Player Matchup

Ix Chel
Ix Chel
HUNTER_MR_X
Ix Chel
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,509 Elo+
Party 3
He Bo
He Bo
Hourikatzi
He Bo
Level 125
God Stats
0W - 3L
1,197 SR
Queue Stats
193W - 164L
1,537 Elo+
Party 3
Artemis
Artemis
Jorammun
Artemis
Level 176
God Stats
0W - 1L
1,648 SR
Queue Stats
39W - 46L
1,508 Elo+
Party 1
Geb
Geb
Macelinio
Geb
Level 146
God Stats
2W - 5L
1,552 SR
Queue Stats
53W - 53L
1,608 Elo+
Party 1
Mulan
Mulan
xTeRRoRx96
Mulan
Level 153
God Stats
2W - 2L
1,952 SR
Queue Stats
45W - 50L
1,545 Elo+
Party 1
Team Averages
Level 154
1,570 SR
1,541 Elo+

VS

Team Averages
Level 136
1,500 SR
1,524 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Flamaris
Artemis
Level 159
God Stats
3W - 5L
1,280 SR
Queue Stats
478W - 457L
1,595 Elo+
Solo
Pele
Pele
TheW00lf
Pele
Level 87
God Stats
6W - 2L
1,584 SR
Queue Stats
167W - 168L
1,496 Elo+
Solo
Chang'e
Chang'e
Zunnox_06
Chang'e
Level 96
God Stats
106W - 83L
1,637 SR
Queue Stats
419W - 392L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HUNTER_MR_X
Ix Chel
11
1 / 4 / 1
6,614
601
3,615
7,368
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
13
3 / 2 / 0
6,596
600
6,106
6,801
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Jorammun
Artemis
10
1 / 5 / 1
5,585
508
5,610
7,808
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,190
472
5,055
8,396
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
9
0 / 7 / 0
5,218
474
3,241
8,755
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
8 / 1 / 2
8,236
749
7,450
11,258
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
 
Geb
10
0 / 2 / 6
6,041
549
3,832
10,531
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Flamaris
Artemis
13
5 / 1 / 2
7,494
681
7,383
7,332
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pele
12
4 / 1 / 1
6,399
582
3,602
6,932
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Zunnox_06
Chang'e
12
3 / 1 / 3
7,070
643
6,531
6,769
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
20
20
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
1
2
9
W
Geb
 
Geb
0
2
6
1.5
W
Artemis
Flamaris
Artemis
5
1
2
6
L
Ix Chel
HUNTER_MR_X
Ix Chel
1
4
1
0.38
L
He Bo
3
2
0
1.5
L
Artemis
Jorammun
Artemis
1
5
1
0.3
L
1
2
1
0.75
W
Pele
4
1
1
4.5
W
Chang'e
Zunnox_06
Chang'e
3
1
3
4.5
L
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
28,798
39,128
Taken
42,822
12,410
Mitigated
24,336
9,884
Healing
18,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,450
1,087
180
4,051
11,258
9,866
0
1,799
9,419
0
49,516
W
Geb
 
Geb
3,832
280
394
2,528
10,531
7,367
243
3,989
6,146
21,008
2,295
W
Artemis
Flamaris
Artemis
7,383
4,115
0
3,528
7,332
2,509
0
1,609
5,386
0
55,031
L
Ix Chel
HUNTER_MR_X
Ix Chel
3,615
475
283
1,865
7,368
2,017
0
3,310
3,722
35,279
951
L
He Bo
6,106
700
0
2,682
6,801
1,666
0
1,475
5,216
58,084
0
L
Artemis
Jorammun
Artemis
5,610
1,662
0
2,067
7,808
1,897
0
582
7,226
0
33,421
L
5,055
553
0
1,649
8,396
4,707
0
3,349
4,801
19,325
0
W
Pele
3,602
472
0
1,993
6,932
2,340
0
2,434
4,418
0
40,119
W
Chang'e
Zunnox_06
Chang'e
6,531
43
1,741
3,817
6,769
2,254
163
3,787
2,902
44,353
1,395
L
Mulan
3,241
590
0
1,338
8,755
2,123
0
566
8,153
0
26,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
35,240
332
Minions Killed
370
0
Camps Cleared
0
1,130,554
Distance Traveled
1,165,196
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,236
749
81
7
0
230,817
2
W
Geb
6,041
549
20
2
0
231,293
9
W
Artemis
7,494
681
101
9
0
199,539
3
L
Ix Chel
6,614
601
82
7
0
232,466
0
L
He Bo
6,596
600
105
10
0
240,117
0
L
Artemis
5,585
508
70
6
0
206,170
2
L
Geb
5,190
472
28
3
0
223,837
0
W
Pele
6,399
582
75
7
0
266,602
2
W
Chang'e
7,070
643
93
8
0
236,945
5
L
Mulan
5,218
474
47
4
0
227,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role