Player Matchup

Thor
Thor
 
Thor
Level 354
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Godsënt
Cerberus
Level 146
God Stats
2W - 1L
1,473 SR
Queue Stats
3W - 2L
1,428 Elo+
Solo
Cupid
Cupid
TheLittle_Johna
Cupid
Level 69
God Stats
1W - 1L
1,263 SR
Queue Stats
62W - 64L
1,465 Elo+
Solo
Cabrakan
Cabrakan
auth3ntic86
Cabrakan
Level 157
God Stats
34W - 20L
1,663 SR
Queue Stats
365W - 363L
1,509 Elo+
Solo
Team Averages
Level 186
1,480 SR
1,480 Elo+

VS

Team Averages
Level 136
1,518 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FurorDeus
Nu Wa
Level 106
God Stats
27W - 25L
1,547 SR
Queue Stats
494W - 491L
1,547 Elo+
Solo
Arachne
Arachne
GangstaTrapKing
Arachne
Level 103
God Stats
7W - 7L
1,477 SR
Queue Stats
576W - 614L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
IronRav3n
Kuzenbo
Level 125
God Stats
10W - 12L
1,567 SR
Queue Stats
312W - 291L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 3
6,119
1,224
3,877
4,021
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
10
1 / 0 / 3
5,764
1,153
1,893
2,637
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
Godsënt
Cerberus
10
1 / 1 / 2
5,738
1,148
2,244
2,916
2,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 2
5,488
1,098
1,233
2,226
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
auth3ntic86
Cabrakan
10
0 / 0 / 3
5,774
1,155
1,790
5,423
5,869
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

400

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 1
5,538
1,108
3,076
5,780
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
 
Guan Yu
9
0 / 0 / 0
4,822
964
0
0
0
Nu Wa
FurorDeus
Nu Wa
11
1 / 2 / 1
5,986
1,197
5,653
3,140
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 0
4,908
982
897
983
300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
IronRav3n
Kuzenbo
10
1 / 0 / 1
5,771
1,154
4,383
4,000
3,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
5
Kills
2
2
Deaths
5
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
3
3.5
W
Aphrodite
 
Aphrodite
1
0
3
2.5
L
Charybdis
 
Charybdis
0
3
1
0.17
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Nu Wa
FurorDeus
Nu Wa
1
2
1
0.75
L
0
0
0
0
W
Cerberus
Godsënt
Cerberus
1
1
2
2
L
Kuzenbo
IronRav3n
Kuzenbo
1
0
1
1.5
W
1
0
2
2
W
Cabrakan
auth3ntic86
Cabrakan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,037
Damage
14,009
17,223
Taken
13,903
11,435
Mitigated
6,490
5,935
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,877
843
0
460
4,021
1,376
0
2,796
969
0
9,972
W
Aphrodite
 
Aphrodite
1,893
64
1,723
1,792
2,637
1,346
0
1,816
821
12,128
0
L
Charybdis
 
Charybdis
3,076
1,232
0
518
5,780
1,500
0
2,569
3,211
0
18,110
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
FurorDeus
Nu Wa
5,653
1,452
0
0
3,140
902
0
1,055
2,085
17,481
332
L
897
897
0
0
983
300
0
293
690
0
1,995
W
Cerberus
Godsënt
Cerberus
2,244
28
0
990
2,916
2,179
0
1,968
948
11,975
1,987
L
Kuzenbo
IronRav3n
Kuzenbo
4,383
1,608
0
621
4,000
3,788
0
1,826
2,174
10,029
183
W
1,233
733
181
357
2,226
665
0
772
1,454
0
16,323
W
Cabrakan
auth3ntic86
Cabrakan
1,790
180
0
432
5,423
5,869
0
2,474
2,949
4,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
27,025
111
Minions Killed
85
4
Camps Cleared
3
433,296
Distance Traveled
285,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,119
1,224
15
3
1
82,127
0
W
Aphrodite
5,764
1,153
24
5
1
102,841
0
L
Charybdis
5,538
1,108
42
8
1
70,419
0
L
Guan Yu
4,822
964
0
0
0
0
0
L
Nu Wa
5,986
1,197
34
7
0
72,922
0
L
Arachne
4,908
982
2
0
0
40,552
0
W
Cerberus
5,738
1,148
30
6
2
96,260
0
L
Kuzenbo
5,771
1,154
7
1
2
101,961
0
W
Cupid
5,488
1,098
41
8
0
60,353
0
W
Cabrakan
5,774
1,155
1
0
0
91,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role