Player Matchup

Osiris
Osiris
Masters
Nika
Osiris
Masters
Level 317
God Stats
11W - 15L
1,533 SR
Queue Stats
742W - 683L
2,633 MMR
Solo
Xing Tian
Xing Tian
Diamond III
OooohhhJacobooo
Xing Tian
Diamond III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
2,291 MMR
Solo
Ne Zha
Ne Zha
Masters
Pilouts
Ne Zha
Masters
Level 218
God Stats
33W - 18L
1,771 SR
Queue Stats
504W - 480L
2,569 MMR
Solo
Zhong Kui
Zhong Kui
Grandmaster
Zavreses
Zhong Kui
Grandmaster
Level 220
God Stats
7W - 3L
1,861 SR
Queue Stats
321W - 236L
2,748 MMR
Solo
Apollo
Apollo
Diamond I
proklyat
Apollo
Diamond I
Level 156
God Stats
15W - 12L
1,726 SR
Queue Stats
280W - 251L
2,398 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 206
1,678 SR
2,528 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,626 SR
2,518 MMR
Medusa
Medusa
Grandmaster
Duduin
Medusa
Grandmaster
Level 127
God Stats
6W - 5L
1,629 SR
Queue Stats
170W - 116L
2,980 MMR
Solo
Atlas
Atlas
Diamond II
OkamiLeon
Atlas
Diamond II
Level 153
God Stats
18W - 6L
1,735 SR
Queue Stats
303W - 276L
2,203 MMR
Solo
Mulan
Mulan
Grandmaster
Seagyll
Mulan
Grandmaster
Level 147
God Stats
3W - 4L
1,532 SR
Queue Stats
457W - 392L
2,913 MMR
Solo
Hera
Hera
Diamond I
SenorGanador
Hera
Diamond I
Level 218
God Stats
11W - 8L
1,626 SR
Queue Stats
229W - 190L
2,179 MMR
Solo
Camazotz
Camazotz
Diamond II
ViiVES
Camazotz
Diamond II
Level 129
God Stats
8W - 6L
1,609 SR
Queue Stats
610W - 555L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nika
Osiris
15
2 / 2 / 3
8,838
589
10,553
12,876
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
OooohhhJacobooo
Xing Tian
10
0 / 5 / 4
6,681
445
6,842
16,231
13,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
Pilouts
Ne Zha
13
2 / 1 / 4
6,943
463
6,615
13,025
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
Zavreses
Zhong Kui
14
3 / 1 / 3
7,910
527
7,573
8,553
6,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
proklyat
Apollo
13
4 / 5 / 0
8,214
548
5,164
11,269
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FreyaAresIx Chel

VS

Bans
KuzenboEsetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Duduin
Medusa
17
11 / 1 / 0
10,427
695
14,054
8,700
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
OkamiLeon
Atlas
11
0 / 2 / 8
6,719
448
5,322
13,354
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Seagyll
Mulan
13
1 / 3 / 3
7,805
520
4,553
13,735
11,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 2 / 6
7,872
525
12,179
7,287
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
ViiVES
Camazotz
13
1 / 3 / 8
7,354
490
5,229
11,684
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
14
14
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
Duduin
Medusa
11
1
0
11
L
Osiris
Nika
Osiris
2
2
3
1.75
W
Atlas
OkamiLeon
Atlas
0
2
8
2
L
Xing Tian
OooohhhJacobooo
Xing Tian
0
5
4
0.4
L
Ne Zha
Pilouts
Ne Zha
2
1
4
4
W
Mulan
Seagyll
Mulan
1
3
3
0.83
W
1
2
6
2
W
Camazotz
ViiVES
Camazotz
1
3
8
1.67
L
Zhong Kui
Zavreses
Zhong Kui
3
1
3
4.5
L
Apollo
proklyat
Apollo
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,747
Damage
41,337
61,954
Taken
54,760
44,492
Mitigated
30,498
14,523
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Duduin
Medusa
14,054
6,079
0
3,466
8,700
4,514
0
1,552
7,100
0
93,090
L
Osiris
Nika
Osiris
10,553
3,407
0
3,699
12,876
15,172
0
2,280
10,441
1,026
70,172
W
Atlas
OkamiLeon
Atlas
5,322
2,189
1,813
3,030
13,354
8,768
0
6,372
6,936
15,918
0
L
Xing Tian
OooohhhJacobooo
Xing Tian
6,842
757
0
1,297
16,231
13,503
0
6,654
9,182
27,515
0
L
Ne Zha
Pilouts
Ne Zha
6,615
2,036
0
3,045
13,025
5,086
0
3,176
9,752
0
58,946
W
Mulan
Seagyll
Mulan
4,553
686
0
5,459
13,735
11,665
0
640
12,353
0
49,638
W
12,179
2,929
0
975
7,287
2,309
0
2,664
4,623
60,121
719
W
Camazotz
ViiVES
Camazotz
5,229
1,170
0
6,070
11,684
3,242
0
3,421
8,215
0
53,594
L
Zhong Kui
Zavreses
Zhong Kui
7,573
549
0
3,046
8,553
6,709
0
3,520
4,788
65,696
602
L
Apollo
proklyat
Apollo
5,164
3,420
0
3,436
11,269
4,022
462
863
10,406
0
53,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
40,177
461
Minions Killed
506
0
Camps Cleared
0
1,632,860
Distance Traveled
1,546,215
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,427
695
165
11
0
307,393
2
L
Osiris
8,838
589
113
8
0
303,923
0
W
Atlas
6,719
448
17
1
0
327,941
2
L
Xing Tian
6,681
445
25
2
0
322,035
1
L
Ne Zha
6,943
463
89
6
0
356,674
1
W
Mulan
7,805
520
108
7
0
233,371
2
W
Hera
7,872
525
137
9
0
311,804
2
W
Camazotz
7,354
490
79
5
0
365,706
2
L
Zhong Kui
7,910
527
132
9
0
326,308
5
L
Apollo
8,214
548
102
7
0
323,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role