Player Matchup

Serqet
Serqet
Gold II
Fridáy
Serqet
Gold II
Level 126
God Stats
31W - 29L
1,476 SR
Queue Stats
749W - 836L
1,655 MMR
Solo
Cthulhu
Cthulhu
Platinum V
SinComentario
Cthulhu
Platinum V
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 39L
1,760 MMR
Solo
Medusa
Medusa
Gold I
iTz BaDo ZnIp3r
Medusa
Gold I
Level 154
God Stats
0W - 2L
1,349 SR
Queue Stats
343W - 368L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,442 SR
1,690 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,403 SR
1,815 MMR
Ne Zha
Ne Zha
Platinum V
Gelukking
Ne Zha
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
2,013 MMR
Solo
Nox
Nox
Platinum V
Hīragi
Nox
Platinum V
Level 160
God Stats
2W - 6L
1,231 SR
Queue Stats
43W - 39L
1,758 MMR
Solo
Chaac
Chaac
Gold I
SonchoPonch
Chaac
Gold I
Level 152
God Stats
9W - 9L
1,478 SR
Queue Stats
190W - 213L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fridáy
Serqet
8
0 / 0 / 1
4,877
813
464
1,746
800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
11
1 / 2 / 0
5,827
971
2,687
5,131
3,870
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
4,243
707
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekAresCu Chulainn

VS

Bans
KuzenboArtioBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gelukking
Ne Zha
11
0 / 0 / 2
5,550
925
2,352
3,086
1,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nox
11
2 / 0 / 0
6,168
1,028
1,444
1,008
334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 1 / 1
5,406
901
619
2,604
1,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
Fridáy
Serqet
0
0
1
0.5
W
Ne Zha
Gelukking
Ne Zha
0
0
2
1
W
Nox
2
0
0
2
L
Cthulhu
1
2
0
0.5
W
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,151
Damage
4,415
6,877
Taken
6,698
4,670
Mitigated
3,623
750
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Fridáy
Serqet
464
0
0
102
1,746
800
0
72
1,608
0
7,051
W
Ne Zha
Gelukking
Ne Zha
2,352
761
0
622
3,086
1,700
134
1,353
1,700
0
14,439
W
Nox
1,444
198
0
250
1,008
334
111
607
401
22,839
563
L
Cthulhu
2,687
296
0
648
5,131
3,870
0
1,316
3,561
18,434
275
W
619
98
0
652
2,604
1,589
0
683
1,783
0
10,903
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,947
Gold Earned
17,124
61
Minions Killed
108
0
Camps Cleared
0
198,906
Distance Traveled
404,719
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,877
813
21
4
0
78,026
0
W
Ne Zha
5,550
925
19
3
0
140,002
0
W
Nox
6,168
1,028
58
10
0
127,754
0
L
Cthulhu
5,827
971
40
7
0
111,365
0
W
Chaac
5,406
901
31
5
0
136,963
1
L
Medusa
4,243
707
0
0
0
9,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role