Player Matchup

Medusa
Medusa
ChronicYeast
Medusa
Level 28
God Stats
21W - 26L
1,382 SR
Queue Stats
29W - 52L
1,272 Elo+
Party 1
Sun Wukong
Sun Wukong
GroBlocTok
Sun Wukong
Level 45
God Stats
29W - 24L
1,481 SR
Queue Stats
41W - 69L
1,319 Elo+
Party 1
Ix Chel
Ix Chel
lHydrik
Ix Chel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,418 Elo+
Solo
Team Averages
Level 39
1,454 SR
1,337 Elo+

VS

Team Averages
Level 46
1,382 SR
1,381 Elo+
Nut
Nut
Ghost_Smoke187
Nut
Level 65
God Stats
2W - 9L
1,286 SR
Queue Stats
116W - 126L
1,429 Elo+
Party 2
Ares
Ares
Vickfrmdawest
Ares
Level 35
God Stats
5W - 8L
1,360 SR
Queue Stats
141W - 147L
1,431 Elo+
Party 2
Freya
Freya
Xnetter_
Freya
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 3 / 7
8,520
852
8,319
7,584
2,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GroBlocTok
Sun Wukong
13
1 / 3 / 7
7,975
798
2,760
10,420
9,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ix Chel
lHydrik
Ix Chel
15
8 / 2 / 3
9,702
970
14,083
7,440
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,134
813
4,680
10,250
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 2 / 5
7,842
784
3,261
10,302
7,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Xnetter_
Freya
13
3 / 4 / 2
8,052
805
3,250
8,681
2,245
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
7
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
3
7
1.83
L
2
5
3
0.7
W
Sun Wukong
GroBlocTok
Sun Wukong
1
3
7
1.5
L
2
2
5
2.25
L
Freya
Xnetter_
Freya
3
4
2
1
W
Ix Chel
lHydrik
Ix Chel
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
11,191
25,444
Taken
29,233
15,429
Mitigated
12,336
2,622
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,319
3,528
0
832
7,584
2,703
1,264
2,663
4,921
0
25,652
L
4,680
1,658
0
1,614
10,250
2,758
96
5,253
4,647
0
18,457
W
Sun Wukong
GroBlocTok
Sun Wukong
2,760
315
0
422
10,420
9,772
380
3,278
7,142
0
13,886
L
3,261
237
90
1,637
10,302
7,333
0
4,063
5,743
11,377
0
L
Freya
Xnetter_
Freya
3,250
1,068
0
1,260
8,681
2,245
0
3,446
4,887
14,646
0
W
Ix Chel
lHydrik
Ix Chel
14,083
1,441
155
1,213
7,440
2,954
544
586
6,854
39,591
1,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
24,028
125
Minions Killed
73
0
Camps Cleared
0
525,316
Distance Traveled
516,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,520
852
46
5
0
173,185
0
L
Nut
8,134
813
21
2
0
170,011
0
W
Sun Wukong
7,975
798
17
2
0
185,965
0
L
Ares
7,842
784
20
2
0
176,551
0
L
Freya
8,052
805
32
3
0
169,571
0
W
Ix Chel
9,702
970
62
6
0
166,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role