Player Matchup

Fafnir
Fafnir
Bayyt
Fafnir
Level 123
God Stats
2W - 1L
1,734 SR
Queue Stats
115W - 90L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
I__ThiccDaddy__I
Zhong Kui
Level 128
God Stats
1W - 0L
1,713 SR
Queue Stats
95W - 85L
1,549 Elo+
Solo
Chang'e
Chang'e
RaeBean
Chang'e
Level 122
God Stats
4W - 2L
1,637 SR
Queue Stats
234W - 247L
1,477 Elo+
Solo
Anubis
Anubis
TheHolyChase900
Anubis
Level 87
God Stats
7W - 4L
1,444 SR
Queue Stats
179W - 165L
1,537 Elo+
Solo
Ravana
Ravana
lllPlayMakelll
Ravana
Level 114
God Stats
2W - 1L
1,774 SR
Queue Stats
262W - 259L
1,495 Elo+
Solo
Team Averages
Level 115
1,660 SR
1,516 Elo+

VS

Team Averages
Level 98
1,463 SR
1,447 Elo+
Freya
Freya
Akay22
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,334 Elo+
Solo
Ix Chel
Ix Chel
MR NICKLET
Ix Chel
Level 126
God Stats
3W - 4L
1,344 SR
Queue Stats
443W - 440L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
MR ROYALKILLA
Erlang Shen
Level 147
God Stats
5W - 5L
1,694 SR
Queue Stats
301W - 322L
1,555 Elo+
Party 1
Ares
Ares
Tastycakes92
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,516 Elo+
Solo
Ullr
Ullr
manuelturza
Ullr
Level 52
God Stats
0W - 2L
1,279 SR
Queue Stats
42W - 108L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bayyt
Fafnir
14
5 / 3 / 10
9,235
1,026
6,828
12,793
15,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
14
5 / 3 / 8
8,861
985
8,723
9,948
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
RaeBean
Chang'e
14
2 / 2 / 10
8,275
919
4,806
11,143
4,613
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 1 / 10
9,022
1,002
9,126
8,799
4,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 12
7,848
872
7,095
8,441
6,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Akay22
Freya
13
1 / 5 / 0
6,768
752
3,197
9,565
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
MR NICKLET
Ix Chel
14
4 / 3 / 2
7,595
844
8,329
6,431
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MR ROYALKILLA
Erlang Shen
14
3 / 5 / 1
7,443
827
8,442
13,003
15,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 5 / 5
6,917
769
5,116
10,648
11,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

7
0 / 0 / 0
5,502
611
2,435
756
221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
18
Kills
8
11
Deaths
18
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
Akay22
Freya
1
5
0
0.2
W
Fafnir
Bayyt
Fafnir
5
3
10
3.33
W
Zhong Kui
5
3
8
3
L
Ix Chel
MR NICKLET
Ix Chel
4
3
2
1.67
L
Erlang Shen
MR ROYALKILLA
Erlang Shen
3
5
1
0.7
W
Chang'e
RaeBean
Chang'e
2
2
10
3.5
L
0
5
5
0.5
W
4
1
10
9
W
2
2
12
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
27,519
51,124
Taken
40,403
39,101
Mitigated
32,950
27,691
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Akay22
Freya
3,197
981
478
1,854
9,565
3,394
0
6,676
2,889
13,320
0
W
Fafnir
Bayyt
Fafnir
6,828
1,805
2,846
2,690
12,793
15,458
34
4,417
8,187
10,453
267
W
Zhong Kui
8,723
2,606
0
2,616
9,948
7,579
2,887
3,836
5,876
18,915
0
L
Ix Chel
MR NICKLET
Ix Chel
8,329
1,086
2,040
1,598
6,431
2,267
0
4,987
1,444
21,663
0
L
Erlang Shen
MR ROYALKILLA
Erlang Shen
8,442
2,110
325
2,546
13,003
15,628
0
9,464
3,539
0
13,988
W
Chang'e
RaeBean
Chang'e
4,806
778
7,923
6,064
11,143
4,613
2,382
3,549
7,401
11,119
0
L
5,116
519
0
207
10,648
11,440
0
7,453
3,195
6,653
0
W
9,126
671
603
2,650
8,799
4,984
1,283
2,600
6,042
36,892
0
W
7,095
1,837
530
1,769
8,441
6,467
441
2,240
6,201
0
11,226
L
2,435
324
0
33
756
221
0
636
120
0
3,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
34,225
97
Minions Killed
71
0
Camps Cleared
0
780,371
Distance Traveled
584,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,768
752
32
4
0
109,439
0
W
Fafnir
9,235
1,026
4
0
0
168,417
0
W
Zhong Kui
8,861
985
23
3
0
115,847
0
L
Ix Chel
7,595
844
21
2
0
135,153
0
L
Erlang Shen
7,443
827
12
1
0
154,748
0
W
Chang'e
8,275
919
8
1
0
154,358
0
L
Ares
6,917
769
2
0
0
120,427
0
W
Anubis
9,022
1,002
50
6
0
152,643
0
W
Ravana
7,848
872
12
1
0
189,106
0
L
Ullr
5,502
611
4
0
0
64,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role