Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lolaser
Ah Muzen Cab
Level 120
God Stats
3W - 2L
1,943 SR
Queue Stats
29W - 27L
1,531 Elo+
Party 3
Mercury
Mercury
Nxthxn13
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 134L
1,479 Elo+
Party 1
Mulan
Mulan
SKAME
Mulan
Level 53
God Stats
11W - 10L
1,500 SR
Queue Stats
31W - 18L
1,654 Elo+
Party 3
Terra
Terra
TheNumber862232
Terra
Level 124
God Stats
20W - 24L
1,424 SR
Queue Stats
117W - 117L
1,468 Elo+
Party 1
Ra
Ra
Vietmine
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,599 Elo+
Party 3
Team Averages
Level 101
1,573 SR
1,546 Elo+

VS

Team Averages
Level 81
1,529 SR
1,457 Elo+
Baron Samedi
Baron Samedi
AkiShin001
Baron Samedi
Level 39
God Stats
3W - 6L
1,313 SR
Queue Stats
17W - 40L
1,234 Elo+
Solo
Hercules
Hercules
Jarod_1008
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 296L
1,493 Elo+
Solo
Kukulkan
Kukulkan
Tacticalpig
Kukulkan
Level 68
God Stats
2W - 1L
1,509 SR
Queue Stats
38W - 30L
1,521 Elo+
Party 2
Medusa
Medusa
Xephien
Medusa
Level 124
God Stats
15W - 4L
1,793 SR
Queue Stats
91W - 71L
1,549 Elo+
Party 2
Rama
Rama
ramaultime
Rama
Level 67
God Stats
507W - 536L
1,530 SR
Queue Stats
507W - 536L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lolaser
Ah Muzen Cab
13
0 / 5 / 1
6,945
434
7,631
11,998
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Nxthxn13
Mercury
15
4 / 3 / 0
8,142
509
7,646
14,617
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
SKAME
Mulan
13
0 / 5 / 0
7,669
479
12,711
15,266
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,936
434
5,192
17,430
12,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 1
7,016
439
3,158
7,911
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkiShin001
Baron Samedi
15
5 / 1 / 3
8,106
507
14,089
12,747
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Jarod_1008
Hercules
15
3 / 0 / 5
9,503
594
9,040
16,574
16,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Tacticalpig
Kukulkan
15
1 / 2 / 4
8,493
531
6,247
6,819
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Xephien
Medusa
16
2 / 1 / 4
9,151
572
9,945
9,704
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
6 / 0 / 3
9,644
603
8,205
12,712
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
17
17
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AkiShin001
Baron Samedi
5
1
3
6.5
W
Hercules
Jarod_1008
Hercules
3
0
5
5.5
L
Ah Muzen Cab
Lolaser
Ah Muzen Cab
0
5
1
0.1
L
Mercury
Nxthxn13
Mercury
4
3
0
1.33
L
Mulan
SKAME
Mulan
0
5
0
0
W
Kukulkan
Tacticalpig
Kukulkan
1
2
4
1.5
L
0
1
0
0
L
0
3
1
0.17
W
Medusa
Xephien
Medusa
2
1
4
4
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
47,526
67,222
Taken
58,556
36,248
Mitigated
36,469
17,689
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AkiShin001
Baron Samedi
14,089
658
1,201
5,291
12,747
7,848
571
2,674
9,932
41,590
0
W
Hercules
Jarod_1008
Hercules
9,040
1,846
0
10,418
16,574
16,956
852
1,219
14,501
0
60,011
L
Ah Muzen Cab
Lolaser
Ah Muzen Cab
7,631
1,856
0
890
11,998
3,949
0
3,733
8,028
0
50,239
L
Mercury
Nxthxn13
Mercury
7,646
4,280
0
625
14,617
5,533
0
3,135
11,328
0
69,251
L
Mulan
SKAME
Mulan
12,711
2,371
0
3,066
15,266
11,381
0
1,404
13,770
0
54,221
W
Kukulkan
Tacticalpig
Kukulkan
6,247
349
0
1,638
6,819
2,597
80
1,101
5,718
55,231
1,024
L
5,192
678
3,738
5,911
17,430
12,835
0
7,382
9,463
27,182
0
L
3,158
47
504
2,955
7,911
2,550
0
3,354
4,472
39,431
1,151
W
Medusa
Xephien
Medusa
9,945
2,452
0
2,034
9,704
3,601
249
1,952
7,752
0
76,418
W
8,205
5,216
0
4,230
12,712
5,467
416
1,358
11,235
0
81,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
44,897
418
Minions Killed
561
0
Camps Cleared
0
1,680,626
Distance Traveled
1,630,200
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,106
507
56
4
0
306,882
5
W
Hercules
9,503
594
117
7
0
335,723
0
L
Ah Muzen Cab
6,945
434
82
5
0
315,564
0
L
Mercury
8,142
509
118
7
0
365,909
0
L
Mulan
7,669
479
88
6
0
293,683
0
W
Kukulkan
8,493
531
116
7
0
320,566
0
L
Terra
6,936
434
43
3
0
361,247
2
L
Ra
7,016
439
87
5
0
344,223
4
W
Medusa
9,151
572
154
10
0
323,359
0
W
Rama
9,644
603
118
7
0
343,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role