Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DOOOOOOOOOOONSAH
Ix Chel
Level 121
God Stats
7W - 5L
1,628 SR
Queue Stats
439W - 457L
1,484 Elo+
Party 2
Ares
Ares
Niels975
Ares
Level 89
God Stats
53W - 33L
1,617 SR
Queue Stats
264W - 264L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
ReddersTV
Sun Wukong
Level 65
God Stats
2W - 2L
1,296 SR
Queue Stats
321W - 348L
1,488 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,492 Elo+

VS

Team Averages
Level 118
1,495 SR
1,497 Elo+
Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DefiantDark
King Arthur
Level 157
God Stats
1W - 3L
1,513 SR
Queue Stats
42W - 50L
1,509 Elo+
Solo
Awilix
Awilix
EldenMoua
Awilix
Level 127
God Stats
0W - 2L
1,306 SR
Queue Stats
240W - 235L
1,465 Elo+
Party 3
Geb
Geb
Kashak74
Geb
Level 133
God Stats
14W - 9L
1,655 SR
Queue Stats
275W - 260L
1,541 Elo+
Solo
Agni
Agni
parasytemax
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 216L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 2 / 9
7,165
651
6,834
9,955
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
11
6 / 0 / 4
7,050
641
9,537
5,532
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
10 / 0 / 2
8,432
767
7,763
4,513
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
4 / 1 / 8
7,196
654
6,209
10,916
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
ReddersTV
Sun Wukong
11
2 / 3 / 0
6,869
624
5,751
7,537
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 4 / 1
5,540
504
3,123
7,570
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DefiantDark
King Arthur
12
3 / 2 / 0
6,571
597
5,358
11,488
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
EldenMoua
Awilix
9
2 / 6 / 1
5,177
471
5,351
10,680
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 6 / 1
4,664
424
3,780
11,242
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 8 / 1
5,043
458
2,842
9,075
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
26
Kills
6
6
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
9
4.25
W
Neith
 
Neith
6
0
4
8
L
Apollo
 
Apollo
1
4
1
0.38
W
10
0
2
11
L
King Arthur
DefiantDark
King Arthur
3
2
0
1.5
L
Awilix
EldenMoua
Awilix
2
6
1
0.42
L
0
6
1
0.08
W
Ares
4
1
8
8
W
Sun Wukong
ReddersTV
Sun Wukong
2
3
0
0.67
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
20,454
38,453
Taken
50,055
19,515
Mitigated
22,780
15,761
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,834
2,175
0
6,239
9,955
3,845
0
2,258
7,697
0
37,665
W
Neith
 
Neith
9,537
3,529
0
2,094
5,532
1,868
0
1,236
4,296
0
47,076
L
Apollo
 
Apollo
3,123
1,814
0
2,294
7,570
2,564
0
2,574
4,996
0
38,044
W
7,763
1,015
727
1,925
4,513
1,474
596
1,348
3,165
56,923
1,122
L
King Arthur
DefiantDark
King Arthur
5,358
260
0
2,968
11,488
7,409
0
0
11,488
0
42,794
L
Awilix
EldenMoua
Awilix
5,351
2,414
0
1,595
10,680
3,353
0
2,718
7,850
0
29,454
L
3,780
99
251
2,958
11,242
7,516
0
4,048
7,144
11,555
0
W
Ares
6,209
835
0
3,233
10,916
8,476
324
2,051
8,865
28,536
580
W
Sun Wukong
ReddersTV
Sun Wukong
5,751
1,024
0
1,543
7,537
3,852
0
0
7,537
0
41,056
L
2,842
414
0
1,304
9,075
1,938
0
4,046
4,663
26,463
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
26,995
350
Minions Killed
268
0
Camps Cleared
0
1,109,947
Distance Traveled
1,107,440
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,165
651
66
6
0
251,706
0
W
Neith
7,050
641
77
7
0
201,256
0
L
Apollo
5,540
504
72
7
0
206,349
0
W
Ix Chel
8,432
767
107
10
0
233,412
1
L
King Arthur
6,571
597
83
8
0
208,571
7
L
Awilix
5,177
471
44
4
0
243,481
0
L
Geb
4,664
424
17
2
0
230,792
1
W
Ares
7,196
654
21
2
0
225,979
3
W
Sun Wukong
6,869
624
79
7
0
197,594
0
L
Agni
5,043
458
52
5
0
218,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role