Player Matchup

Nut
Nut
Gold V
Merigaz
Nut
Gold V
Level 151
God Stats
2W - 1L
1,166 SR
Queue Stats
26W - 23L
1,442 MMR
Solo
Fafnir
Fafnir
Silver III
Thing2Riley96156
Fafnir
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 47L
1,369 MMR
Solo
Mercury
Mercury
Gold IV
bigbeans23
Mercury
Gold IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 115L
1,415 MMR
Solo
Nike
Nike
Gold IV
meltbay
Nike
Gold IV
Level 126
God Stats
3W - 2L
1,670 SR
Queue Stats
132W - 138L
1,400 MMR
Solo
Nox
Nox
Gold IV
pelmy
Nox
Gold IV
Level 88
God Stats
5W - 2L
1,366 SR
Queue Stats
384W - 393L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,440 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,420 SR
1,384 MMR
Erlang Shen
Erlang Shen
Bronze III
ChrisBenoit6578
Erlang Shen
Bronze III
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Neith
Neith
Bronze III
Heavenly747
Neith
Bronze III
Level 63
God Stats
1W - 2L
1,359 SR
Queue Stats
11W - 12L
1,377 MMR
Solo
King Arthur
King Arthur
Gold IV
IngJoe
King Arthur
Gold IV
Level 136
God Stats
1W - 4L
1,171 SR
Queue Stats
107W - 108L
1,417 MMR
Solo
Geb
Geb
Gold III
Lezalit2012
Geb
Gold III
Level 105
God Stats
1W - 5L
1,604 SR
Queue Stats
102W - 122L
1,410 MMR
Solo
Agni
Agni
Gold V
h4ngg__
Agni
Gold V
Level 158
God Stats
4W - 5L
1,467 SR
Queue Stats
110W - 107L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
1 / 0 / 3
7,305
609
6,726
5,991
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 3
5,543
462
1,805
8,486
5,888
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
bigbeans23
Mercury
12
4 / 2 / 3
7,020
585
7,192
8,720
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
meltbay
Nike
12
2 / 0 / 1
7,519
627
6,855
10,541
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
pelmy
Nox
14
4 / 0 / 1
7,979
665
5,168
4,407
1,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
NemesisBacchusRavana

VS

Bans
FreyaChernobogNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChrisBenoit6578
Erlang Shen
10
0 / 1 / 1
5,688
474
2,156
8,616
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 4 / 0
4,934
411
3,719
8,384
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
IngJoe
King Arthur
11
1 / 3 / 1
6,525
544
6,587
13,674
8,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 0
5,354
446
2,401
8,035
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
h4ngg__
Agni
12
1 / 4 / 0
6,457
538
3,518
6,256
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChrisBenoit6578
Erlang Shen
0
1
1
0.5
L
0
4
0
0
L
King Arthur
IngJoe
King Arthur
1
3
1
0.5
L
0
0
0
0
W
Nut
1
0
3
2.5
W
1
0
3
2.5
W
Mercury
bigbeans23
Mercury
4
2
3
2.75
L
Agni
h4ngg__
Agni
1
4
0
0.25
W
Nike
meltbay
Nike
2
0
1
2.5
W
Nox
pelmy
Nox
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
18,381
38,145
Taken
44,965
22,520
Mitigated
19,648
12,663
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChrisBenoit6578
Erlang Shen
2,156
685
0
5,094
8,616
2,888
0
897
7,682
0
36,580
L
3,719
863
0
2,246
8,384
2,253
0
545
7,839
0
25,774
L
King Arthur
IngJoe
King Arthur
6,587
1,078
0
3,376
13,674
8,162
0
538
12,347
2,019
43,887
L
2,401
196
0
2,176
8,035
4,718
0
2,105
5,930
14,183
995
W
Nut
6,726
4,648
0
3,616
5,991
1,962
998
748
5,243
0
55,469
W
1,805
347
302
2,346
8,486
5,888
4
2,048
6,352
6,869
0
W
Mercury
bigbeans23
Mercury
7,192
3,776
0
2,185
8,720
3,429
0
1,026
7,574
0
48,574
L
Agni
h4ngg__
Agni
3,518
210
0
350
6,256
1,627
0
2,980
3,276
43,571
0
W
Nike
meltbay
Nike
6,855
701
0
2,128
10,541
9,981
13
583
9,958
204
51,111
W
Nox
pelmy
Nox
5,168
1,154
0
2,086
4,407
1,260
0
2,086
2,047
57,889
1,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
28,958
398
Minions Killed
339
0
Camps Cleared
0
1,211,067
Distance Traveled
1,234,957
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,688
474
78
7
0
270,402
0
L
Neith
4,934
411
41
3
0
201,621
0
L
King Arthur
6,525
544
89
7
0
245,781
2
L
Geb
5,354
446
19
2
0
264,122
1
W
Nut
7,305
609
106
9
0
220,557
0
W
Fafnir
5,543
462
1
0
0
236,381
0
W
Mercury
7,020
585
71
6
0
267,363
3
L
Agni
6,457
538
112
9
0
253,031
2
W
Nike
7,519
627
94
8
0
241,559
2
W
Nox
7,979
665
126
11
0
245,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role