Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HumDings
Sol
Level 111
God Stats
6W - 2L
1,663 SR
Queue Stats
82W - 82L
1,521 Elo+
Party 1
Chaac
Chaac
PackxMGDx
Chaac
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,528 Elo+
Party 1
Scylla
Scylla
Penguine Slayer
Scylla
Level 169
God Stats
2W - 0L
1,601 SR
Queue Stats
28W - 29L
1,559 Elo+
Party 1
Izanami
Izanami
Ultimmatum
Izanami
Level 159
God Stats
2W - 0L
1,835 SR
Queue Stats
129W - 113L
1,580 Elo+
Solo
Team Averages
Level 141
1,620 SR
1,538 Elo+

VS

Team Averages
Level 135
1,559 SR
1,524 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Didi_HunT3r_
Ymir
Level 154
God Stats
5W - 3L
1,674 SR
Queue Stats
261W - 269L
1,515 Elo+
Solo
Camazotz
Camazotz
FYBPsycho
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 381L
1,525 Elo+
Solo
Raijin
Raijin
ShaFerrum
Raijin
Level 157
God Stats
2W - 4L
1,397 SR
Queue Stats
192W - 211L
1,525 Elo+
Solo
Hades
Hades
Wolf Corleon
Hades
Level 115
God Stats
8W - 4L
1,726 SR
Queue Stats
581W - 593L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 3
4,945
989
966
6,321
4,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 7
5,422
1,084
4,001
4,142
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
PackxMGDx
Chaac
10
3 / 2 / 2
5,721
1,144
4,294
5,170
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 4
5,516
1,103
1,995
2,877
763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ultimmatum
Izanami
12
3 / 2 / 4
6,172
1,234
3,885
4,334
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 2 / 7
6,332
1,266
5,557
4,332
1,714
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 7
5,814
1,163
1,700
5,409
4,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Camazotz
FYBPsycho
Camazotz
5
0 / 0 / 0
4,416
883
0
0
0
Raijin
ShaFerrum
Raijin
12
5 / 0 / 4
6,549
1,310
7,736
2,019
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 6
5,985
1,197
4,250
5,181
2,420
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
7
Kills
10
10
Deaths
7
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
3
0.5
L
Heimdallr
 
Heimdallr
2
2
7
2.75
L
0
2
7
1.75
L
Camazotz
FYBPsycho
Camazotz
0
0
0
0
W
0
1
7
3.5
W
Chaac
PackxMGDx
Chaac
3
2
2
2
W
1
2
4
1.5
L
Raijin
ShaFerrum
Raijin
5
0
4
7
W
Izanami
Ultimmatum
Izanami
3
2
4
2.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,141
Damage
19,243
22,844
Taken
16,941
11,335
Mitigated
8,957
6,109
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
966
132
0
500
6,321
4,508
0
2,835
3,284
2,504
0
L
Heimdallr
 
Heimdallr
5,557
2,091
271
1,148
4,332
1,714
132
1,200
3,132
0
16,321
L
1,700
174
414
971
5,409
4,004
0
2,566
2,843
3,773
630
L
Camazotz
FYBPsycho
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
4,001
312
611
2,251
4,142
1,260
0
2,696
1,187
11,976
0
W
Chaac
PackxMGDx
Chaac
4,294
360
77
577
5,170
3,353
0
2,744
2,158
0
7,310
W
1,995
84
0
327
2,877
763
0
1,436
1,255
5,047
0
L
Raijin
ShaFerrum
Raijin
7,736
121
374
416
2,019
819
76
1,299
720
13,482
504
W
Izanami
Ultimmatum
Izanami
3,885
2,109
466
1,300
4,334
1,451
37
2,369
1,701
0
13,805
L
4,250
124
293
1,466
5,181
2,420
0
1,897
3,284
7,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
29,096
55
Minions Killed
52
0
Camps Cleared
0
546,782
Distance Traveled
408,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,945
989
3
1
0
127,259
0
L
Heimdallr
6,332
1,266
24
5
0
98,646
0
L
Ymir
5,814
1,163
7
1
0
91,747
0
L
Camazotz
4,416
883
0
0
0
0
0
W
Sol
5,422
1,084
13
3
0
106,540
0
W
Chaac
5,721
1,144
10
2
0
123,929
0
W
Scylla
5,516
1,103
11
2
0
86,500
0
L
Raijin
6,549
1,310
13
3
0
122,182
0
W
Izanami
6,172
1,234
18
4
0
102,554
0
L
Hades
5,985
1,197
8
2
0
96,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role