Player Matchup

Ne Zha
Ne Zha
IM4G1NN4T
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,582 Elo+
Party 1
Anhur
Anhur
MalaCaCua
Anhur
Level 133
God Stats
6W - 9L
1,466 SR
Queue Stats
263W - 255L
1,494 Elo+
Party 2
Da Ji
Da Ji
MoriAllSteves
Da Ji
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
56W - 57L
1,465 Elo+
Party 1
Discordia
Discordia
TBNDRaFT
Discordia
Level 80
God Stats
3W - 2L
1,440 SR
Queue Stats
271W - 292L
1,486 Elo+
Party 2
Chaac
Chaac
VGS UrsineEwe1
Chaac
Level 175
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 366L
1,549 Elo+
Party 2
Team Averages
Level 128
1,438 SR
1,515 Elo+

VS

Team Averages
Level 115
1,541 SR
1,550 Elo+
Aphrodite
Aphrodite
AdalphHidlar
Aphrodite
Level 89
God Stats
6W - 7L
1,481 SR
Queue Stats
249W - 253L
1,451 Elo+
Solo
King Arthur
King Arthur
MendedDisc18818
King Arthur
Level 128
God Stats
3W - 7L
1,397 SR
Queue Stats
406W - 383L
1,501 Elo+
Solo
Ra
Ra
Nαjeel
Ra
Level 171
God Stats
15W - 12L
1,581 SR
Queue Stats
209W - 198L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
Pusher_Man22
Ao Kuang
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,692 Elo+
Solo
Anhur
Anhur
SirKtardius
Anhur
Level 147
God Stats
0W - 2L
1,745 SR
Queue Stats
117W - 96L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IM4G1NN4T
Ne Zha
10
0 / 1 / 8
5,959
596
4,906
8,247
3,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anhur
MalaCaCua
Anhur
11
6 / 0 / 0
6,839
684
3,527
5,133
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
8 / 0 / 2
6,667
667
6,965
7,344
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Discordia
TBNDRaFT
Discordia
11
3 / 2 / 3
6,196
620
2,351
2,879
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,480
648
8,622
13,175
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdalphHidlar
Aphrodite
9
2 / 3 / 1
4,997
500
2,588
5,620
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MendedDisc18818
King Arthur
10
1 / 3 / 1
5,679
568
9,108
12,329
7,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 5 / 1
5,652
565
2,434
6,126
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pusher_Man22
Ao Kuang
10
1 / 4 / 3
5,407
541
1,925
7,510
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 0
4,970
497
2,103
7,190
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
5
5
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AdalphHidlar
Aphrodite
2
3
1
0.83
W
Ne Zha
IM4G1NN4T
Ne Zha
0
1
8
4
W
Anhur
MalaCaCua
Anhur
6
0
0
6
L
King Arthur
MendedDisc18818
King Arthur
1
3
1
0.5
W
8
0
2
9
L
1
5
1
0.3
L
Ao Kuang
Pusher_Man22
Ao Kuang
1
4
3
0.63
L
0
4
0
0
W
Discordia
TBNDRaFT
Discordia
3
2
3
2.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
18,158
36,778
Taken
38,775
19,172
Mitigated
15,025
11,792
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AdalphHidlar
Aphrodite
2,588
962
1,868
2,630
5,620
2,247
0
378
5,242
18,126
0
W
Ne Zha
IM4G1NN4T
Ne Zha
4,906
1,550
0
2,365
8,247
3,684
0
2,385
5,862
0
31,600
W
Anhur
MalaCaCua
Anhur
3,527
1,865
0
2,787
5,133
1,261
124
1,054
4,079
0
36,466
L
King Arthur
MendedDisc18818
King Arthur
9,108
1,257
0
1,749
12,329
7,930
0
0
11,586
0
33,564
W
6,965
1,967
0
630
7,344
3,015
0
1,047
6,297
0
43,659
L
2,434
103
180
1,236
6,126
1,695
0
1,494
4,632
37,346
0
L
Ao Kuang
Pusher_Man22
Ao Kuang
1,925
250
0
2,659
7,510
1,896
0
575
6,901
33,307
0
L
2,103
894
0
2,224
7,190
1,257
0
0
7,190
0
26,852
W
Discordia
TBNDRaFT
Discordia
2,351
173
0
535
2,879
795
0
1,688
1,191
37,026
212
W
8,622
1,011
0
5,475
13,175
10,417
692
773
12,402
0
46,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
26,705
332
Minions Killed
292
0
Camps Cleared
0
1,010,592
Distance Traveled
990,686
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,997
500
27
3
0
189,432
2
W
Ne Zha
5,959
596
46
5
0
198,413
0
W
Anhur
6,839
684
69
7
0
200,042
0
L
King Arthur
5,679
568
71
7
0
205,628
0
W
Da Ji
6,667
667
66
7
0
251,490
0
L
Ra
5,652
565
77
8
0
204,469
2
L
Ao Kuang
5,407
541
66
7
0
208,167
1
L
Anhur
4,970
497
51
5
0
182,990
0
W
Discordia
6,196
620
71
7
0
191,605
5
W
Chaac
6,480
648
80
8
0
169,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role