Player Matchup

Freya
Freya
Diamond II
 
Freya
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
DeltaDeDirac
Cu Chulainn
Diamond IV
Level 105
God Stats
1W - 4L
1,285 SR
Queue Stats
418W - 427L
2,102 MMR
Solo
Anhur
Anhur
Diamond I
Pоsty
Anhur
Diamond I
Level 156
God Stats
7W - 7L
1,717 SR
Queue Stats
66W - 39L
2,079 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
Ácee
Sylvanus
Diamond II
Level 197
God Stats
1W - 3L
1,567 SR
Queue Stats
176W - 163L
2,080 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,514 SR
1,852 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,650 SR
1,933 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond I
Kytinha
Chang'e
Diamond I
Level 84
God Stats
3W - 1L
1,645 SR
Queue Stats
153W - 129L
2,428 MMR
Solo
Rama
Rama
Diamond II
MercadoLívre
Rama
Diamond II
Level 124
God Stats
2W - 0L
1,808 SR
Queue Stats
100W - 74L
2,272 MMR
Solo
King Arthur
King Arthur
Diamond IV
ToNINHoH
King Arthur
Diamond IV
Level 159
God Stats
3W - 2L
1,796 SR
Queue Stats
108W - 97L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 2 / 0
6,329
487
4,503
7,609
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
 
Agni
11
0 / 7 / 2
6,180
475
4,735
8,412
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DeltaDeDirac
Cu Chulainn
10
0 / 5 / 1
6,399
492
7,337
13,425
7,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
Pоsty
Anhur
10
3 / 2 / 0
6,362
489
6,848
7,826
2,016
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Sylvanus
Ácee
Sylvanus
9
0 / 3 / 2
5,977
460
4,698
9,841
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SusanoMedusaAthenaThoth

VS

Bans
OdinDanzaburouKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 0 / 8
7,902
608
7,450
10,262
5,309
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
12
2 / 2 / 4
7,636
587
3,911
9,993
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
Kytinha
Chang'e
14
6 / 1 / 5
8,471
652
6,002
6,878
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 2 / 2
8,572
659
5,806
7,034
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ToNINHoH
King Arthur
14
2 / 1 / 6
8,484
653
9,065
14,071
10,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
18
19
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
2
0
1.5
L
Agni
 
Agni
0
7
2
0.14
W
Erlang Shen
 
Erlang Shen
5
0
8
9
W
Ymir
 
Ymir
2
2
4
2
L
Cu Chulainn
DeltaDeDirac
Cu Chulainn
0
5
1
0.1
W
Chang'e
Kytinha
Chang'e
6
1
5
8.5
W
3
2
2
2
L
Anhur
Pоsty
Anhur
3
2
0
1.5
W
King Arthur
ToNINHoH
King Arthur
2
1
6
5
L
Sylvanus
Ácee
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
32,234
47,113
Taken
48,238
20,982
Mitigated
24,964
15,564
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,503
1,211
0
4,153
7,609
2,382
18
975
6,542
38,841
286
L
Agni
 
Agni
4,735
628
0
163
8,412
2,407
0
2,730
5,496
47,477
0
W
Erlang Shen
 
Erlang Shen
7,450
3,968
0
1,989
10,262
5,309
7
3,318
6,859
0
54,086
W
Ymir
 
Ymir
3,911
1,121
656
1,932
9,993
5,712
232
3,097
6,811
20,416
1,030
L
Cu Chulainn
DeltaDeDirac
Cu Chulainn
7,337
1,379
0
3,621
13,425
7,531
0
902
12,467
0
45,989
W
Chang'e
Kytinha
Chang'e
6,002
518
1,230
2,445
6,878
1,985
1,165
3,863
2,757
47,658
0
W
5,806
4,306
0
3,433
7,034
1,350
3,282
1,320
5,714
0
62,528
L
Anhur
Pоsty
Anhur
6,848
3,928
0
3,236
7,826
2,016
0
1,173
6,611
0
42,167
W
King Arthur
ToNINHoH
King Arthur
9,065
1,676
0
3,681
14,071
10,608
16
1,658
12,382
0
62,607
L
Sylvanus
Ácee
Sylvanus
4,698
1,552
492
3,899
9,841
6,646
0
3,330
6,365
17,467
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
41,065
358
Minions Killed
442
0
Camps Cleared
0
1,071,826
Distance Traveled
1,383,550
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,329
487
77
6
0
217,592
0
L
Agni
6,180
475
92
7
0
265,891
5
W
Erlang Shen
7,902
608
76
6
0
326,012
0
W
Ymir
7,636
587
25
2
0
258,497
0
L
Cu Chulainn
6,399
492
82
6
0
209,746
0
W
Chang'e
8,471
652
106
8
0
292,583
0
W
Rama
8,572
659
130
10
0
254,166
0
L
Anhur
6,362
489
73
6
0
178,078
2
W
King Arthur
8,484
653
105
8
0
252,292
2
L
Sylvanus
5,977
460
34
3
0
200,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role