Player Matchup

Discordia
Discordia
Hoi1296
Discordia
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
108W - 89L
1,420 Elo+
Solo
Xbalanque
Xbalanque
Nekorhay
Xbalanque
Level 124
God Stats
2W - 0L
1,699 SR
Queue Stats
20W - 19L
1,420 Elo+
Solo
Sol
Sol
Pego_26
Sol
Level 68
God Stats
3W - 1L
1,415 SR
Queue Stats
113W - 127L
1,390 Elo+
Solo
Vamana
Vamana
Vendreditoutnu
Vamana
Level 108
God Stats
1W - 3L
1,166 SR
Queue Stats
192W - 187L
1,472 Elo+
Party 2
Merlin
Merlin
alaindufresne02
Merlin
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 2
Team Averages
Level 81
1,412 SR
1,440 Elo+

VS

Team Averages
Level 96
1,463 SR
1,397 Elo+
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Crimnal_Mischief
Chiron
Level 143
God Stats
3W - 3L
1,430 SR
Queue Stats
138W - 161L
1,391 Elo+
Solo
Geb
Geb
Essence1893
Geb
Level 25
God Stats
0W - 3L
1,166 SR
Queue Stats
12W - 31L
1,274 Elo+
Party 1
Ah Puch
Ah Puch
ItsCloudys
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,351 Elo+
Party 1
Maui
Maui
desmondgg
Maui
Level 159
God Stats
1W - 1L
1,720 SR
Queue Stats
537W - 566L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hoi1296
Discordia
18
9 / 4 / 11
10,974
915
13,272
6,809
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Nekorhay
Xbalanque
14
3 / 4 / 13
9,459
788
6,462
7,404
2,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
16
1 / 2 / 12
9,467
789
6,831
9,459
3,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
9 / 2 / 16
12,063
1,005
9,251
13,222
17,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 6 / 12
9,493
791
8,672
8,693
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 5 / 6
7,656
638
4,311
9,920
7,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
6 / 7 / 3
8,605
717
9,107
12,236
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 6 / 7
7,614
635
5,482
14,184
5,886
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
ItsCloudys
Ah Puch
17
7 / 5 / 5
10,210
851
10,304
12,206
7,318
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
12
1 / 3 / 7
8,174
681
2,495
7,045
7,201
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
26
Kills
16
18
Deaths
26
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
6
0.8
L
6
7
3
1.07
L
1
6
7
0.75
W
Discordia
Hoi1296
Discordia
9
4
11
3.63
L
Ah Puch
ItsCloudys
Ah Puch
7
5
5
1.9
W
Xbalanque
Nekorhay
Xbalanque
3
4
13
2.38
W
Sol
1
2
12
3.5
W
9
2
16
8.5
W
4
6
12
1.67
L
Maui
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,488
Damage
31,699
45,587
Taken
55,591
29,690
Mitigated
31,834
12,771
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,311
980
992
2,107
9,920
7,006
0
4,692
5,228
0
9,889
L
9,107
2,342
683
1,583
12,236
4,423
0
7,682
4,545
0
17,413
L
5,482
520
758
2,255
14,184
5,886
9
7,461
6,723
10,795
191
W
Discordia
Hoi1296
Discordia
13,272
517
670
646
6,809
2,506
1,543
2,190
4,619
30,573
0
L
Ah Puch
ItsCloudys
Ah Puch
10,304
726
312
2,746
12,206
7,318
144
5,581
6,625
24,031
669
W
Xbalanque
Nekorhay
Xbalanque
6,462
2,749
645
1,140
7,404
2,645
2,697
3,711
3,693
0
16,862
W
Sol
6,831
965
811
3,449
9,459
3,258
725
3,447
6,012
19,727
116
W
9,251
4,704
1,047
3,499
13,222
17,991
1,203
4,585
8,637
137
19,223
W
8,672
1,162
0
864
8,693
3,290
1,381
4,155
4,538
18,952
0
L
Maui
2,495
144
162
728
7,045
7,201
0
3,389
3,656
4,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
42,259
159
Minions Killed
62
0
Camps Cleared
0
1,115,224
Distance Traveled
792,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,656
638
8
1
0
164,359
0
L
Chiron
8,605
717
16
1
0
146,393
0
L
Geb
7,614
635
3
0
0
192,881
0
W
Discordia
10,974
915
53
4
0
214,427
0
L
Ah Puch
10,210
851
27
2
0
209,496
0
W
Xbalanque
9,459
788
23
2
0
192,757
0
W
Sol
9,467
789
37
3
0
253,218
0
W
Vamana
12,063
1,005
19
2
0
253,039
0
W
Merlin
9,493
791
27
2
0
201,783
0
L
Maui
8,174
681
8
1
0
79,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role