Player Matchup

Discordia
Discordia
Haví
Discordia
Level 114
God Stats
1W - 0L
1,089 SR
Queue Stats
10W - 8L
1,540 Elo+
Party 1
Artio
Artio
Sweetpain668
Artio
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 216L
1,500 Elo+
Solo
Artemis
Artemis
The gr8 germ
Artemis
Level 205
God Stats
4W - 5L
1,429 SR
Queue Stats
423W - 391L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
XxJerm17xX
Cernunnos
Level 155
God Stats
2W - 2L
1,150 SR
Queue Stats
48W - 38L
1,558 Elo+
Party 1
Bacchus
Bacchus
xXfizzaroliXx
Bacchus
Level 141
God Stats
7W - 3L
1,619 SR
Queue Stats
256W - 269L
1,469 Elo+
Party 1
Team Averages
Level 143
1,357 SR
1,515 Elo+

VS

Team Averages
Level 83
1,479 SR
1,493 Elo+
Zhong Kui
Zhong Kui
Fervellum
Zhong Kui
Level 121
God Stats
3W - 4L
1,536 SR
Queue Stats
246W - 254L
1,491 Elo+
Solo
Set
Set
ItzUrFUNERAL3696
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Solo
Janus
Janus
ShockHawk
Janus
Level 126
God Stats
0W - 3L
1,356 SR
Queue Stats
127W - 132L
1,495 Elo+
Party 2
Cupid
Cupid
YourgrandMther
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 283L
1,503 Elo+
Solo
Lancelot
Lancelot
raddishman
Lancelot
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 129L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haví
Discordia
13
2 / 1 / 13
7,444
1,063
6,613
4,433
1,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
6 / 2 / 9
8,018
1,145
4,494
11,021
10,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
The gr8 germ
Artemis
14
7 / 1 / 10
7,959
1,137
9,071
6,130
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
XxJerm17xX
Cernunnos
12
1 / 2 / 13
6,906
987
5,142
6,397
2,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
12
5 / 2 / 12
7,640
1,091
7,670
7,276
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fervellum
Zhong Kui
12
3 / 2 / 5
7,257
1,037
5,835
6,024
7,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
5,296
757
1,026
5,884
2,676
Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Janus
ShockHawk
Janus
14
2 / 4 / 2
7,248
1,035
9,351
6,922
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
6,892
985
5,290
7,839
2,711
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
raddishman
Lancelot
10
0 / 5 / 2
5,639
806
2,655
8,440
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
21
Kills
7
8
Deaths
21
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Fervellum
Zhong Kui
3
2
5
2.75
W
Discordia
Haví
Discordia
2
1
13
8.5
L
0
6
1
0.08
L
Janus
ShockHawk
Janus
2
4
2
0.75
W
6
2
9
5.25
W
Artemis
The gr8 germ
Artemis
7
1
10
12
W
Cernunnos
XxJerm17xX
Cernunnos
1
2
13
3.75
L
2
4
3
0.88
L
Lancelot
raddishman
Lancelot
0
5
2
0.2
W
Bacchus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
24,157
35,257
Taken
35,109
24,235
Mitigated
20,722
12,815
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Fervellum
Zhong Kui
5,835
301
245
873
6,024
7,707
513
2,971
3,053
8,136
0
W
Discordia
Haví
Discordia
6,613
115
976
582
4,433
1,498
90
3,033
1,400
14,633
309
L
1,026
361
106
111
5,884
2,676
0
2,808
3,076
0
1,992
L
Janus
ShockHawk
Janus
9,351
208
238
1,486
6,922
2,398
0
3,888
3,034
28,578
110
W
4,494
252
2,322
2,977
11,021
10,123
13
4,069
6,952
5,817
905
W
Artemis
The gr8 germ
Artemis
9,071
4,680
412
1,548
6,130
2,274
635
3,655
2,475
0
17,223
W
Cernunnos
XxJerm17xX
Cernunnos
5,142
1,476
699
983
6,397
2,394
556
2,356
4,041
0
14,469
L
5,290
2,005
1,478
1,348
7,839
2,711
0
2,388
5,451
343
13,392
L
Lancelot
raddishman
Lancelot
2,655
477
111
173
8,440
5,230
0
5,758
2,682
0
4,599
W
Bacchus
7,670
43
1,252
1,064
7,276
7,946
134
2,306
4,970
11,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
32,332
78
Minions Killed
75
0
Camps Cleared
0
727,345
Distance Traveled
615,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,257
1,037
6
1
0
132,786
0
W
Discordia
7,444
1,063
23
3
0
183,403
0
L
Set
5,296
757
3
0
0
88,491
0
L
Janus
7,248
1,035
40
6
0
150,072
0
W
Artio
8,018
1,145
8
1
0
139,244
0
W
Artemis
7,959
1,137
22
3
0
125,960
0
W
Cernunnos
6,906
987
21
3
0
138,771
0
L
Cupid
6,892
985
24
3
0
125,930
0
L
Lancelot
5,639
806
2
0
0
117,930
0
W
Bacchus
7,640
1,091
4
1
0
139,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role