Player Matchup

Cthulhu
Cthulhu
Gold V
HueLight
Cthulhu
Gold V
Level 87
God Stats
62W - 67L
1,552 SR
Queue Stats
236W - 247L
1,436 MMR
Solo
Hachiman
Hachiman
Silver V
Luhda
Hachiman
Silver V
Level 145
God Stats
12W - 16L
1,497 SR
Queue Stats
51W - 59L
1,322 MMR
Solo
Susano
Susano
Gold V
RedHell3
Susano
Gold V
Level 115
God Stats
1W - 1L
1,093 SR
Queue Stats
109W - 109L
1,345 MMR
Solo
Agni
Agni
Silver I
TheKingMonst3rYT
Agni
Silver I
Level 148
God Stats
3W - 5L
1,553 SR
Queue Stats
76W - 81L
1,220 MMR
Party 2
Shiva
Shiva
Gold V
lolomon97
Shiva
Gold V
Level 141
God Stats
1W - 1L
1,258 SR
Queue Stats
30W - 24L
1,575 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,391 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,512 SR
1,431 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver V
Incubutys
Mercury
Silver V
Level 129
God Stats
0W - 1L
1,675 SR
Queue Stats
35W - 50L
1,306 MMR
Solo
The Morrigan
The Morrigan
Gold IV
TheMorriganWitch
The Morrigan
Gold IV
Level 123
God Stats
11W - 13L
1,385 SR
Queue Stats
385W - 411L
1,424 MMR
Solo
Athena
Athena
Silver II
ѕнυvι
Athena
Silver II
Level 169
God Stats
1W - 3L
1,499 SR
Queue Stats
15W - 17L
1,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HueLight
Cthulhu
7
2 / 0 / 0
4,208
842
2,041
2,900
1,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Luhda
Hachiman
7
0 / 0 / 2
3,965
793
1,101
2,339
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
RedHell3
Susano
6
1 / 1 / 1
3,673
735
1,391
2,806
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 0
4,087
817
1,990
2,852
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
lolomon97
Shiva
7
0 / 1 / 1
4,052
810
2,873
5,528
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Morgan Le FayKing ArthurThorBacchusNe Zha

VS

Bans
AchillesFreyaAwilixThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 1 / 0
4,113
823
3,317
4,470
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,285
657
971
2,690
706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Incubutys
Mercury
6
1 / 3 / 1
3,501
700
1,906
5,426
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

The Morrigan
TheMorriganWitch
The Morrigan
6
1 / 1 / 1
3,707
741
1,747
2,810
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
ѕнυvι
Athena
5
0 / 0 / 0
3,326
665
120
2,441
1,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Cthulhu
HueLight
Cthulhu
2
0
0
2
L
Mercury
Incubutys
Mercury
1
3
1
0.5
W
Hachiman
Luhda
Hachiman
0
0
2
1
W
Susano
RedHell3
Susano
1
1
1
1.5
W
2
1
0
2
L
The Morrigan
TheMorriganWitch
The Morrigan
1
1
1
1.5
W
Shiva
lolomon97
Shiva
0
1
1
0.5
L
Athena
ѕнυvι
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,396
Damage
8,061
16,425
Taken
17,837
6,649
Mitigated
6,167
7,610
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,317
771
0
1,655
4,470
2,105
0
0
4,132
0
21,829
L
Danzaburou
 
Danzaburou
971
299
0
1,302
2,690
706
0
1,129
1,561
0
17,317
W
Cthulhu
HueLight
Cthulhu
2,041
236
49
1,096
2,900
1,611
0
64
2,836
12,378
839
L
Mercury
Incubutys
Mercury
1,906
751
0
736
5,426
1,571
0
1,137
4,258
0
19,163
W
Hachiman
Luhda
Hachiman
1,101
491
0
1,717
2,339
548
0
56
2,283
0
22,320
W
Susano
RedHell3
Susano
1,391
244
0
1,314
2,806
679
0
476
2,330
0
13,695
W
1,990
178
0
1,020
2,852
679
0
1,188
1,664
17,857
0
L
The Morrigan
TheMorriganWitch
The Morrigan
1,747
525
0
990
2,810
781
0
1,283
1,527
15,409
452
W
Shiva
lolomon97
Shiva
2,873
823
0
2,414
5,528
3,132
0
0
5,528
0
23,738
L
Athena
ѕнυvι
Athena
120
17
0
752
2,441
1,004
0
408
2,033
6,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,985
Gold Earned
17,932
184
Minions Killed
151
0
Camps Cleared
0
606,024
Distance Traveled
548,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,113
823
40
8
0
120,662
2
L
Danzaburou
3,285
657
35
7
0
100,488
0
W
Cthulhu
4,208
842
13
3
0
124,023
0
L
Mercury
3,501
700
32
6
0
138,765
0
W
Hachiman
3,965
793
49
10
0
101,441
0
W
Susano
3,673
735
37
7
0
141,607
0
W
Agni
4,087
817
38
8
0
129,733
0
L
The Morrigan
3,707
741
32
6
0
103,820
0
W
Shiva
4,052
810
47
9
0
109,220
0
L
Athena
3,326
665
12
2
0
84,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role