Player Matchup

Ratatoskr
Ratatoskr
GrumpyGimpy
Ratatoskr
Level 159
God Stats
7W - 7L
1,675 SR
Queue Stats
169W - 154L
1,516 Elo+
Solo
Ares
Ares
MajinBuusha
Ares
Level 159
God Stats
2W - 2L
1,232 SR
Queue Stats
183W - 196L
1,546 Elo+
Solo
Apollo
Apollo
Suvaxia
Apollo
Level 108
God Stats
85W - 65L
1,636 SR
Queue Stats
378W - 365L
1,533 Elo+
Solo
Sobek
Sobek
Tarzanisme
Sobek
Level 123
God Stats
1W - 1L
1,336 SR
Queue Stats
23W - 34L
1,485 Elo+
Solo
Chang'e
Chang'e
Warrior Knight7
Chang'e
Level 156
God Stats
21W - 20L
1,666 SR
Queue Stats
568W - 549L
1,527 Elo+
Solo
Team Averages
Level 141
1,509 SR
1,521 Elo+

VS

Team Averages
Level 119
1,583 SR
1,536 Elo+
Freya
Freya
LazyPhantomKai
Freya
Level 156
God Stats
15W - 23L
1,608 SR
Queue Stats
203W - 232L
1,497 Elo+
Party 1
Atlas
Atlas
PainBaguette99
Atlas
Level 116
God Stats
0W - 2L
1,867 SR
Queue Stats
58W - 45L
1,677 Elo+
Solo
Mulan
Mulan
SuperArik
Mulan
Level 126
God Stats
122W - 93L
1,618 SR
Queue Stats
149W - 169L
1,543 Elo+
Party 1
Anubis
Anubis
Thaisadesiderati
Anubis
Level 41
God Stats
3W - 4L
1,520 SR
Queue Stats
66W - 95L
1,430 Elo+
Solo
Susano
Susano
YAVD
Susano
Level 158
God Stats
0W - 2L
1,303 SR
Queue Stats
119W - 102L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GrumpyGimpy
Ratatoskr
8
1 / 0 / 0
4,158
832
1,468
4,010
953
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
1 / 0 / 2
3,652
730
2,143
2,890
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
Suvaxia
Apollo
6
1 / 2 / 0
3,506
701
1,951
2,486
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
6
0 / 1 / 2
3,668
734
1,193
4,482
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 0 / 0
4,376
875
1,106
1,559
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,427
685
2,907
2,883
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,094
619
2,050
2,433
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
SuperArik
Mulan
6
0 / 1 / 2
3,170
634
1,966
3,117
1,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 2 / 0
2,733
547
617
1,524
599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
YAVD
Susano
7
1 / 2 / 0
3,536
707
1,116
4,403
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
GrumpyGimpy
Ratatoskr
1
0
0
1
L
2
1
1
2.5
W
1
0
2
2
L
0
1
0
0
L
Mulan
SuperArik
Mulan
0
1
2
1
W
Apollo
Suvaxia
Apollo
1
2
0
0.5
W
Sobek
0
1
2
1
L
0
2
0
0
W
4
0
0
4
L
Susano
YAVD
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,861
Damage
8,656
15,427
Taken
14,360
5,243
Mitigated
5,518
5,957
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
GrumpyGimpy
Ratatoskr
1,468
341
0
1,515
4,010
953
0
1,675
2,057
0
22,161
L
2,907
1,038
0
1,480
2,883
765
0
1,034
1,809
12,569
841
W
2,143
195
0
417
2,890
1,213
0
376
2,474
13,301
0
L
2,050
793
0
1,000
2,433
1,252
0
95
2,338
9,640
652
L
Mulan
SuperArik
Mulan
1,966
229
0
1,133
3,117
1,732
0
868
2,249
0
7,328
W
Apollo
Suvaxia
Apollo
1,951
1,302
0
720
2,486
630
0
506
1,748
0
14,590
W
Sobek
1,193
123
0
2,248
4,482
2,042
0
1,940
2,162
6,247
1,164
L
617
92
0
199
1,524
599
0
763
713
6,625
207
W
1,106
152
195
862
1,559
405
0
270
1,289
20,668
0
L
Susano
YAVD
Susano
1,116
399
0
1,997
4,403
1,170
0
1,470
2,923
0
18,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,360
Gold Earned
15,960
164
Minions Killed
106
0
Camps Cleared
0
564,328
Distance Traveled
493,459
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,158
832
47
9
0
123,752
0
L
Freya
3,427
685
20
4
0
101,430
0
W
Ares
3,652
730
27
5
0
115,328
0
L
Atlas
3,094
619
16
3
0
111,981
0
L
Mulan
3,170
634
20
4
0
108,979
2
W
Apollo
3,506
701
27
5
0
103,831
0
W
Sobek
3,668
734
16
3
0
114,248
3
L
Anubis
2,733
547
15
3
0
51,527
0
W
Chang'e
4,376
875
47
9
0
107,169
0
L
Susano
3,536
707
35
7
0
119,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role