Player Matchup

Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond IV
Amrаe
King Arthur
Diamond IV
Level 69
God Stats
2W - 0L
1,719 SR
Queue Stats
44W - 16L
2,364 MMR
Solo
Cerberus
Cerberus
Diamond I
DutchWhisperer
Cerberus
Diamond I
Level 163
God Stats
21W - 5L
1,838 SR
Queue Stats
535W - 488L
2,365 MMR
Solo
Artemis
Artemis
Diamond II
Edgemaster47390
Artemis
Diamond II
Level 156
God Stats
13W - 13L
1,637 SR
Queue Stats
266W - 255L
2,236 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Wooffey
Ne Zha
Diamond I
Level 256
God Stats
13W - 12L
1,716 SR
Queue Stats
364W - 324L
2,414 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,682 SR
2,176 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,614 SR
2,033 MMR
Chernobog
Chernobog
Diamond III
 
Chernobog
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
 
Apollo
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond I
EOE289
Nu Wa
Diamond I
Level 199
God Stats
256W - 213L
1,673 SR
Queue Stats
431W - 402L
2,861 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
RiCENiNJA
Erlang Shen
Platinum I
Level 68
God Stats
5W - 6L
1,656 SR
Queue Stats
206W - 208L
1,987 MMR
Solo
Charon
Charon
Diamond I
saamueelkuko
Charon
Diamond I
Level 157
God Stats
9W - 9L
1,739 SR
Queue Stats
231W - 198L
2,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 5
7,174
652
6,222
7,310
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Amrаe
King Arthur
13
7 / 3 / 1
7,713
701
8,526
14,498
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
11
3 / 1 / 4
6,696
609
5,519
10,418
7,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 2 / 4
7,716
701
10,119
11,153
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Wooffey
Ne Zha
13
4 / 2 / 2
6,753
614
4,116
8,850
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Ix ChelAresChang'e

VS

Bans
ThothAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 3 / 3
6,655
605
7,772
9,521
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
 
Apollo
12
3 / 5 / 3
6,653
605
4,019
9,258
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
EOE289
Nu Wa
12
3 / 4 / 4
6,929
630
10,765
6,945
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
RiCENiNJA
Erlang Shen
10
1 / 4 / 1
5,521
502
5,705
10,823
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
9
0 / 5 / 5
5,913
538
5,064
10,552
6,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
21
Kills
10
10
Deaths
21
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
5
1.75
L
Chernobog
 
Chernobog
3
3
3
1.5
L
Apollo
 
Apollo
3
5
3
0.9
W
King Arthur
Amrаe
King Arthur
7
3
1
2.5
W
Cerberus
3
1
4
5
L
Nu Wa
EOE289
Nu Wa
3
4
4
1.25
W
6
2
4
4
L
Erlang Shen
RiCENiNJA
Erlang Shen
1
4
1
0.38
W
Ne Zha
Wooffey
Ne Zha
4
2
2
2.5
L
Charon
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
33,325
52,229
Taken
47,099
25,162
Mitigated
20,485
13,468
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,222
533
0
2,588
7,310
2,009
0
4,494
2,451
62,145
755
L
Chernobog
 
Chernobog
7,772
4,749
0
3,434
9,521
3,042
0
1,330
8,191
0
44,498
L
Apollo
 
Apollo
4,019
2,455
0
1,525
9,258
3,045
0
3,059
6,199
0
39,862
W
King Arthur
Amrаe
King Arthur
8,526
1,091
0
3,848
14,498
9,052
0
2,355
11,381
0
47,466
W
Cerberus
5,519
390
0
2,448
10,418
7,333
104
3,864
6,256
17,277
1,801
L
Nu Wa
EOE289
Nu Wa
10,765
1,271
0
652
6,945
1,505
0
3,712
3,233
42,383
0
W
10,119
2,978
0
3,149
11,153
3,278
280
1,873
9,034
0
57,787
L
Erlang Shen
RiCENiNJA
Erlang Shen
5,705
2,838
0
3,852
10,823
6,667
0
0
10,823
0
29,244
W
Ne Zha
Wooffey
Ne Zha
4,116
1,287
0
1,435
8,850
3,490
0
1,847
6,692
0
60,299
L
Charon
5,064
380
0
1,466
10,552
6,226
0
3,253
7,299
17,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
31,671
411
Minions Killed
304
0
Camps Cleared
0
1,179,372
Distance Traveled
1,203,725
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,174
652
117
11
0
216,754
3
L
Chernobog
6,655
605
85
8
0
244,566
0
L
Apollo
6,653
605
74
7
0
247,161
0
W
King Arthur
7,713
701
72
7
0
220,151
5
W
Cerberus
6,696
609
34
3
0
245,518
0
L
Nu Wa
6,929
630
83
8
0
227,211
2
W
Artemis
7,716
701
90
8
0
218,066
0
L
Erlang Shen
5,521
502
44
4
0
229,168
2
W
Ne Zha
6,753
614
98
9
0
278,883
0
L
Charon
5,913
538
18
2
0
255,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role