Player Matchup

Nox
Nox
Platinum II
 
Nox
Platinum II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold II
Keeegan
Terra
Gold II
Level 168
God Stats
1W - 0L
1,425 SR
Queue Stats
43W - 46L
1,659 MMR
Solo
Bastet
Bastet
Gold III
iCyberDoll
Bastet
Gold III
Level 168
God Stats
5W - 4L
1,440 SR
Queue Stats
141W - 143L
1,611 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 171
1,455 SR
1,590 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,694 SR
1,749 MMR
Hou Yi
Hou Yi
Gold I
Noisemkaerfa
Hou Yi
Gold I
Level 107
God Stats
14W - 11L
1,672 SR
Queue Stats
43W - 44L
1,829 MMR
Solo
Ra
Ra
Diamond IV
Rèyzi
Ra
Diamond IV
Level 157
God Stats
1W - 1L
1,890 SR
Queue Stats
82W - 89L
1,778 MMR
Solo
Cthulhu
Cthulhu
Gold IV
VeNom_BarrelAxe
Cthulhu
Gold IV
Level 140
God Stats
9W - 12L
1,520 SR
Queue Stats
526W - 604L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 2 / 1
11,251
865
8,672
8,045
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Keeegan
Terra
16
1 / 2 / 4
10,100
777
5,537
11,013
11,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
iCyberDoll
Bastet
16
0 / 2 / 5
9,973
767
7,441
9,472
7,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
VulcanAchillesKuzenboNe ZhaGeb

VS

Bans
MulanChaacMedusaThothHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
3 / 1 / 2
10,674
821
8,396
9,024
3,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ra
13
2 / 2 / 2
9,262
712
2,776
4,341
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 2 / 4
10,015
770
8,448
10,169
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
6
6
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
1
2.25
W
Terra
Keeegan
Terra
1
2
4
1.5
L
Hou Yi
3
1
2
4
L
Ra
2
2
2
1.5
L
1
2
4
1.5
W
Bastet
iCyberDoll
Bastet
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
19,620
28,530
Taken
23,534
23,166
Mitigated
14,630
8,494
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,672
563
200
1,141
8,045
3,829
2,072
2,207
5,550
51,869
0
W
Terra
Keeegan
Terra
5,537
531
1,466
3,418
11,013
11,358
319
3,918
6,624
26,993
895
L
Hou Yi
8,396
4,324
0
1,413
9,024
3,499
0
4,312
4,294
0
35,363
L
Ra
2,776
217
1,355
1,645
4,341
1,387
0
2,336
1,811
22,094
0
L
8,448
60
76
1,763
10,169
9,744
0
5,775
3,509
26,764
249
W
Bastet
iCyberDoll
Bastet
7,441
1,343
0
2,269
9,472
7,979
845
4,078
5,106
0
27,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
29,951
178
Minions Killed
180
0
Camps Cleared
0
813,401
Distance Traveled
616,920
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,251
865
102
8
0
253,259
0
W
Terra
10,100
777
35
3
0
273,835
0
L
Hou Yi
10,674
821
69
5
0
238,804
0
L
Ra
9,262
712
56
4
0
151,255
2
L
Cthulhu
10,015
770
55
4
0
226,861
2
W
Bastet
9,973
767
41
3
0
286,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role