Player Matchup

Horus
Horus
CasualGamerDude_
Horus
Level 144
God Stats
5W - 1L
1,505 SR
Queue Stats
39W - 31L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
DARKRIDE2TTV
Kukulkan
Level 109
God Stats
2W - 1L
1,664 SR
Queue Stats
55W - 55L
1,477 Elo+
Solo
Sol
Sol
DeathThirteen_1
Sol
Level 141
God Stats
2W - 0L
1,580 SR
Queue Stats
13W - 13L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
SoloDolo65
Ne Zha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
jdcc2892
Jormungandr
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 77L
1,414 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,478 Elo+

VS

Team Averages
Level 94
1,430 SR
1,459 Elo+
Loki
Loki
AF1_Lucky_B2
Loki
Level 61
God Stats
2W - 3L
1,606 SR
Queue Stats
57W - 60L
1,478 Elo+
Solo
Freya
Freya
CaIviin
Freya
Level 149
God Stats
1W - 4L
1,126 SR
Queue Stats
20W - 23L
1,451 Elo+
Solo
Surtr
Surtr
Foxy_BTW69
Surtr
Level 40
God Stats
1W - 1L
1,351 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Ymir
Ymir
Josezuluaga15
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,407 Elo+
Solo
He Bo
He Bo
luferraz
He Bo
Level 137
God Stats
0W - 2L
1,566 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 4
4,260
710
3,445
3,154
1,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
DARKRIDE2TTV
Kukulkan
8
0 / 1 / 3
4,665
778
1,802
2,649
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
3 / 0 / 2
4,319
720
3,788
3,214
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
SoloDolo65
Ne Zha
9
5 / 0 / 1
5,065
844
1,964
5,381
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
jdcc2892
Jormungandr
7
0 / 0 / 0
4,109
685
1,222
3,861
1,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,946
491
164
1,238
231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Freya
CaIviin
Freya
5
0 / 4 / 0
3,488
581
2,024
4,493
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Surtr
6
0 / 0 / 0
3,837
640
1,984
3,381
1,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 0
3,477
580
1,551
5,238
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Magic Focus

Magic Focus

+20
Magical Power

He Bo
luferraz
He Bo
6
1 / 4 / 0
3,592
599
2,249
4,388
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Freya
CaIviin
Freya
0
4
0
0
W
1
0
4
3
W
Kukulkan
DARKRIDE2TTV
Kukulkan
0
1
3
1.5
W
3
0
2
4
L
Surtr
0
0
0
0
L
0
1
0
0
W
Ne Zha
SoloDolo65
Ne Zha
5
0
1
5.5
W
Jormungandr
jdcc2892
Jormungandr
0
0
0
0
L
He Bo
luferraz
He Bo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,221
Damage
7,972
18,259
Taken
18,738
6,203
Mitigated
6,841
6,892
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
164
60
0
726
1,238
231
0
209
1,029
0
3,324
L
Freya
CaIviin
Freya
2,024
1,037
0
784
4,493
891
0
1,683
2,810
11,047
0
W
3,445
1,634
320
1,693
3,154
1,640
0
1,323
1,831
0
10,050
W
Kukulkan
DARKRIDE2TTV
Kukulkan
1,802
234
0
599
2,649
637
0
1,037
1,350
22,636
1,994
W
3,788
1,589
0
2,146
3,214
840
0
1,975
1,239
19,094
0
L
Surtr
1,984
919
0
552
3,381
1,720
0
1,151
2,230
482
15,820
L
1,551
557
0
1,564
5,238
3,004
0
2,105
3,133
11,847
0
W
Ne Zha
SoloDolo65
Ne Zha
1,964
1,026
0
1,004
5,381
1,688
0
1,143
4,154
0
29,889
W
Jormungandr
jdcc2892
Jormungandr
1,222
392
0
1,130
3,861
1,398
0
77
3,784
16,083
2,086
L
He Bo
luferraz
He Bo
2,249
190
0
733
4,388
995
0
1,444
2,944
10,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,418
Gold Earned
17,340
192
Minions Killed
98
0
Camps Cleared
0
646,414
Distance Traveled
543,307
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,946
491
9
2
0
35,579
0
L
Freya
3,488
581
26
4
0
134,445
1
W
Horus
4,260
710
13
2
0
142,800
0
W
Kukulkan
4,665
778
47
8
0
108,558
0
W
Sol
4,319
720
36
6
0
141,168
1
L
Surtr
3,837
640
33
6
0
137,738
0
L
Ymir
3,477
580
14
2
0
125,986
3
W
Ne Zha
5,065
844
56
9
0
149,205
0
W
Jormungandr
4,109
685
40
7
0
104,683
1
L
He Bo
3,592
599
16
3
0
109,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role