
101,839
0
W
Atlas
4,116
823
6
1
0
117,241
0
L
Kali
2,547
509
0
0
0
8,009
0
L
Chernobog
3,255
651
30
6
0
114,219
0
L
King Arthur
3,713
743
31
6
0
118,746
1
W
Set
4,471
894
51
10
0
157,098
0
W
Skadi
3,682
736
35
7
0
104,514
0
L
Ares
3,551
710
12
2
0
110,818
1
W
Cabrakan
3,897
779
33
7
0
99,941
0
L
Thoth
2,622
524
0
0
0
12,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role