Player Matchup

Danzaburou
Danzaburou
Blunted_777
Danzaburou
Level 154
God Stats
6W - 8L
1,545 SR
Queue Stats
44W - 55L
1,448 Elo+
Party 1
Merlin
Merlin
LEOTOVANI_23
Merlin
Level 116
God Stats
1W - 1L
1,199 SR
Queue Stats
206W - 220L
1,484 Elo+
Party 1
Cernunnos
Cernunnos
Nathanty
Cernunnos
Level 35
God Stats
0W - 1L
1,723 SR
Queue Stats
38W - 30L
1,504 Elo+
Party 4
Bastet
Bastet
Night_Train80
Bastet
Level 125
God Stats
79W - 57L
1,578 SR
Queue Stats
111W - 96L
1,478 Elo+
Solo
Geb
Geb
poetix
Geb
Level 49
God Stats
1W - 1L
1,541 SR
Queue Stats
77W - 80L
1,425 Elo+
Party 4
Team Averages
Level 96
1,517 SR
1,468 Elo+

VS

Team Averages
Level 93
1,537 SR
1,477 Elo+
Chronos
Chronos
 
Chronos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ElViejoPalu1
Poseidon
Level 17
God Stats
1W - 1L
1,559 SR
Queue Stats
7W - 9L
1,405 Elo+
Party 3
Susano
Susano
Tetrolleoxd
Susano
Level 86
God Stats
1W - 0L
1,854 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 3
Mulan
Mulan
pumped_by_arii
Mulan
Level 85
God Stats
3W - 2L
1,273 SR
Queue Stats
99W - 93L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blunted_777
Danzaburou
11
3 / 2 / 2
7,153
715
6,329
8,890
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
10
1 / 7 / 2
5,842
584
3,846
7,351
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Nathanty
Cernunnos
8
0 / 3 / 0
4,924
492
2,650
5,297
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 2
5,791
579
2,783
6,840
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Geb
poetix
Geb
7
0 / 2 / 0
4,971
497
1,454
8,524
5,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 1
5,937
594
4,542
5,427
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
 
King Arthur
10
1 / 0 / 2
5,681
568
4,982
5,722
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
ElViejoPalu1
Poseidon
12
4 / 1 / 1
6,665
667
5,049
5,146
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
11
6 / 1 / 0
6,262
626
3,084
7,028
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 0
5,531
553
6,163
9,287
5,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
14
15
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
1
1.5
W
King Arthur
 
King Arthur
1
0
2
2
L
Danzaburou
Blunted_777
Danzaburou
3
2
2
2
W
Poseidon
ElViejoPalu1
Poseidon
4
1
1
4.5
L
Merlin
1
7
2
0.29
L
Cernunnos
Nathanty
Cernunnos
0
3
0
0
L
3
1
2
4
W
Susano
6
1
0
6
L
Geb
poetix
Geb
0
2
0
0
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
23,820
36,902
Taken
32,610
13,519
Mitigated
14,019
11,497
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,542
1,151
0
1,565
5,427
1,620
410
937
4,490
39,350
0
W
King Arthur
 
King Arthur
4,982
171
0
960
5,722
3,907
0
415
5,307
0
29,796
L
Danzaburou
Blunted_777
Danzaburou
6,329
2,439
0
2,823
8,890
2,722
224
0
8,890
0
45,553
W
Poseidon
ElViejoPalu1
Poseidon
5,049
795
0
1,035
5,146
1,264
0
2,516
2,182
45,670
802
L
Merlin
3,846
152
0
609
7,351
2,233
0
3,870
3,481
29,179
609
L
Cernunnos
Nathanty
Cernunnos
2,650
1,540
0
1,486
5,297
1,443
0
2,081
2,988
0
32,630
L
2,783
863
0
3,592
6,840
2,048
0
1,319
5,497
0
23,155
W
Susano
3,084
1,042
0
1,215
7,028
2,106
315
762
6,156
0
37,768
L
Geb
poetix
Geb
1,454
375
0
2,987
8,524
5,073
0
1,749
6,485
14,215
0
W
6,163
1,215
0
1,933
9,287
5,122
0
0
9,287
0
31,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
30,076
271
Minions Killed
311
0
Camps Cleared
0
983,039
Distance Traveled
1,096,336
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,937
594
75
8
0
225,369
4
W
King Arthur
5,681
568
41
4
0
198,148
2
L
Danzaburou
7,153
715
82
8
0
176,075
0
W
Poseidon
6,665
667
81
8
0
211,717
1
L
Merlin
5,842
584
56
6
0
201,719
0
L
Cernunnos
4,924
492
74
7
0
178,350
2
L
Bastet
5,791
579
46
5
0
245,916
6
W
Susano
6,262
626
66
7
0
243,751
0
L
Geb
4,971
497
13
1
0
180,979
1
W
Mulan
5,531
553
48
5
0
217,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role