Player Matchup

Chang'e
Chang'e
Alvino Medusa
Chang'e
Level 57
God Stats
0W - 3L
1,704 SR
Queue Stats
139W - 126L
1,431 Elo+
Solo
Zeus
Zeus
B_Bear-01
Zeus
Level 17
God Stats
1W - 2L
1,698 SR
Queue Stats
13W - 43L
1,249 Elo+
Party 1
Charybdis
Charybdis
ChiefChroma
Charybdis
Level 69
God Stats
17W - 24L
1,286 SR
Queue Stats
17W - 24L
1,226 Elo+
Solo
Nox
Nox
LadenIsHim
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 60L
1,313 Elo+
Party 1
Surtr
Surtr
sNaRxcom3tz
Surtr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Solo
Team Averages
Level 51
1,538 SR
1,344 Elo+

VS

Team Averages
Level 79
1,483 SR
1,427 Elo+
Neith
Neith
Bighomie333675
Neith
Level 59
God Stats
161W - 125L
1,543 SR
Queue Stats
405W - 418L
1,447 Elo+
Solo
Agni
Agni
Chino321
Agni
Level 123
God Stats
4W - 3L
1,423 SR
Queue Stats
87W - 85L
1,418 Elo+
Solo
Nut
Nut
Kidpoised
Nut
Level 35
God Stats
1W - 3L
1,280 SR
Queue Stats
49W - 55L
1,381 Elo+
Solo
Da Ji
Da Ji
MelMoon22
Da Ji
Level 118
God Stats
16W - 9L
1,601 SR
Queue Stats
169W - 160L
1,428 Elo+
Solo
Sol
Sol
joseph2113
Sol
Level 62
God Stats
4W - 1L
1,572 SR
Queue Stats
83W - 89L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
2 / 3 / 4
6,505
1,301
3,343
6,609
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
10
0 / 1 / 0
5,185
1,037
506
657
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ChiefChroma
Charybdis
11
2 / 4 / 3
6,584
1,317
6,865
7,960
2,693
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 3
6,004
1,201
2,047
3,150
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 5
6,923
1,385
4,885
8,364
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

291

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,648
1,330
3,136
3,370
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
12
2 / 3 / 9
6,726
1,345
4,308
3,496
1,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 11
6,722
1,344
5,962
2,649
839
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
MelMoon22
Da Ji
11
2 / 2 / 5
6,598
1,320
3,242
4,630
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
7 / 2 / 5
8,093
1,619
8,375
5,679
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
14
14
Deaths
8
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
3
4
1.33
L
Zeus
0
1
0
0
W
2
1
7
5.5
L
Charybdis
ChiefChroma
Charybdis
2
4
3
0.88
W
Agni
2
3
9
2.17
W
1
0
11
6.5
L
1
2
3
1.25
W
Da Ji
MelMoon22
Da Ji
2
2
5
2.25
W
7
2
5
4.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
25,023
26,740
Taken
19,824
13,041
Mitigated
6,843
2,869
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,343
262
640
1,360
6,609
2,020
0
2,668
3,941
10,657
165
L
Zeus
506
178
0
0
657
105
0
0
657
506
0
W
3,136
1,001
0
285
3,370
1,008
0
1,026
2,344
0
10,984
L
Charybdis
ChiefChroma
Charybdis
6,865
1,965
0
310
7,960
2,693
0
4,264
3,696
0
19,761
W
Agni
4,308
603
0
172
3,496
1,164
0
926
2,570
18,437
0
W
5,962
4,513
0
613
2,649
839
0
439
2,210
0
14,801
L
2,047
434
0
101
3,150
1,055
0
1,428
1,722
7,807
0
W
Da Ji
MelMoon22
Da Ji
3,242
540
0
78
4,630
2,209
0
1,341
3,289
0
10,586
W
8,375
3,536
0
1,232
5,679
1,623
0
2,362
3,317
16,546
1,323
L
4,885
1,378
0
458
8,364
7,168
0
3,845
4,519
291
9,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
34,787
74
Minions Killed
115
2
Camps Cleared
6
308,913
Distance Traveled
487,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,505
1,301
16
3
0
70,464
0
L
Zeus
5,185
1,037
0
0
0
18,469
0
W
Neith
6,648
1,330
21
4
1
100,959
0
L
Charybdis
6,584
1,317
23
5
0
62,119
0
W
Agni
6,726
1,345
22
4
0
88,795
0
W
Nut
6,722
1,344
26
5
1
102,043
0
L
Nox
6,004
1,201
21
4
1
60,992
0
W
Da Ji
6,598
1,320
20
4
3
101,857
0
W
Sol
8,093
1,619
26
5
1
93,455
0
L
Surtr
6,923
1,385
14
3
1
96,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role