Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Arienal1
Aphrodite
Level 104
God Stats
2W - 2L
1,764 SR
Queue Stats
213W - 205L
1,449 Elo+
Party 1
Sobek
Sobek
MexicanGamer201
Sobek
Level 56
God Stats
0W - 2L
1,228 SR
Queue Stats
111W - 125L
1,464 Elo+
Party 1
Osiris
Osiris
SunShine_XD_
Osiris
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 145L
1,511 Elo+
Party 1
Thor
Thor
marcrelomejiapm8
Thor
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 60L
1,463 Elo+
Solo
Team Averages
Level 87
1,498 SR
1,477 Elo+

VS

Team Averages
Level 96
1,609 SR
1,509 Elo+
Cthulhu
Cthulhu
CaptSlippaz
Cthulhu
Level 156
God Stats
5W - 2L
1,559 SR
Queue Stats
251W - 254L
1,517 Elo+
Solo
Ishtar
Ishtar
ParkOoter
Ishtar
Level 66
God Stats
1W - 0L
1,600 SR
Queue Stats
55W - 39L
1,510 Elo+
Solo
Medusa
Medusa
RandreaM9614
Medusa
Level 80
God Stats
7W - 6L
1,529 SR
Queue Stats
384W - 382L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
liithh
Sun Wukong
Level 125
God Stats
6W - 2L
1,731 SR
Queue Stats
288W - 301L
1,453 Elo+
Solo
Hel
Hel
rShigs88
Hel
Level 55
God Stats
3W - 1L
1,624 SR
Queue Stats
178W - 176L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 2
5,756
1,151
6,677
6,764
5,625
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Aphrodite
Arienal1
Aphrodite
10
0 / 2 / 3
5,302
1,060
3,273
4,861
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 3 / 1
5,221
1,044
1,694
7,074
5,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
11
1 / 1 / 3
5,630
1,126
6,020
5,955
6,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 2 / 0
4,423
885
519
1,820
510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptSlippaz
Cthulhu
10
2 / 1 / 5
5,737
1,147
6,110
3,707
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
ParkOoter
Ishtar
9
0 / 1 / 4
5,419
1,084
3,934
3,856
1,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
10
3 / 2 / 4
6,121
1,224
5,985
4,033
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
liithh
Sun Wukong
11
2 / 0 / 6
5,903
1,181
4,078
5,289
4,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 0 / 6
5,576
1,115
2,374
3,228
1,755
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
8
8
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
0
2
3
L
Aphrodite
Arienal1
Aphrodite
0
2
3
0.75
W
Cthulhu
CaptSlippaz
Cthulhu
2
1
5
4.5
L
1
3
1
0.5
W
Ishtar
ParkOoter
Ishtar
0
1
4
2
W
Medusa
3
2
4
2.5
L
Osiris
1
1
3
2.5
W
Sun Wukong
liithh
Sun Wukong
2
0
6
5
L
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
22,481
26,474
Taken
20,113
20,912
Mitigated
12,821
11,767
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,677
430
1,750
2,462
6,764
5,625
0
1,892
4,515
0
12,006
L
Aphrodite
Arienal1
Aphrodite
3,273
270
3,041
2,219
4,861
2,898
0
2,331
2,376
8,710
0
W
Cthulhu
CaptSlippaz
Cthulhu
6,110
293
224
524
3,707
3,432
0
1,231
2,476
12,380
0
L
1,694
14
188
1,426
7,074
5,286
0
1,594
5,124
6,242
0
W
Ishtar
ParkOoter
Ishtar
3,934
2,555
0
163
3,856
1,595
0
723
3,133
0
6,981
W
Medusa
5,985
1,797
148
103
4,033
1,842
0
1,187
2,846
0
17,674
L
Osiris
6,020
1,610
175
506
5,955
6,593
0
1,758
4,082
0
11,597
W
Sun Wukong
liithh
Sun Wukong
4,078
603
422
1,313
5,289
4,197
0
1,160
4,129
0
4,800
L
519
0
0
0
1,820
510
0
357
1,430
0
1,524
W
2,374
29
6,512
2,932
3,228
1,755
0
666
2,562
5,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
28,756
44
Minions Killed
56
0
Camps Cleared
0
450,949
Distance Traveled
532,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,756
1,151
9
2
0
127,910
0
L
Aphrodite
5,302
1,060
11
2
0
97,786
0
W
Cthulhu
5,737
1,147
11
2
0
101,346
0
L
Sobek
5,221
1,044
11
2
0
95,523
0
W
Ishtar
5,419
1,084
13
3
0
88,686
0
W
Medusa
6,121
1,224
22
4
0
123,228
0
L
Osiris
5,630
1,126
12
2
0
103,962
0
W
Sun Wukong
5,903
1,181
5
1
0
113,693
0
L
Thor
4,423
885
1
0
0
25,768
0
W
Hel
5,576
1,115
5
1
0
105,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role