Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Grandmaster
InMemoryOfQuin
Cabrakan
Grandmaster
Level 157
God Stats
3W - 2L
1,897 SR
Queue Stats
362W - 314L
2,783 MMR
Solo
Anhur
Anhur
Grandmaster
Migiiiiii
Anhur
Grandmaster
Level 152
God Stats
3W - 0L
1,783 SR
Queue Stats
134W - 84L
3,046 MMR
Solo
Tiamat
Tiamat
Grandmaster
SoloOrTroll
Tiamat
Grandmaster
Level 387
God Stats
9W - 3L
1,709 SR
Queue Stats
921W - 873L
2,750 MMR
Solo
Ganesha
Ganesha
Masters
Zapman
Ganesha
Masters
Level 300
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
2,563 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 234
1,678 SR
2,529 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 204
1,658 SR
2,375 MMR
Fafnir
Fafnir
Grandmaster
 
Fafnir
Grandmaster
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
ChrisTDickson
Neith
Masters
Level 270
God Stats
18W - 19L
1,675 SR
Queue Stats
730W - 705L
2,412 MMR
Solo
Merlin
Merlin
Diamond I
Gabeethan
Merlin
Diamond I
Level 223
God Stats
2W - 1L
1,992 SR
Queue Stats
210W - 172L
2,494 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
Sages
Erlang Shen
Grandmaster
Level 172
God Stats
18W - 14L
1,708 SR
Queue Stats
554W - 407L
3,081 MMR
Solo
Ravana
Ravana
Diamond I
TinosLand
Ravana
Diamond I
Level 157
God Stats
3W - 7L
1,411 SR
Queue Stats
509W - 472L
2,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 1 / 1
8,762
674
6,648
12,476
8,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
13
5 / 0 / 3
7,550
581
7,972
10,496
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
Migiiiiii
Anhur
15
4 / 1 / 1
8,432
649
3,360
5,821
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiamat
14
1 / 2 / 2
7,441
572
4,421
6,009
2,230
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Zapman
Ganesha
13
1 / 0 / 5
7,693
592
3,545
7,661
5,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MedusaCamazotzKuzenbo

VS

Bans
ArtioBacchusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 1
6,690
515
3,726
8,250
6,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 1
5,948
458
3,569
5,483
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Gabeethan
Merlin
12
2 / 3 / 0
6,663
513
5,391
6,466
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
Sages
Erlang Shen
11
1 / 3 / 0
6,590
507
5,738
11,071
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ravana
TinosLand
Ravana
12
1 / 3 / 2
6,278
483
3,418
7,346
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
L
Fafnir
 
Fafnir
0
1
1
0.5
L
0
3
1
0.17
L
Merlin
Gabeethan
Merlin
2
3
0
0.67
W
Cabrakan
5
0
3
6.5
W
Anhur
Migiiiiii
Anhur
4
1
1
4.5
L
Erlang Shen
Sages
Erlang Shen
1
3
0
0.33
W
Tiamat
1
2
2
1
L
Ravana
TinosLand
Ravana
1
3
2
0.67
W
Ganesha
Zapman
Ganesha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
21,842
42,463
Taken
38,616
26,248
Mitigated
19,367
20,254
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,648
1,268
0
3,930
12,476
8,637
0
1,526
10,950
0
70,827
L
Fafnir
 
Fafnir
3,726
1,066
0
3,402
8,250
6,823
0
3,492
4,465
13,310
654
L
3,569
1,212
0
1,470
5,483
1,174
0
1,728
3,755
0
41,270
L
Merlin
Gabeethan
Merlin
5,391
908
0
570
6,466
1,836
0
4,334
1,902
44,272
517
W
Cabrakan
7,972
1,164
0
4,879
10,496
7,788
17
2,543
7,953
65,150
0
W
Anhur
Migiiiiii
Anhur
3,360
1,839
0
2,764
5,821
1,882
715
996
4,825
0
71,275
L
Erlang Shen
Sages
Erlang Shen
5,738
3,221
0
3,365
11,071
7,349
0
1,932
9,139
1,388
40,491
W
Tiamat
4,421
478
0
2,808
6,009
2,230
0
2,741
3,268
42,997
0
L
Ravana
TinosLand
Ravana
3,418
649
0
3,477
7,346
2,185
0
3,655
3,560
0
51,223
W
Ganesha
Zapman
Ganesha
3,545
530
2,823
3,050
7,661
5,711
180
1,818
5,843
20,430
1,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
32,169
477
Minions Killed
371
0
Camps Cleared
0
1,400,275
Distance Traveled
1,285,124
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,762
674
129
10
0
290,607
0
L
Fafnir
6,690
515
15
1
0
236,524
0
L
Neith
5,948
458
99
8
0
246,207
0
L
Merlin
6,663
513
101
8
0
248,811
0
W
Cabrakan
7,550
581
111
9
0
297,617
0
W
Anhur
8,432
649
168
13
0
260,237
0
L
Erlang Shen
6,590
507
71
5
0
252,592
0
W
Tiamat
7,441
572
67
5
0
291,527
0
L
Ravana
6,278
483
85
7
0
300,990
0
W
Ganesha
7,693
592
2
0
0
260,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role