Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Faтez
Ne Zha
Level 179
God Stats
20W - 10L
1,624 SR
Queue Stats
331W - 290L
1,550 Elo+
Party 1
King Arthur
King Arthur
NotFatez
King Arthur
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Charybdis
Charybdis
benjiweeds62910
Charybdis
Level 114
God Stats
147W - 135L
1,555 SR
Queue Stats
925W - 944L
1,524 Elo+
Solo
Horus
Horus
razonin
Horus
Level 81
God Stats
11W - 6L
1,643 SR
Queue Stats
125W - 128L
1,442 Elo+
Solo
Team Averages
Level 105
1,565 SR
1,503 Elo+

VS

Team Averages
Level 167
1,429 SR
1,479 Elo+
Guan Yu
Guan Yu
BlutiFul92
Guan Yu
Level 188
God Stats
2W - 9L
1,411 SR
Queue Stats
322W - 308L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChaosRegaila
Tsukuyomi
Level 179
God Stats
47W - 31L
1,612 SR
Queue Stats
203W - 187L
1,426 Elo+
Solo
He Bo
He Bo
DarkkArtist
He Bo
Level 222
God Stats
0W - 5L
1,132 SR
Queue Stats
338W - 375L
1,469 Elo+
Solo
Bacchus
Bacchus
JodenHuckt
Bacchus
Level 145
God Stats
3W - 3L
1,491 SR
Queue Stats
428W - 411L
1,525 Elo+
Party 2
Izanami
Izanami
LJHarribo
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 2
4,099
820
2,801
2,270
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
Faтez
Ne Zha
7
2 / 0 / 1
4,013
803
1,950
3,133
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NotFatez
King Arthur
8
2 / 0 / 0
4,237
847
3,403
4,374
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
benjiweeds62910
Charybdis
7
1 / 0 / 0
3,819
764
1,482
1,706
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
razonin
Horus
7
0 / 0 / 2
3,934
787
1,124
2,683
1,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlutiFul92
Guan Yu
6
0 / 2 / 0
3,367
673
950
5,549
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tsukuyomi
ChaosRegaila
Tsukuyomi
6
0 / 2 / 0
3,315
663
1,866
4,741
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,282
656
1,005
3,262
699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
JodenHuckt
Bacchus
6
0 / 0 / 0
3,197
639
1,491
3,852
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
LJHarribo
Izanami
5
0 / 1 / 0
2,927
585
63
1,345
268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
L
Guan Yu
BlutiFul92
Guan Yu
0
2
0
0
L
Tsukuyomi
ChaosRegaila
Tsukuyomi
0
2
0
0
L
0
1
0
0
W
Ne Zha
Faтez
Ne Zha
2
0
1
2.5
L
Bacchus
JodenHuckt
Bacchus
0
0
0
0
L
Izanami
LJHarribo
Izanami
0
1
0
0
W
King Arthur
NotFatez
King Arthur
2
0
0
2
W
Charybdis
benjiweeds62910
Charybdis
1
0
0
1
W
Horus
razonin
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,760
Damage
5,375
14,166
Taken
18,749
4,891
Mitigated
7,305
5,612
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,801
223
216
741
2,270
636
0
999
1,271
21,023
552
L
Guan Yu
BlutiFul92
Guan Yu
950
42
0
1,516
5,549
2,393
0
0
5,549
0
14,143
L
Tsukuyomi
ChaosRegaila
Tsukuyomi
1,866
446
0
1,707
4,741
1,171
0
1,183
3,558
0
16,756
L
1,005
0
0
1,511
3,262
699
0
838
2,424
15,109
0
W
Ne Zha
Faтez
Ne Zha
1,950
499
0
651
3,133
1,050
0
576
2,557
0
20,598
L
Bacchus
JodenHuckt
Bacchus
1,491
57
0
941
3,852
2,774
0
641
3,155
7,685
0
L
Izanami
LJHarribo
Izanami
63
51
0
325
1,345
268
0
0
1,345
0
11,374
W
King Arthur
NotFatez
King Arthur
3,403
510
0
1,190
4,374
1,648
0
0
4,374
0
24,931
W
Charybdis
benjiweeds62910
Charybdis
1,482
823
0
1,277
1,706
450
0
521
1,185
0
30,831
W
Horus
razonin
Horus
1,124
363
104
1,433
2,683
1,107
0
400
2,283
0
6,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
16,088
188
Minions Killed
132
0
Camps Cleared
0
582,284
Distance Traveled
520,291
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,099
820
45
9
0
128,787
1
L
Guan Yu
3,367
673
33
7
0
98,983
0
L
Tsukuyomi
3,315
663
35
7
0
132,160
0
L
He Bo
3,282
656
27
5
0
110,220
1
W
Ne Zha
4,013
803
29
6
0
118,014
0
L
Bacchus
3,197
639
13
3
0
113,868
0
L
Izanami
2,927
585
24
5
0
65,060
0
W
King Arthur
4,237
847
42
8
0
111,341
0
W
Charybdis
3,819
764
59
12
0
91,807
0
W
Horus
3,934
787
13
3
0
132,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role