Player Matchup

Cupid
Cupid
Bitterfl13s09
Cupid
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 238L
1,451 Elo+
Solo
Vulcan
Vulcan
Fedaykin8215
Vulcan
Level 127
God Stats
23W - 22L
1,548 SR
Queue Stats
269W - 244L
1,564 Elo+
Solo
Bacchus
Bacchus
Noche415
Bacchus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Solo
Mercury
Mercury
Orxhu
Mercury
Level 126
God Stats
5W - 2L
1,532 SR
Queue Stats
189W - 192L
1,483 Elo+
Solo
Bellona
Bellona
izrel-_-
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,649 Elo+
Solo
Team Averages
Level 117
1,516 SR
1,505 Elo+

VS

Team Averages
Level 138
1,571 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Cal Yentay
Artio
Level 182
God Stats
6W - 8L
1,472 SR
Queue Stats
217W - 234L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sammycakes77
Danzaburou
Level 157
God Stats
1W - 1L
1,744 SR
Queue Stats
40W - 53L
1,469 Elo+
Solo
Sol
Sol
bvod76
Sol
Level 118
God Stats
0W - 1L
1,678 SR
Queue Stats
29W - 29L
1,482 Elo+
Party 1
Apollo
Apollo
makokinah03
Apollo
Level 144
God Stats
4W - 6L
1,462 SR
Queue Stats
151W - 141L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,039
469
3,071
8,016
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
15
3 / 3 / 5
8,647
576
14,135
7,389
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Noche415
Bacchus
11
1 / 2 / 4
6,839
456
5,316
8,714
7,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Orxhu
Mercury
17
7 / 0 / 3
9,106
607
12,247
10,403
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
izrel-_-
Bellona
13
2 / 3 / 0
7,992
533
7,293
14,767
10,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 5 / 3
6,985
466
5,314
9,843
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
12
1 / 3 / 3
7,326
488
4,177
16,509
12,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Sammycakes77
Danzaburou
16
5 / 2 / 0
9,147
610
9,313
7,601
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
bvod76
Sol
13
1 / 4 / 1
7,356
490
5,357
13,711
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
13
2 / 0 / 1
8,716
581
6,601
11,480
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
11
11
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
W
1
3
2
0.67
L
Artio
1
3
3
0.83
W
Vulcan
3
3
5
1.83
W
Bacchus
Noche415
Bacchus
1
2
4
1.5
W
Mercury
Orxhu
Mercury
7
0
3
8.5
L
Danzaburou
Sammycakes77
Danzaburou
5
2
0
2.5
L
Sol
bvod76
Sol
1
4
1
0.38
W
Bellona
izrel-_-
Bellona
2
3
0
0.67
L
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
30,762
49,289
Taken
59,144
27,291
Mitigated
29,210
14,535
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,314
1,195
0
3,129
9,843
2,993
0
2,042
7,764
0
44,392
W
3,071
1,582
170
2,131
8,016
1,862
0
1,265
6,751
0
36,944
L
Artio
4,177
625
64
4,774
16,509
12,177
0
7,066
9,256
17,954
1,412
W
Vulcan
14,135
151
0
1,745
7,389
2,611
171
4,428
2,961
58,791
858
W
Bacchus
Noche415
Bacchus
5,316
601
0
3,462
8,714
7,463
123
1,067
7,647
21,833
0
W
Mercury
Orxhu
Mercury
12,247
7,879
0
885
10,403
4,549
0
1,459
8,826
0
81,768
L
Danzaburou
Sammycakes77
Danzaburou
9,313
4,664
0
4,011
7,601
2,966
1,176
1,516
6,043
0
86,380
L
Sol
bvod76
Sol
5,357
1,660
0
6,786
13,711
3,583
0
7,912
5,202
55,563
1,451
W
Bellona
izrel-_-
Bellona
7,293
2,943
0
6,142
14,767
10,806
418
919
13,113
0
54,865
L
Apollo
6,601
2,685
0
4,434
11,480
7,491
0
0
11,480
0
62,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
39,530
404
Minions Killed
450
0
Camps Cleared
0
1,527,945
Distance Traveled
1,442,767
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,985
466
72
5
0
284,746
0
W
Cupid
7,039
469
70
5
0
241,341
0
L
Artio
7,326
488
26
2
0
318,048
3
W
Vulcan
8,647
576
95
6
0
309,619
8
W
Bacchus
6,839
456
26
2
0
297,798
4
W
Mercury
9,106
607
133
9
0
377,404
1
L
Danzaburou
9,147
610
135
9
0
272,580
1
L
Sol
7,356
490
94
6
0
268,385
0
W
Bellona
7,992
533
80
5
0
301,783
2
L
Apollo
8,716
581
123
8
0
299,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role