Player Matchup

Nemesis
Nemesis
CosmicParadigma
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,380 Elo+
Solo
Janus
Janus
Flookii11
Janus
Level 136
God Stats
89W - 107L
1,473 SR
Queue Stats
464W - 496L
1,475 Elo+
Party 2
Sobek
Sobek
Limmitless
Sobek
Level 95
God Stats
2W - 2L
1,563 SR
Queue Stats
62W - 94L
1,413 Elo+
Party 2
Xbalanque
Xbalanque
TheMechanicc92
Xbalanque
Level 122
God Stats
83W - 75L
1,507 SR
Queue Stats
209W - 232L
1,435 Elo+
Party 2
Mulan
Mulan
ramiinn
Mulan
Level 67
God Stats
4W - 8L
1,411 SR
Queue Stats
91W - 116L
1,428 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,426 Elo+

VS

Team Averages
Level 116
1,554 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GrundelTheGreat
Cupid
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
KingOfSouls7952
Cthulhu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
RulasHD
Raijin
Level 82
God Stats
4W - 0L
1,721 SR
Queue Stats
43W - 49L
1,378 Elo+
Party 1
King Arthur
King Arthur
joaosinho
King Arthur
Level 152
God Stats
6W - 5L
1,551 SR
Queue Stats
703W - 694L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,393
539
1,013
7,054
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
Flookii11
Janus
10
0 / 4 / 0
5,405
541
3,688
4,883
1,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
8
1 / 1 / 0
5,264
526
3,374
7,551
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
TheMechanicc92
Xbalanque
8
0 / 5 / 0
4,676
468
5,480
7,152
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
ramiinn
Mulan
10
1 / 4 / 0
5,206
521
3,417
9,026
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
6 / 0 / 2
6,343
634
5,404
7,354
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 0 / 2
6,162
616
5,555
7,046
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 2
5,661
566
3,249
7,521
3,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
RulasHD
Raijin
11
2 / 1 / 0
6,000
600
3,277
4,708
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
joaosinho
King Arthur
13
4 / 0 / 0
7,747
775
5,153
8,002
5,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
15
15
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
2
7
L
0
1
0
0
L
Janus
Flookii11
Janus
0
4
0
0
W
2
0
2
3
W
1
1
2
2
L
Sobek
1
1
0
1
W
Raijin
RulasHD
Raijin
2
1
0
2
L
Xbalanque
TheMechanicc92
Xbalanque
0
5
0
0
W
King Arthur
joaosinho
King Arthur
4
0
0
4
L
Mulan
ramiinn
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
22,638
35,666
Taken
34,631
14,578
Mitigated
15,867
9,311
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,404
1,091
0
1,484
7,354
3,469
0
1,640
5,714
43,136
0
L
1,013
423
0
1,135
7,054
2,439
0
1,719
5,335
0
47,959
L
Janus
Flookii11
Janus
3,688
193
0
1,100
4,883
1,523
0
4,149
734
35,597
565
W
5,555
3,094
116
2,741
7,046
2,380
0
1,737
5,309
0
41,361
W
3,249
454
1,981
2,475
7,521
3,530
0
2,015
5,506
17,974
0
L
Sobek
3,374
345
172
3,299
7,551
5,018
0
3,113
4,438
12,116
1,066
W
Raijin
RulasHD
Raijin
3,277
269
0
1,250
4,708
1,409
0
1,443
3,265
39,974
0
L
Xbalanque
TheMechanicc92
Xbalanque
5,480
1,519
0
1,199
7,152
2,071
0
2,451
4,701
0
35,164
W
King Arthur
joaosinho
King Arthur
5,153
515
0
2,252
8,002
5,079
0
0
8,002
0
55,619
L
Mulan
ramiinn
Mulan
3,417
815
0
2,406
9,026
3,527
0
498
8,528
0
28,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
31,913
276
Minions Killed
343
0
Camps Cleared
0
998,648
Distance Traveled
989,950
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,343
634
68
7
0
233,407
0
L
Nemesis
5,393
539
90
9
0
219,741
0
L
Janus
5,405
541
58
6
0
184,393
4
W
Cupid
6,162
616
78
8
0
186,894
0
W
Cthulhu
5,661
566
17
2
0
215,953
5
L
Sobek
5,264
526
20
2
0
227,122
0
W
Raijin
6,000
600
76
8
0
188,153
0
L
Xbalanque
4,676
468
55
6
0
178,240
0
W
King Arthur
7,747
775
104
10
0
165,543
0
L
Mulan
5,206
521
53
5
0
189,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role