Player Matchup

Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Crunchy_Inferno
Surtr
Level 146
God Stats
66W - 54L
1,571 SR
Queue Stats
95W - 89L
1,573 Elo+
Solo
Hou Yi
Hou Yi
DomDomChomChom
Hou Yi
Level 152
God Stats
2W - 3L
1,325 SR
Queue Stats
157W - 149L
1,523 Elo+
Solo
The Morrigan
The Morrigan
FuNKyFoXy
The Morrigan
Level 101
God Stats
36W - 38L
1,532 SR
Queue Stats
283W - 257L
1,592 Elo+
Solo
Janus
Janus
Geyy
Janus
Level 177
God Stats
3W - 2L
1,674 SR
Queue Stats
106W - 103L
1,554 Elo+
Solo
Team Averages
Level 136
1,521 SR
1,548 Elo+

VS

Team Averages
Level 133
1,606 SR
1,570 Elo+
Fafnir
Fafnir
CheeseDilla
Fafnir
Level 159
God Stats
3W - 3L
1,494 SR
Queue Stats
343W - 309L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FearTheChubs
Morgan Le Fay
Level 159
God Stats
5W - 4L
1,603 SR
Queue Stats
94W - 88L
1,475 Elo+
Solo
Odin
Odin
KingWhiteBoyDa1
Odin
Level 142
God Stats
1W - 0L
1,921 SR
Queue Stats
47W - 36L
1,615 Elo+
Solo
Jing Wei
Jing Wei
RTR Ilumi
Jing Wei
Level 135
God Stats
2W - 1L
1,512 SR
Queue Stats
321W - 325L
1,485 Elo+
Solo
The Morrigan
The Morrigan
TheRealHaymaker
The Morrigan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 34L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 7 / 4
8,414
495
5,778
16,043
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 5 / 2
10,102
594
15,457
18,609
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
3 / 4 / 1
9,137
537
10,622
13,186
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Morrigan
FuNKyFoXy
The Morrigan
12
3 / 4 / 4
7,731
455
9,021
11,032
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Geyy
Janus
11
0 / 2 / 2
7,234
426
2,086
5,059
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 4 / 4
9,442
555
9,853
18,006
21,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
FearTheChubs
Morgan Le Fay
16
6 / 1 / 7
9,682
570
8,232
8,906
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 5
8,728
513
6,039
14,174
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
RTR Ilumi
Jing Wei
14
0 / 1 / 4
8,613
507
7,155
12,125
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
TheRealHaymaker
The Morrigan
19
11 / 2 / 5
11,060
651
13,817
11,105
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
22
22
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
4
0.57
W
Fafnir
1
4
4
0.75
L
3
5
2
0.8
L
3
4
1
0.88
W
Morgan Le Fay
FearTheChubs
Morgan Le Fay
6
1
7
9.5
L
The Morrigan
FuNKyFoXy
The Morrigan
3
4
4
1.25
L
Janus
Geyy
Janus
0
2
2
0.5
W
4
3
5
2.17
W
Jing Wei
RTR Ilumi
Jing Wei
0
1
4
2
W
The Morrigan
TheRealHaymaker
The Morrigan
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
45,096
63,929
Taken
64,316
33,031
Mitigated
44,605
17,236
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,778
1,274
0
5,163
16,043
5,292
0
7,173
8,870
0
51,741
W
Fafnir
9,853
3,794
0
6,716
18,006
21,847
0
1,544
14,974
69,347
1,373
L
15,457
5,721
0
6,506
18,609
13,638
56
11,122
7,487
3,222
77,900
L
10,622
6,527
0
3,330
13,186
4,248
0
3,391
9,795
0
70,423
W
Morgan Le Fay
FearTheChubs
Morgan Le Fay
8,232
684
0
547
8,906
3,822
550
1,426
7,267
59,314
2,664
L
The Morrigan
FuNKyFoXy
The Morrigan
9,021
1,489
0
1,254
11,032
8,225
0
5,287
5,647
30,848
5,830
L
Janus
Geyy
Janus
2,086
211
0
983
5,059
1,628
0
2,321
2,695
42,120
0
W
6,039
892
0
3,943
14,174
10,475
234
2,826
10,554
0
44,903
W
Jing Wei
RTR Ilumi
Jing Wei
7,155
5,723
0
5,913
12,125
3,949
496
832
11,088
0
59,199
W
The Morrigan
TheRealHaymaker
The Morrigan
13,817
4,918
0
4,523
11,105
4,512
0
2,175
8,623
100,515
17,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
47,525
482
Minions Killed
574
0
Camps Cleared
0
1,571,586
Distance Traveled
1,704,978
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,414
495
75
4
0
380,748
1
W
Fafnir
9,442
555
131
8
0
274,102
0
L
Surtr
10,102
594
140
8
0
324,585
3
L
Hou Yi
9,137
537
113
7
0
341,004
6
W
Morgan Le Fay
9,682
570
107
6
0
370,371
0
L
The Morrigan
7,731
455
54
3
0
294,391
0
L
Janus
7,234
426
100
6
0
230,858
2
W
Odin
8,728
513
64
4
0
374,142
2
W
Jing Wei
8,613
507
111
7
0
319,658
4
W
The Morrigan
11,060
651
161
9
0
366,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role