Player Matchup

Bellona
Bellona
Demonomaniac
Bellona
Level 41
God Stats
0W - 2L
1,539 SR
Queue Stats
20W - 11L
1,563 Elo+
Party 1
Bastet
Bastet
Juli0824
Bastet
Level 120
God Stats
2W - 3L
1,491 SR
Queue Stats
44W - 30L
1,528 Elo+
Party 1
Janus
Janus
Nαjeel
Janus
Level 171
God Stats
21W - 18L
1,594 SR
Queue Stats
209W - 198L
1,522 Elo+
Solo
Aphrodite
Aphrodite
TannerPhil
Aphrodite
Level 45
God Stats
0W - 2L
1,346 SR
Queue Stats
63W - 84L
1,362 Elo+
Solo
Nut
Nut
WumboJumboDong
Nut
Level 64
God Stats
2W - 5L
1,583 SR
Queue Stats
42W - 59L
1,491 Elo+
Solo
Team Averages
Level 88
1,510 SR
1,493 Elo+

VS

Team Averages
Level 98
1,539 SR
1,445 Elo+
Zhong Kui
Zhong Kui
Almighty3905
Zhong Kui
Level 121
God Stats
3W - 1L
1,624 SR
Queue Stats
152W - 149L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MemeLordMcGee97
Kumbhakarna
Level 144
God Stats
7W - 4L
1,540 SR
Queue Stats
330W - 336L
1,426 Elo+
Solo
King Arthur
King Arthur
PrinceDm
King Arthur
Level 148
God Stats
26W - 26L
1,472 SR
Queue Stats
206W - 201L
1,467 Elo+
Solo
Loki
Loki
kingdakerbell
Loki
Level 34
God Stats
4W - 1L
1,352 SR
Queue Stats
33W - 31L
1,376 Elo+
Solo
Sol
Sol
thattwig
Sol
Level 45
God Stats
3W - 1L
1,707 SR
Queue Stats
144W - 131L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demonomaniac
Bellona
15
0 / 1 / 1
8,510
473
4,254
15,325
15,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Juli0824
Bastet
13
3 / 3 / 3
7,737
430
8,537
15,475
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Nαjeel
Janus
16
5 / 4 / 0
9,816
545
10,658
12,582
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
TannerPhil
Aphrodite
10
0 / 7 / 1
6,877
382
5,342
11,671
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 6 / 1
7,459
414
5,740
11,907
3,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Almighty3905
Zhong Kui
16
7 / 1 / 4
9,872
548
11,320
7,444
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
MemeLordMcGee97
Kumbhakarna
15
1 / 1 / 12
9,937
552
6,141
17,204
14,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
PrinceDm
King Arthur
17
2 / 0 / 1
10,737
597
12,487
12,420
12,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 3 / 8
9,937
552
7,369
13,761
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

16
7 / 3 / 4
10,389
577
11,401
14,623
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
21
21
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Almighty3905
Zhong Kui
7
1
4
9
L
Bellona
Demonomaniac
Bellona
0
1
1
0.5
L
Bastet
Juli0824
Bastet
3
3
3
1.5
W
Kumbhakarna
MemeLordMcGee97
Kumbhakarna
1
1
12
7
L
Janus
Nαjeel
Janus
5
4
0
1.25
W
King Arthur
PrinceDm
King Arthur
2
0
1
2.5
L
Aphrodite
TannerPhil
Aphrodite
0
7
1
0.07
L
0
6
1
0.08
W
4
3
8
2.67
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
48,718
66,960
Taken
65,452
34,797
Mitigated
41,471
16,679
Healing
27,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Almighty3905
Zhong Kui
11,320
3,934
0
3,484
7,444
5,311
2,074
1,919
5,407
55,675
14,269
L
Bellona
Demonomaniac
Bellona
4,254
962
0
4,117
15,325
15,732
0
319
15,006
0
62,604
L
Bastet
Juli0824
Bastet
8,537
1,738
0
3,129
15,475
5,534
0
5,661
9,814
0
54,194
W
Kumbhakarna
MemeLordMcGee97
Kumbhakarna
6,141
688
492
5,292
17,204
14,649
550
3,226
13,936
31,299
4,457
L
Janus
Nαjeel
Janus
10,658
218
180
1,579
12,582
4,444
0
6,859
5,723
76,964
0
W
King Arthur
PrinceDm
King Arthur
12,487
1,099
0
2,545
12,420
12,666
170
1,699
10,596
0
80,524
L
Aphrodite
TannerPhil
Aphrodite
5,342
733
1,801
4,677
11,671
5,192
0
7,457
4,214
32,816
0
L
5,740
3,622
0
1,196
11,907
3,895
0
6,835
5,072
0
41,704
W
7,369
2,002
0
8,213
13,761
4,715
0
2,852
10,769
0
74,256
W
11,401
3,168
0
7,512
14,623
4,130
189
5,559
8,744
72,808
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
50,872
472
Minions Killed
583
0
Camps Cleared
0
1,648,341
Distance Traveled
1,789,930
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,872
548
134
7
0
375,043
1
L
Bellona
8,510
473
124
7
0
315,748
0
L
Bastet
7,737
430
75
4
0
410,025
2
W
Kumbhakarna
9,937
552
60
3
0
373,091
4
L
Janus
9,816
545
147
8
0
366,610
3
W
King Arthur
10,737
597
143
8
0
340,125
1
L
Aphrodite
6,877
382
53
3
0
234,362
4
L
Nut
7,459
414
73
4
0
321,596
0
W
Loki
9,937
552
110
6
0
373,559
0
W
Sol
10,389
577
136
8
0
328,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role