Player Matchup

Horus
Horus
 
Horus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FatAndFurious25
Baron Samedi
Level 140
God Stats
20W - 13L
1,701 SR
Queue Stats
213W - 196L
1,507 Elo+
Party 1
Ratatoskr
Ratatoskr
Torquil
Ratatoskr
Level 147
God Stats
22W - 9L
1,898 SR
Queue Stats
82W - 60L
1,533 Elo+
Solo
Anhur
Anhur
he1neken
Anhur
Level 159
God Stats
21W - 18L
1,589 SR
Queue Stats
203W - 190L
1,493 Elo+
Solo
Team Averages
Level 149
1,638 SR
1,507 Elo+

VS

Team Averages
Level 142
1,549 SR
1,521 Elo+
Chiron
Chiron
 
Chiron
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ProcuredHat
Hercules
Level 154
God Stats
17W - 25L
1,410 SR
Queue Stats
681W - 651L
1,567 Elo+
Solo
Ravana
Ravana
Voltzking
Ravana
Level 136
God Stats
2W - 2L
1,631 SR
Queue Stats
76W - 58L
1,520 Elo+
Party 2
Freya
Freya
protoTIPU
Freya
Level 120
God Stats
3W - 5L
1,703 SR
Queue Stats
58W - 52L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
3 / 0 / 0
5,122
732
1,737
4,722
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
 
Gilgamesh
9
0 / 0 / 2
4,348
621
2,650
4,830
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
FatAndFurious25
Baron Samedi
9
0 / 1 / 0
4,750
679
2,774
3,974
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Torquil
Ratatoskr
10
5 / 0 / 0
5,978
854
4,964
6,558
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
he1neken
Anhur
10
1 / 0 / 2
4,862
695
3,339
4,440
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 0 / 1
4,473
639
2,947
4,773
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
 
Amaterasu
8
1 / 2 / 0
4,291
613
2,615
6,489
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
ProcuredHat
Hercules
3
0 / 2 / 0
3,283
469
324
2,542
457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
Voltzking
Ravana
7
0 / 3 / 0
3,659
523
2,745
6,490
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
protoTIPU
Freya
8
0 / 2 / 0
4,277
611
3,601
3,769
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
1
1
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
0
3
W
Gilgamesh
 
Gilgamesh
0
0
2
1
L
Chiron
 
Chiron
0
0
1
0.5
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
Baron Samedi
FatAndFurious25
Baron Samedi
0
1
0
0
L
Hercules
ProcuredHat
Hercules
0
2
0
0
W
Ratatoskr
Torquil
Ratatoskr
5
0
0
5
L
Ravana
Voltzking
Ravana
0
3
0
0
W
Anhur
he1neken
Anhur
1
0
2
2
L
Freya
protoTIPU
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
12,232
24,524
Taken
24,063
8,635
Mitigated
5,495
11,834
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,737
540
288
2,572
4,722
2,279
0
824
3,618
0
8,581
W
Gilgamesh
 
Gilgamesh
2,650
830
0
1,680
4,830
1,722
0
85
4,705
0
29,872
L
Chiron
 
Chiron
2,947
1,046
157
2,508
4,773
1,132
0
1,686
2,749
0
30,065
L
Amaterasu
 
Amaterasu
2,615
1,206
0
2,899
6,489
2,152
0
482
5,917
0
22,599
W
Baron Samedi
FatAndFurious25
Baron Samedi
2,774
128
42
1,350
3,974
1,473
0
0
3,974
27,076
724
L
Hercules
ProcuredHat
Hercules
324
116
0
790
2,542
457
0
0
2,542
0
6,351
W
Ratatoskr
Torquil
Ratatoskr
4,964
1,462
0
2,426
6,558
2,055
0
0
6,558
0
36,235
L
Ravana
Voltzking
Ravana
2,745
646
0
1,075
6,490
1,139
0
0
6,490
0
17,707
W
Anhur
he1neken
Anhur
3,339
2,133
0
3,476
4,440
1,106
0
1,854
2,303
0
38,091
L
Freya
protoTIPU
Freya
3,601
923
0
1,160
3,769
615
0
0
3,769
20,281
991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
19,983
259
Minions Killed
190
0
Camps Cleared
0
786,304
Distance Traveled
678,626
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,122
732
20
3
0
157,017
0
W
Gilgamesh
4,348
621
54
8
0
181,947
0
L
Chiron
4,473
639
52
7
0
148,602
0
L
Amaterasu
4,291
613
49
7
0
177,748
0
W
Baron Samedi
4,750
679
65
9
0
154,522
0
L
Hercules
3,283
469
16
2
0
55,714
0
W
Ratatoskr
5,978
854
60
9
0
156,789
0
L
Ravana
3,659
523
24
3
0
162,540
0
W
Anhur
4,862
695
60
9
0
136,029
1
L
Freya
4,277
611
49
7
0
134,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role