Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Brdo12
Thanatos
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 65L
1,540 Elo+
Party 1
Bacchus
Bacchus
KevOSlice1282
Bacchus
Level 102
God Stats
4W - 5L
1,496 SR
Queue Stats
109W - 114L
1,489 Elo+
Party 1
Persephone
Persephone
WoollyQuasar615
Persephone
Level 105
God Stats
9W - 5L
1,527 SR
Queue Stats
76W - 61L
1,553 Elo+
Party 1
Team Averages
Level 120
1,505 SR
1,517 Elo+

VS

Team Averages
Level 144
1,517 SR
1,580 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BlankStare9
Xing Tian
Level 159
God Stats
5W - 3L
1,696 SR
Queue Stats
332W - 328L
1,540 Elo+
Party 2
Charybdis
Charybdis
BrotherDarknes
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,847 Elo+
Solo
Mercury
Mercury
KoGPanda
Mercury
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
136W - 126L
1,487 Elo+
Party 2
Hades
Hades
Meliodas Fun264
Hades
Level 163
God Stats
380W - 326L
1,585 SR
Queue Stats
501W - 484L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 0 / 0
6,986
699
8,353
11,614
8,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
 
Medusa
10
4 / 0 / 1
5,998
600
4,090
4,698
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Brdo12
Thanatos
12
5 / 1 / 3
6,868
687
5,487
7,818
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
9
1 / 0 / 5
5,429
543
3,697
4,477
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
WoollyQuasar615
Persephone
9
2 / 1 / 4
6,099
610
4,877
3,630
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 0
4,847
485
4,356
10,799
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
BlankStare9
Xing Tian
9
2 / 4 / 0
5,371
537
3,716
9,314
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BrotherDarknes
Charybdis
9
0 / 2 / 1
4,826
483
3,355
6,183
1,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
KoGPanda
Mercury
10
0 / 4 / 0
4,936
494
1,485
8,599
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 3 / 0
4,826
483
1,235
6,414
3,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
2
2
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
W
Medusa
 
Medusa
4
0
1
4.5
L
King Arthur
 
King Arthur
0
4
0
0
L
Xing Tian
BlankStare9
Xing Tian
2
4
0
0.5
W
Thanatos
Brdo12
Thanatos
5
1
3
6.5
L
Charybdis
BrotherDarknes
Charybdis
0
2
1
0.25
W
Bacchus
1
0
5
3.5
L
Mercury
KoGPanda
Mercury
0
4
0
0
L
0
3
0
0
W
Persephone
WoollyQuasar615
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
14,147
32,237
Taken
41,309
15,516
Mitigated
17,885
13,261
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,353
1,621
0
3,447
11,614
8,138
2
697
10,917
0
45,803
W
Medusa
 
Medusa
4,090
1,239
0
1,733
4,698
1,308
320
219
4,479
0
36,495
L
King Arthur
 
King Arthur
4,356
562
0
1,997
10,799
6,524
0
0
10,799
0
32,064
L
Xing Tian
BlankStare9
Xing Tian
3,716
511
0
800
9,314
3,442
0
4,351
4,963
27,197
1,227
W
Thanatos
Brdo12
Thanatos
5,487
1,365
0
5,618
7,818
2,958
67
1,723
6,095
0
48,040
L
Charybdis
BrotherDarknes
Charybdis
3,355
1,539
0
2,520
6,183
1,633
0
1,496
4,687
0
31,942
W
Bacchus
3,697
384
0
838
4,477
2,108
295
303
4,174
19,509
2,679
L
Mercury
KoGPanda
Mercury
1,485
655
0
1,052
8,599
2,863
0
1,308
7,291
0
34,424
L
1,235
227
305
1,362
6,414
3,423
0
1,381
5,033
13,492
352
W
Persephone
WoollyQuasar615
Persephone
4,877
851
0
1,625
3,630
1,004
351
1,961
1,667
31,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
24,806
300
Minions Killed
253
0
Camps Cleared
0
971,657
Distance Traveled
942,685
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,986
699
74
7
0
186,726
2
W
Medusa
5,998
600
69
7
0
172,501
2
L
King Arthur
4,847
485
59
6
0
175,759
0
L
Xing Tian
5,371
537
45
5
0
203,180
0
W
Thanatos
6,868
687
86
9
0
241,213
0
L
Charybdis
4,826
483
59
6
0
167,769
1
W
Bacchus
5,429
543
29
3
0
196,681
0
L
Mercury
4,936
494
61
6
0
229,740
1
L
Hades
4,826
483
29
3
0
166,237
0
W
Persephone
6,099
610
42
4
0
174,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role