Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
HoPe Killz
Ah Muzen Cab
Gold III
Level 157
God Stats
5W - 3L
1,466 SR
Queue Stats
432W - 444L
1,592 MMR
Solo
Fafnir
Fafnir
Gold V
LostBox
Fafnir
Gold V
Level 88
God Stats
4W - 2L
1,713 SR
Queue Stats
178W - 176L
1,367 MMR
Solo
Tiamat
Tiamat
Gold IV
Mavetlaravim721
Tiamat
Gold IV
Level 39
God Stats
28W - 20L
1,449 SR
Queue Stats
222W - 237L
1,406 MMR
Solo
Kali
Kali
Gold V
mickey2slick
Kali
Gold V
Level 108
God Stats
4W - 7L
1,594 SR
Queue Stats
27W - 31L
1,448 MMR
Solo
Osiris
Osiris
Silver III
tonyhomy
Osiris
Silver III
Level 157
God Stats
1W - 1L
1,658 SR
Queue Stats
39W - 33L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,576 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,541 SR
1,441 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ABlazzer2NE1
Sun Wukong
Gold III
Level 157
God Stats
7W - 13L
1,347 SR
Queue Stats
163W - 157L
1,357 MMR
Solo
Hun Batz
Hun Batz
Gold V
IvanMMC
Hun Batz
Gold V
Level 47
God Stats
21W - 12L
1,857 SR
Queue Stats
206W - 219L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HoPe Killz
Ah Muzen Cab
11
0 / 0 / 0
5,705
571
5,033
5,792
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
LostBox
Fafnir
10
1 / 1 / 0
5,619
562
1,845
6,772
5,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 1
5,728
573
1,840
3,482
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 0 / 1
5,556
556
4,020
7,933
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
tonyhomy
Osiris
11
3 / 1 / 0
6,551
655
5,691
8,862
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AgniThanatosSkadiMedusa

VS

Bans
CthulhuAthenaErlang ShenChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
5,557
556
2,590
3,463
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
 
Danzaburou
10
1 / 1 / 0
5,181
518
3,197
5,350
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
8
0 / 0 / 1
4,956
496
3,045
6,888
4,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
ABlazzer2NE1
Sun Wukong
10
0 / 3 / 1
5,188
519
3,701
7,683
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
IvanMMC
Hun Batz
11
1 / 1 / 0
5,491
549
1,301
6,508
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
2
2
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Sun Wukong
ABlazzer2NE1
Sun Wukong
0
3
1
0.17
W
Ah Muzen Cab
HoPe Killz
Ah Muzen Cab
0
0
0
0
L
Hun Batz
IvanMMC
Hun Batz
1
1
0
1
W
Fafnir
LostBox
Fafnir
1
1
0
1
W
0
0
1
0.5
W
2
0
1
2.5
W
Osiris
tonyhomy
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,429
Damage
13,834
32,841
Taken
29,892
20,120
Mitigated
12,810
13,585
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,590
507
0
749
3,463
884
0
1,820
1,643
38,271
0
L
Danzaburou
 
Danzaburou
3,197
862
0
902
5,350
1,580
0
1,027
4,323
0
36,499
L
Bacchus
 
Bacchus
3,045
573
0
2,136
6,888
4,543
0
744
6,144
17,889
0
L
Sun Wukong
ABlazzer2NE1
Sun Wukong
3,701
685
0
1,951
7,683
3,433
0
0
7,683
0
34,528
W
Ah Muzen Cab
HoPe Killz
Ah Muzen Cab
5,033
1,947
0
1,198
5,792
1,887
0
1,514
4,278
0
51,886
L
Hun Batz
IvanMMC
Hun Batz
1,301
468
0
639
6,508
2,370
0
161
6,347
0
46,832
W
Fafnir
LostBox
Fafnir
1,845
433
0
1,485
6,772
5,364
0
1,405
5,367
15,547
0
W
1,840
90
0
1,874
3,482
1,934
0
1,331
2,151
50,696
1,843
W
4,020
1,148
0
5,155
7,933
2,316
0
1,045
6,888
0
31,890
W
Osiris
tonyhomy
Osiris
5,691
2,633
0
3,873
8,862
8,619
0
340
8,522
0
39,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
26,373
356
Minions Killed
321
0
Camps Cleared
0
966,566
Distance Traveled
1,000,242
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,557
556
72
7
0
183,165
0
L
Danzaburou
5,181
518
70
7
0
179,393
2
L
Bacchus
4,956
496
36
4
0
197,415
2
L
Sun Wukong
5,188
519
54
5
0
218,362
2
W
Ah Muzen Cab
5,705
571
88
9
0
176,359
0
L
Hun Batz
5,491
549
89
9
0
221,907
2
W
Fafnir
5,619
562
22
2
0
206,788
4
W
Tiamat
5,728
573
97
10
0
196,306
1
W
Kali
5,556
556
71
7
0
220,542
0
W
Osiris
6,551
655
78
8
0
166,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role