Player Matchup

Loki
Loki
Evdogmitz
Loki
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,423 Elo+
Solo
Freya
Freya
IItamirII
Freya
Level 147
God Stats
84W - 61L
1,500 SR
Queue Stats
266W - 257L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
MUT4
Gilgamesh
Level 87
God Stats
0W - 5L
1,185 SR
Queue Stats
52W - 51L
1,523 Elo+
Party 1
King Arthur
King Arthur
Papoose225
King Arthur
Level 154
God Stats
0W - 2L
1,634 SR
Queue Stats
165W - 174L
1,484 Elo+
Party 1
Skadi
Skadi
Xenon78
Skadi
Level 126
God Stats
2W - 2L
1,398 SR
Queue Stats
54W - 76L
1,489 Elo+
Party 1
Team Averages
Level 114
1,443 SR
1,488 Elo+

VS

Team Averages
Level 127
1,507 SR
1,509 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Angxl meh
Tiamat
Level 74
God Stats
13W - 17L
1,518 SR
Queue Stats
35W - 36L
1,420 Elo+
Solo
Neith
Neith
MilanCaf
Neith
Level 129
God Stats
7W - 12L
1,453 SR
Queue Stats
195W - 186L
1,504 Elo+
Solo
Mulan
Mulan
PappyGirth2112
Mulan
Level 176
God Stats
14W - 6L
1,709 SR
Queue Stats
448W - 436L
1,521 Elo+
Party 2
Sobek
Sobek
pxistixx
Sobek
Level 104
God Stats
6W - 19L
1,353 SR
Queue Stats
146W - 156L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 3 / 0
5,603
467
2,236
8,835
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
IItamirII
Freya
12
0 / 2 / 0
6,398
533
2,181
7,140
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
MUT4
Gilgamesh
12
0 / 4 / 0
6,635
553
2,318
12,070
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Papoose225
King Arthur
9
1 / 3 / 1
6,065
505
4,779
12,011
8,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Skadi
Xenon78
Skadi
12
1 / 3 / 1
6,678
557
4,852
5,939
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 0 / 1
7,539
628
5,181
3,571
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
Angxl meh
Tiamat
12
2 / 0 / 5
6,706
559
4,129
4,788
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MilanCaf
Neith
13
3 / 0 / 2
8,117
676
8,838
7,400
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
8 / 0 / 4
7,623
635
8,639
7,091
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
pxistixx
Sobek
10
0 / 2 / 9
6,262
522
4,402
10,872
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
15
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
1
2.5
W
Tiamat
Angxl meh
Tiamat
2
0
5
4.5
L
Loki
0
3
0
0
L
Freya
IItamirII
Freya
0
2
0
0
L
Gilgamesh
MUT4
Gilgamesh
0
4
0
0
W
Neith
MilanCaf
Neith
3
0
2
4
L
King Arthur
Papoose225
King Arthur
1
3
1
0.5
W
8
0
4
10
L
Skadi
Xenon78
Skadi
1
3
1
0.5
W
Sobek
pxistixx
Sobek
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
31,189
45,995
Taken
33,722
20,202
Mitigated
18,640
12,901
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,181
519
1,412
2,255
3,571
1,263
0
745
2,660
58,965
0
W
Tiamat
Angxl meh
Tiamat
4,129
438
0
1,631
4,788
3,018
0
0
4,788
37,047
0
L
Loki
2,236
263
0
3,436
8,835
2,294
0
1,155
7,645
0
35,922
L
Freya
IItamirII
Freya
2,181
613
0
3,182
7,140
1,695
0
3,202
3,938
37,813
0
L
Gilgamesh
MUT4
Gilgamesh
2,318
246
0
3,345
12,070
5,502
0
289
11,781
0
46,113
W
Neith
MilanCaf
Neith
8,838
2,133
0
4,369
7,400
2,769
828
0
7,400
0
62,196
L
King Arthur
Papoose225
King Arthur
4,779
239
0
2,071
12,011
8,702
0
5,713
5,862
0
22,755
W
8,639
586
0
4,568
7,091
3,071
0
719
6,270
0
51,702
L
Skadi
Xenon78
Skadi
4,852
2,174
0
867
5,939
2,009
427
2,471
3,227
0
54,607
W
Sobek
pxistixx
Sobek
4,402
403
0
4,023
10,872
8,519
0
409
10,423
15,375
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
36,247
368
Minions Killed
423
0
Camps Cleared
0
1,269,864
Distance Traveled
1,263,417
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,539
628
105
9
0
263,631
2
W
Tiamat
6,706
559
101
8
0
226,811
0
L
Loki
5,603
467
69
6
0
279,472
4
L
Freya
6,398
533
84
7
0
242,104
0
L
Gilgamesh
6,635
553
83
7
0
252,101
0
W
Neith
8,117
676
117
10
0
232,166
2
L
King Arthur
6,065
505
27
2
0
262,904
0
W
Mulan
7,623
635
87
7
0
296,883
0
L
Skadi
6,678
557
105
9
0
233,283
4
W
Sobek
6,262
522
13
1
0
243,926
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role