Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Elmasduro1309
Chang'e
Level 102
God Stats
6W - 13L
1,184 SR
Queue Stats
1,604W - 1,594L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Joss1902
Hou Yi
Level 148
God Stats
9W - 8L
1,501 SR
Queue Stats
551W - 582L
1,448 Elo+
Solo
Shiva
Shiva
P3T4R
Shiva
Level 151
God Stats
1W - 1L
1,273 SR
Queue Stats
288W - 310L
1,463 Elo+
Solo
Chaac
Chaac
pokefanmartin
Chaac
Level 123
God Stats
6W - 4L
1,622 SR
Queue Stats
157W - 147L
1,523 Elo+
Solo
Team Averages
Level 126
1,416 SR
1,485 Elo+

VS

Team Averages
Level 104
1,588 SR
1,441 Elo+
Loki
Loki
CalebWidowgast
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Mikamin_Levi
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,436 Elo+
Party 1
Geb
Geb
TwistedJester777
Geb
Level 121
God Stats
9W - 6L
1,720 SR
Queue Stats
475W - 477L
1,509 Elo+
Solo
Anhur
Anhur
legoman0910
Anhur
Level 139
God Stats
0W - 1L
1,721 SR
Queue Stats
21W - 26L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
pheljen_
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 4 / 17
9,861
896
15,086
13,150
4,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
17
8 / 0 / 23
10,746
977
11,459
10,956
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Joss1902
Hou Yi
18
2 / 0 / 27
10,419
947
11,991
9,632
4,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
P3T4R
Shiva
14
4 / 5 / 21
9,426
857
8,206
14,747
16,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
15 / 2 / 15
11,758
1,069
20,322
16,600
18,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
8,068
733
9,147
11,550
5,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Mikamin_Levi
Sylvanus
14
1 / 6 / 7
8,926
811
8,673
16,555
18,748
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 9 / 4
7,986
726
11,391
19,683
17,703
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 4
8,856
805
8,278
12,306
5,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cliodhna
pheljen_
Cliodhna
13
1 / 6 / 5
7,710
701
12,300
10,268
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
32
35
Kills
9
11
Deaths
35
103
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
17
3.63
L
3
8
3
0.56
W
Chang'e
8
0
23
19.5
W
Hou Yi
Joss1902
Hou Yi
2
0
27
15.5
L
Sylvanus
Mikamin_Levi
Sylvanus
1
6
7
0.75
W
Shiva
P3T4R
Shiva
4
5
21
2.9
L
2
9
4
0.44
L
2
6
4
0.67
L
Cliodhna
pheljen_
Cliodhna
1
6
5
0.58
W
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,064
Damage
49,789
65,085
Taken
70,362
47,421
Mitigated
52,781
30,687
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,086
6,096
1,382
2,705
13,150
4,879
2,274
2,788
10,362
0
28,369
L
9,147
2,364
1,496
906
11,550
5,548
0
2,999
8,551
0
14,594
W
Chang'e
11,459
875
9,016
5,904
10,956
3,919
1,060
3,978
6,978
20,550
0
W
Hou Yi
Joss1902
Hou Yi
11,991
3,176
1,919
1,407
9,632
4,349
2,127
3,936
5,696
0
30,676
L
Sylvanus
Mikamin_Levi
Sylvanus
8,673
1,856
2,804
3,789
16,555
18,748
0
3,056
13,163
13,082
0
W
Shiva
P3T4R
Shiva
8,206
773
2,347
1,745
14,747
16,059
752
3,878
10,869
0
12,377
L
11,391
0
405
2,750
19,683
17,703
0
4,826
14,596
19,710
0
L
8,278
5,755
745
1,378
12,306
5,960
0
1,343
10,801
0
27,928
L
Cliodhna
pheljen_
Cliodhna
12,300
220
293
293
10,268
4,822
0
1,853
8,382
0
19,062
W
20,322
1,805
1,223
3,039
16,600
18,215
939
5,484
11,116
3,805
39,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
41,546
154
Minions Killed
96
0
Camps Cleared
0
1,047,319
Distance Traveled
906,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,861
896
22
2
0
213,502
0
L
Loki
8,068
733
10
1
0
180,317
0
W
Chang'e
10,746
977
28
3
0
236,023
0
W
Hou Yi
10,419
947
50
5
0
208,034
0
L
Sylvanus
8,926
811
8
1
0
176,648
0
W
Shiva
9,426
857
6
1
0
186,400
0
L
Geb
7,986
726
14
1
0
172,524
0
L
Anhur
8,856
805
49
4
0
174,779
0
L
Cliodhna
7,710
701
15
1
0
202,328
0
W
Chaac
11,758
1,069
48
4
0
203,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role