Player Matchup

Lancelot
Lancelot
Halebar
Lancelot
Level 139
God Stats
4W - 2L
1,617 SR
Queue Stats
184W - 165L
1,475 Elo+
Solo
King Arthur
King Arthur
TRF Astro
King Arthur
Level 124
God Stats
8W - 4L
1,533 SR
Queue Stats
60W - 32L
1,693 Elo+
Party 1
Anubis
Anubis
lBullzKix
Anubis
Level 37
God Stats
13W - 15L
1,447 SR
Queue Stats
42W - 39L
1,439 Elo+
Party 1
Medusa
Medusa
ninjaMari88
Medusa
Level 105
God Stats
8W - 12L
1,491 SR
Queue Stats
96W - 90L
1,504 Elo+
Party 1
Ares
Ares
wSxturn
Ares
Level 76
God Stats
4W - 1L
1,662 SR
Queue Stats
37W - 34L
1,439 Elo+
Party 1
Team Averages
Level 96
1,550 SR
1,510 Elo+

VS

Team Averages
Level 150
1,570 SR
1,487 Elo+
Chaac
Chaac
Andfa1702
Chaac
Level 147
God Stats
8W - 6L
1,685 SR
Queue Stats
365W - 360L
1,493 Elo+
Solo
Mercury
Mercury
BallsIn2Deep
Mercury
Level 246
God Stats
16W - 34L
1,450 SR
Queue Stats
171W - 215L
1,463 Elo+
Solo
Cthulhu
Cthulhu
NobleActual217
Cthulhu
Level 124
God Stats
1W - 1L
1,512 SR
Queue Stats
4W - 4L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Ripsett
Ah Puch
Level 88
God Stats
23W - 19L
1,605 SR
Queue Stats
258W - 237L
1,483 Elo+
Solo
Xbalanque
Xbalanque
level8999
Xbalanque
Level 147
God Stats
21W - 10L
1,597 SR
Queue Stats
232W - 217L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Halebar
Lancelot
13
6 / 0 / 0
6,813
681
4,020
7,701
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
TRF Astro
King Arthur
10
0 / 1 / 1
5,803
580
6,146
10,214
6,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
lBullzKix
Anubis
10
0 / 1 / 2
5,884
588
2,311
4,549
1,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
11
2 / 0 / 2
6,057
606
5,307
4,609
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
wSxturn
Ares
11
2 / 2 / 1
6,290
629
1,795
6,695
4,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andfa1702
Chaac
11
1 / 2 / 0
6,162
616
6,933
10,537
8,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
BallsIn2Deep
Mercury
6
2 / 2 / 0
4,497
450
1,252
4,063
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 1
5,112
511
2,799
7,353
4,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Ripsett
Ah Puch
10
0 / 1 / 1
5,531
553
3,797
3,375
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
level8999
Xbalanque
11
0 / 3 / 2
5,744
574
4,991
7,313
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Andfa1702
Chaac
1
2
0
0.5
L
Mercury
BallsIn2Deep
Mercury
2
2
0
1
W
Lancelot
Halebar
Lancelot
6
0
0
6
L
1
2
1
0.75
L
Ah Puch
Ripsett
Ah Puch
0
1
1
0.5
W
King Arthur
TRF Astro
King Arthur
0
1
1
0.5
W
Anubis
lBullzKix
Anubis
0
1
2
1
L
Xbalanque
level8999
Xbalanque
0
3
2
0.33
W
Medusa
2
0
2
3
W
Ares
wSxturn
Ares
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
19,772
33,768
Taken
32,641
17,072
Mitigated
16,414
10,482
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Andfa1702
Chaac
6,933
1,307
0
3,579
10,537
8,486
0
0
10,537
0
43,307
L
Mercury
BallsIn2Deep
Mercury
1,252
752
0
440
4,063
1,066
0
321
3,742
0
12,398
W
Lancelot
Halebar
Lancelot
4,020
768
0
4,914
7,701
2,956
0
217
7,444
0
52,356
L
2,799
500
0
615
7,353
4,339
0
1,179
6,174
19,388
0
L
Ah Puch
Ripsett
Ah Puch
3,797
0
0
634
3,375
518
0
1,725
1,650
33,368
664
W
King Arthur
TRF Astro
King Arthur
6,146
236
0
2,142
10,214
6,367
0
0
10,214
0
39,861
W
Anubis
lBullzKix
Anubis
2,311
49
0
1,336
4,549
1,769
29
3,133
904
39,762
0
L
Xbalanque
level8999
Xbalanque
4,991
1,766
0
2,406
7,313
2,005
0
638
6,675
0
43,497
W
Medusa
5,307
1,305
0
641
4,609
1,633
406
1,326
3,283
0
55,214
W
Ares
wSxturn
Ares
1,795
206
0
1,449
6,695
4,347
118
1,368
5,327
12,566
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
27,046
367
Minions Killed
295
0
Camps Cleared
0
1,061,559
Distance Traveled
957,120
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,162
616
85
9
0
192,080
3
L
Mercury
4,497
450
26
3
0
121,999
1
W
Lancelot
6,813
681
91
9
0
251,232
0
L
Cthulhu
5,112
511
26
3
0
214,911
0
L
Ah Puch
5,531
553
71
7
0
214,208
2
W
King Arthur
5,803
580
73
7
0
194,022
0
W
Anubis
5,884
588
88
9
0
181,217
0
L
Xbalanque
5,744
574
87
9
0
213,922
0
W
Medusa
6,057
606
78
8
0
207,252
0
W
Ares
6,290
629
37
4
0
227,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role