Player Matchup

Sun Wukong
Sun Wukong
NIcolas1227-Mn
Sun Wukong
Level 96
God Stats
5W - 5L
1,527 SR
Queue Stats
103W - 89L
1,505 Elo+
Party 1
Skadi
Skadi
RufllesBatata
Skadi
Level 29
God Stats
28W - 15L
1,635 SR
Queue Stats
88W - 88L
1,410 Elo+
Party 1
Janus
Janus
jonathangamerwas
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,442 Elo+
Party 1
Bacchus
Bacchus
voldorb_arturb
Bacchus
Level 66
God Stats
2W - 0L
1,848 SR
Queue Stats
22W - 14L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
wax790rural
Xing Tian
Level 135
God Stats
3W - 3L
1,576 SR
Queue Stats
169W - 163L
1,452 Elo+
Party 1
Team Averages
Level 82
1,617 SR
1,468 Elo+

VS

Team Averages
Level 99
1,600 SR
1,462 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AmazeeBtw
Chang'e
Level 117
God Stats
0W - 1L
1,847 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Femluu
Neith
Level 88
God Stats
8W - 7L
1,659 SR
Queue Stats
63W - 54L
1,489 Elo+
Solo
Surtr
Surtr
Sword0f1kTruths
Surtr
Level 109
God Stats
5W - 11L
1,533 SR
Queue Stats
54W - 40L
1,568 Elo+
Solo
He Bo
He Bo
luferraz
He Bo
Level 137
God Stats
0W - 2L
1,462 SR
Queue Stats
4W - 10L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NIcolas1227-Mn
Sun Wukong
7
4 / 0 / 0
4,272
854
1,621
1,858
1,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,200
640
360
1,342
287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,873
775
407
816
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,614
723
90
1,343
911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
wax790rural
Xing Tian
6
1 / 0 / 3
3,539
708
1,466
2,214
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 3 / 0
3,077
615
888
3,557
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
AmazeeBtw
Chang'e
1
0 / 0 / 0
2,415
483
0
0
0
Neith
Femluu
Neith
6
0 / 0 / 0
3,196
639
946
1,587
340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,243
649
1,112
2,675
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

He Bo
luferraz
He Bo
3
0 / 1 / 0
2,696
539
331
1,280
253
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
L
Chang'e
AmazeeBtw
Chang'e
0
0
0
0
L
Neith
Femluu
Neith
0
0
0
0
W
Sun Wukong
NIcolas1227-Mn
Sun Wukong
4
0
0
4
W
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
L
He Bo
luferraz
He Bo
0
1
0
0
W
0
0
0
0
W
Xing Tian
wax790rural
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,944
Damage
3,277
7,573
Taken
9,099
3,343
Mitigated
2,506
2,847
Healing
2,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
888
124
0
563
3,557
1,052
0
506
3,051
0
11,890
L
Chang'e
AmazeeBtw
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Femluu
Neith
946
322
0
644
1,587
340
0
0
1,587
0
14,383
W
Sun Wukong
NIcolas1227-Mn
Sun Wukong
1,621
274
0
859
1,858
1,061
135
0
1,858
0
16,520
W
360
0
0
386
1,342
287
0
35
1,307
0
16,812
L
1,112
388
0
935
2,675
861
0
618
2,057
612
16,585
W
407
0
0
303
816
181
0
289
527
18,625
1,121
L
He Bo
luferraz
He Bo
331
42
0
243
1,280
253
0
757
441
3,625
0
W
90
0
0
809
1,343
911
0
0
1,343
9,073
1,063
W
Xing Tian
wax790rural
Xing Tian
1,466
79
0
490
2,214
903
0
91
2,123
11,703
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,498
Gold Earned
14,627
148
Minions Killed
90
0
Camps Cleared
0
486,348
Distance Traveled
330,305
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,077
615
19
4
0
94,026
0
L
Chang'e
2,415
483
0
0
0
0
0
L
Neith
3,196
639
25
5
0
84,660
0
W
Sun Wukong
4,272
854
23
5
0
91,431
1
W
Skadi
3,200
640
35
7
0
80,267
0
L
Surtr
3,243
649
40
8
0
111,357
0
W
Janus
3,873
775
38
8
0
98,011
0
L
He Bo
2,696
539
6
1
0
40,262
0
W
Bacchus
3,614
723
22
4
0
103,022
1
W
Xing Tian
3,539
708
30
6
0
113,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role