Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DDRusher
Ravana
Level 130
God Stats
3W - 2L
1,421 SR
Queue Stats
164W - 190L
1,455 Elo+
Party 2
Scylla
Scylla
MRvBURNS
Scylla
Level 36
God Stats
13W - 7L
1,463 SR
Queue Stats
90W - 120L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZelGaDisA
Cu Chulainn
Level 127
God Stats
11W - 8L
1,380 SR
Queue Stats
23W - 29L
1,329 Elo+
Party 2
Chang'e
Chang'e
yokishimaru
Chang'e
Level 119
God Stats
2W - 1L
1,726 SR
Queue Stats
70W - 53L
1,599 Elo+
Solo
Team Averages
Level 108
1,498 SR
1,458 Elo+

VS

Team Averages
Level 105
1,514 SR
1,516 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
JurchsGTI
Medusa
Level 97
God Stats
29W - 18L
1,440 SR
Queue Stats
119W - 108L
1,455 Elo+
Party 3
Chiron
Chiron
coachgren
Chiron
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 136L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
elsa_badillo14
Nu Wa
Level 115
God Stats
29W - 20L
1,628 SR
Queue Stats
318W - 337L
1,532 Elo+
Solo
Charon
Charon
smelljohnshead
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 255L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 1 / 10
8,004
1,334
8,974
9,385
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
DDRusher
Ravana
12
2 / 1 / 9
7,182
1,197
4,966
4,981
4,265
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
MRvBURNS
Scylla
12
1 / 2 / 7
6,674
1,112
4,880
4,686
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
ZelGaDisA
Cu Chulainn
12
6 / 2 / 6
8,219
1,370
7,048
6,499
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
yokishimaru
Chang'e
14
4 / 1 / 11
8,686
1,448
8,806
6,353
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

346

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 4 / 3
7,423
1,237
9,465
8,066
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
JurchsGTI
Medusa
11
0 / 3 / 2
6,038
1,006
2,962
4,762
1,389
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
coachgren
Chiron
12
1 / 3 / 4
6,763
1,127
5,208
6,884
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 3
7,097
1,183
5,300
5,005
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 4 / 4
7,289
1,215
5,829
12,037
11,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
17
Kills
7
7
Deaths
17
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
10
9
L
Da Ji
 
Da Ji
4
4
3
1.38
W
Ravana
DDRusher
Ravana
2
1
9
6.5
L
Medusa
JurchsGTI
Medusa
0
3
2
0.33
W
Scylla
MRvBURNS
Scylla
1
2
7
2.25
W
Cu Chulainn
ZelGaDisA
Cu Chulainn
6
2
6
4.5
L
Chiron
coachgren
Chiron
1
3
4
1
L
1
3
3
0.83
L
1
4
4
0.75
W
Chang'e
yokishimaru
Chang'e
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
28,764
31,904
Taken
36,754
19,508
Mitigated
20,523
7,135
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,974
2,416
20
2,392
9,385
7,719
0
3,125
6,020
0
14,349
L
Da Ji
 
Da Ji
9,465
2,219
0
517
8,066
3,953
0
3,542
4,383
0
11,485
W
Ravana
DDRusher
Ravana
4,966
649
0
469
4,981
4,265
0
1,832
2,987
0
9,710
L
Medusa
JurchsGTI
Medusa
2,962
1,450
0
140
4,762
1,389
0
1,517
3,208
0
8,449
W
Scylla
MRvBURNS
Scylla
4,880
43
0
0
4,686
1,192
0
1,079
3,502
12,691
0
W
Cu Chulainn
ZelGaDisA
Cu Chulainn
7,048
457
0
150
6,499
4,339
0
1,836
4,427
0
23,141
L
Chiron
coachgren
Chiron
5,208
2,483
473
511
6,884
2,464
0
2,251
4,602
0
14,477
L
5,300
892
0
0
5,005
1,562
0
1,135
3,687
24,194
0
L
5,829
1,379
0
316
12,037
11,155
0
5,047
6,744
14,000
413
W
Chang'e
yokishimaru
Chang'e
8,806
269
1,502
2,602
6,353
1,993
0
2,000
4,252
29,962
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
34,610
122
Minions Killed
84
6
Camps Cleared
3
696,552
Distance Traveled
550,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,004
1,334
12
2
0
139,859
0
L
Da Ji
7,423
1,237
5
1
0
114,228
0
W
Ravana
7,182
1,197
19
3
2
146,550
0
L
Medusa
6,038
1,006
16
3
2
84,895
0
W
Scylla
6,674
1,112
20
3
2
131,764
0
W
Cu Chulainn
8,219
1,370
30
5
0
145,385
0
L
Chiron
6,763
1,127
16
3
0
118,485
0
L
Nu Wa
7,097
1,183
39
7
1
121,007
0
L
Charon
7,289
1,215
8
1
0
111,777
0
W
Chang'e
8,686
1,448
41
7
2
132,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role