Player Matchup

Danzaburou
Danzaburou
Anime_Ganny
Danzaburou
Level 147
God Stats
4W - 5L
1,442 SR
Queue Stats
163W - 162L
1,447 Elo+
Party 1
Nike
Nike
LaaazyDaddy6745
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo
Horus
Horus
Smitegrandma
Horus
Level 194
God Stats
1W - 3L
1,427 SR
Queue Stats
171W - 183L
1,443 Elo+
Party 1
Anubis
Anubis
elroy2k
Anubis
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 126L
1,400 Elo+
Solo
Ganesha
Ganesha
shadowcaver
Ganesha
Level 151
God Stats
2W - 1L
1,311 SR
Queue Stats
89W - 123L
1,398 Elo+
Solo
Team Averages
Level 117
1,436 SR
1,397 Elo+

VS

Team Averages
Level 96
1,464 SR
1,422 Elo+
Xing Tian
Xing Tian
December1
Xing Tian
Level 28
God Stats
1W - 2L
1,226 SR
Queue Stats
55W - 66L
1,390 Elo+
Solo
Surtr
Surtr
EggFuuYoung23
Surtr
Level 159
God Stats
3W - 3L
1,463 SR
Queue Stats
555W - 563L
1,470 Elo+
Solo
Ra
Ra
PRIMOB0SS
Ra
Level 138
God Stats
6W - 7L
1,532 SR
Queue Stats
502W - 500L
1,402 Elo+
Solo
Agni
Agni
trinnitay
Agni
Level 69
God Stats
4W - 1L
1,732 SR
Queue Stats
48W - 54L
1,426 Elo+
Solo
Hachiman
Hachiman
zserem420
Hachiman
Level 85
God Stats
4W - 4L
1,365 SR
Queue Stats
201W - 217L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anime_Ganny
Danzaburou
14
2 / 3 / 1
7,980
725
14,144
9,611
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 8 / 0
6,942
631
5,315
16,767
11,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 2 / 2
8,045
731
5,678
20,473
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
elroy2k
Anubis
15
2 / 5 / 2
8,339
758
12,397
9,407
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
shadowcaver
Ganesha
12
0 / 6 / 2
7,308
664
6,020
15,251
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
December1
Xing Tian
14
0 / 2 / 18
8,841
804
8,882
13,638
15,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 15
9,138
831
11,877
16,092
9,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 19
9,579
871
11,447
10,403
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
16
5 / 1 / 11
9,217
838
11,652
7,953
2,841
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
zserem420
Hachiman
17
12 / 2 / 11
10,586
962
21,594
8,635
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
98
7
Kills
24
24
Deaths
8
7
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anime_Ganny
Danzaburou
2
3
1
0.83
W
Xing Tian
December1
Xing Tian
0
2
18
4.5
W
3
2
15
5.25
L
1
8
0
0.13
W
4
1
19
13.5
L
2
2
2
1.5
L
Anubis
elroy2k
Anubis
2
5
2
0.6
L
Ganesha
shadowcaver
Ganesha
0
6
2
0.17
W
Agni
5
1
11
10.5
W
Hachiman
zserem420
Hachiman
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,554
Damage
65,452
71,509
Taken
56,721
52,317
Mitigated
36,717
23,094
Healing
31,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anime_Ganny
Danzaburou
14,144
5,099
837
2,310
9,611
4,511
0
4,020
5,591
0
29,205
W
Xing Tian
December1
Xing Tian
8,882
1,572
3,005
2,411
13,638
15,641
338
2,933
10,705
11,225
0
W
11,877
4,293
1,571
5,558
16,092
9,918
0
5,288
10,804
676
20,507
L
5,315
1,121
103
798
16,767
11,586
0
9,146
7,548
3,307
9,910
W
11,447
476
7,337
6,019
10,403
4,796
187
4,369
6,034
27,170
764
L
5,678
2,611
3,954
9,696
20,473
16,711
0
9,458
10,791
998
9,758
L
Anubis
elroy2k
Anubis
12,397
966
1,164
1,671
9,407
5,681
0
3,056
6,351
28,496
0
L
Ganesha
shadowcaver
Ganesha
6,020
393
304
2,257
15,251
13,828
0
6,023
9,160
10,679
0
W
Agni
11,652
1,816
1,912
2,177
7,953
2,841
570
4,072
3,881
23,034
0
W
Hachiman
zserem420
Hachiman
21,594
9,968
596
1,105
8,635
3,521
1,841
3,957
4,678
0
35,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,614
Gold Earned
47,361
125
Minions Killed
133
0
Camps Cleared
0
926,330
Distance Traveled
993,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,980
725
55
5
0
174,052
0
W
Xing Tian
8,841
804
6
1
0
191,344
0
W
Surtr
9,138
831
27
2
0
211,703
0
L
Nike
6,942
631
21
2
0
164,279
0
W
Ra
9,579
871
31
3
0
225,517
0
L
Horus
8,045
731
13
1
0
215,502
0
L
Anubis
8,339
758
35
3
0
185,304
0
L
Ganesha
7,308
664
1
0
0
187,193
0
W
Agni
9,217
838
33
3
0
200,476
0
W
Hachiman
10,586
962
36
3
0
164,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role